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Not every play of every Attack card will adversely affect (or even affect at all) an opponent, and some cards which can be used to hurt an opponent, such as {{Card|Masquerade}}, {{Card|Possession}} and {{Card|Ill-Gotten Gains}}, are not Attacks. The fact that "Attack" is a [[card type]] becomes relevant in that certain cards have specified interactions with Attacks. Most of these are [[Reaction]] cards that can be revealed when an opponent plays an Attack to have some effect that usually mitigates or counters the adverse effect of the Attack. Other cards that have specific interactions with the Attack type include {{Card|Squire}}, {{card|Urchin}}, and {{card|Battle Plan}}. | Not every play of every Attack card will adversely affect (or even affect at all) an opponent, and some cards which can be used to hurt an opponent, such as {{Card|Masquerade}}, {{Card|Possession}} and {{Card|Ill-Gotten Gains}}, are not Attacks. The fact that "Attack" is a [[card type]] becomes relevant in that certain cards have specified interactions with Attacks. Most of these are [[Reaction]] cards that can be revealed when an opponent plays an Attack to have some effect that usually mitigates or counters the adverse effect of the Attack. Other cards that have specific interactions with the Attack type include {{Card|Squire}}, {{card|Urchin}}, and {{card|Battle Plan}}. | ||
− | All Dominion expansions have at least two Attack cards. The greatest density of Attack cards is found in | + | All Dominion expansions have at least two Attack cards. The greatest density of Attack cards is found in [[Cornucopia]], which contains three Attack cards out of 13 Kingdom cards, as well as {{Card|Followers}}, an Attack–[[Prize]]. The lowest density of Attack cards is in [[Renaissance]], which has only two Attacks out of 25 Kingdom cards. |
== Kinds of Attacks == | == Kinds of Attacks == |