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* Returning to your Action phase does not give you any +Actions; you have left however many you already had left.
 
* Returning to your Action phase does not give you any +Actions; you have left however many you already had left.
 
=== Other rules clarifications ===
 
=== Other rules clarifications ===
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* if other on-gain effects are due to take place when you gain a Cavalry (e,g,, exchanging the Cavalry for a {{card|Changeling}}, or setting it aside and playing it by the effect of {{project|Innovation}}), you may perform the other on-gain effects before or after taking the +2 Cards, +1 Buy, and returning to your Action phase.
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*However, iIf you gain this, putting it in your discard pile, and then [[reshuffle]] your discard pile while drawing the +2 Cards, they gained Cavalry [[stop-moving rule|can no longer be moved]] by other on-gain effects like {{Card|Changeling}} or {{Project|Innovation}}.
 
* If you gain this onto your deck (with e.g. {{Event|Demand}}), you will draw the Cavalry itself.
 
* If you gain this onto your deck (with e.g. {{Event|Demand}}), you will draw the Cavalry itself.
* If other on-gain effects are trying to move a gained Cavalry (e.g. {{card|Changeling}}, or {{project|Innovation}}), you may perform the other on-gain effects before or after Cavalry's effect.
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* Returning to your Action phase from your Buy phase; means you never reach the "end" of your Buy phase; this means you cannot discard {{Card|Wine Merchant}}s from your Tavern mat, or pay {{Cost|1}} to {{Project|Pageant}}.
** However, if you gain this to your discard pile and then [[reshuffle]] while drawing the +2 Cards, the Cavalry [[stop-moving rule|can no longer be moved]] by other on-gain effects. The same is true if you gain it to your deck and then draw it.
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* Gaining a Cavalry during your Buy phase counts as ending it (for cards like {{Card|Wine Merchant}} and {{Project|Pageant}}). If you take multiple Buy phases, those cards will trigger multiple times.
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* You draw the 2 cards from a gained Cavalry before you return to your Action phase. This means that if you are topdecking any {{Card|Treasury|Treasuries}}, the Cavalry won't draw them.
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* Cavalry only returns you to your Action phase if gained in your Buy phase. If you gain it at [[Night]] (with e.g. {{Card|Devil's Workshop}}) or Clean-up (with e.g. {{Card|Improve}}), you'll still draw 2 cards, although this usually won't be useful.
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== Strategy ==
 
== Strategy ==
 
=== Synergies/Combos ===
 
=== Synergies/Combos ===
* {{Card|Swashbuckler}}. With {{Artifact|Treasure Chest}} already on your side, each Cavalry you buy gives you an extra Action phase, so an extra Gold.
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* {{Card|Swashbuckler}}. With {{Card|Treasure Chest}} already on your side, each Cavalry you buy gives you an extra Action phase, so on an extra Gold.
 
* When used with a [[Gainer]], Cavalry can provide the +Buy for the kingdom.
 
* When used with a [[Gainer]], Cavalry can provide the +Buy for the kingdom.
 
* When used with {{Project|Innovation}}, the first horse gained can be played immediately, continuing your turn.
 
* When used with {{Project|Innovation}}, the first horse gained can be played immediately, continuing your turn.
 
* [[Cost reduction]] (e.g. 4 {{card|highway|highways}}) can allow you to buy the whole Cavalry pile for {{cost|0}}, which can be useful for triggering a [[three-pile ending]] or for taking advantage of the on-gain +2 cards in a game-ending [[megaturn]].
 
* [[Cost reduction]] (e.g. 4 {{card|highway|highways}}) can allow you to buy the whole Cavalry pile for {{cost|0}}, which can be useful for triggering a [[three-pile ending]] or for taking advantage of the on-gain +2 cards in a game-ending [[megaturn]].
* {{Way|Way of the Horse}} allows you to frequently use Cavalry’s on-gain effect without the downsides of filling your deck with too many [[terminal|terminals]] or emptying the pile.
 
* With both {{Way|Way of the Horse}} and [[cost reduction]] to {{cost|0}}, this can be bought infinitely, allowing infinite points with {{card|Collection}} or {{card|Goons}}.
 
  
 
== Versions ==
 
== Versions ==
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! Print !! Digital !! Text !! Release !! Date
 
! Print !! Digital !! Text !! Release !! Date
 
|-
 
|-
| {{CardVersionImage|Cavalry|Cavalry}} || {{CardLangVersionImage|d=1}} || Gain 2 Horses.{{divline}}When you gain this, '''+2 Cards''', '''+1 Buy''', and if it's your Buy phase return to your Action phase. || Menagerie || March 2020
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| {{CardVersionImage|Cavalry|Cavalry}} || {{CardLangVersionImage|d=1}} || Gain 2 Horses.<hr>When you gain this, '''+2 Cards''', '''+1 Buy''', and if it's your Buy phase return to your Action phase. || Menagerie || March 2020
 
|}
 
|}
  
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
! Dutch
 
| Cavalerie || {{CardLangVersionImage|Dutch}} || {{CardLangVersionImage|Dutch|d=s}} || Pak 2 Paarden.{{Divline}}Als je deze kaart pakt,<br>'''+2 Kaarten''', '''+1 Aanschaf''' en<br>als het jouw aanschaffase is,<br>ge terug naar je actiefase. || (2020)
 
 
|-
 
|-
 
!German
 
!German
| Kavallerie || [[File:Cavalry.German.png|100px|German language Cavalry 2020 by ASS]] || {{CardLangVersionImage|German|d=1}} ||Nimm 2 Pferde.{{divline}}Wenn du diese Karte nimmst:<br>'''+2&nbsp;Karten''', '''+1&nbsp;Kauf''', und wenn es deine Kaufphase ist, kehre in deine Aktionsphase zurück. || (2020)
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| Kavallerie ||  || [[File:Cavalry.German.png|100px]] || Nimm 2 Pferde.<hr>Wenn du diese Karte nimmst:<br>'''+2 Karten''', '''+1 Kauf''', und wenn es<br>deine Kaufphase ist, kehre in<br>deine Aktionsphase zurück. ||
 
|-
 
|-
 
!Japanese
 
!Japanese

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