Editing Cavalry
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* Returning to your Action phase does not give you any +Actions; you have left however many you already had left. | * Returning to your Action phase does not give you any +Actions; you have left however many you already had left. | ||
=== Other rules clarifications === | === Other rules clarifications === | ||
+ | * If other on-gain effects are due to take place when you gain a Cavalry (e,g,, exchanging the Cavalry for a {{card|Changeling}}, or setting it aside and playing it by the effect of {{project|Innovation}}), you may perform the other on-gain effects before or after taking the +2 Cards, +1 Buy, and returning to your Action phase. | ||
+ | ** However, if you gain this, put it in your discard pile, and then [[reshuffle]] your discard pile while drawing the +2 Cards, the gained Cavalry [[stop-moving rule|can no longer be moved]] by other on-gain effects like {{Card|Changeling}} or {{Project|Innovation}}. | ||
* If you gain this onto your deck (with e.g. {{Event|Demand}}), you will draw the Cavalry itself. | * If you gain this onto your deck (with e.g. {{Event|Demand}}), you will draw the Cavalry itself. | ||
− | * | + | * Returning to your Action phase from your Buy phase; means you never reach the "end" of your Buy phase; this means you cannot discard {{Card|Wine Merchant}}s from your Tavern mat, or pay {{Cost|1}} to {{Project|Pageant}}. |
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== Strategy == | == Strategy == | ||
=== Synergies/Combos === | === Synergies/Combos === | ||
− | * {{Card|Swashbuckler}}. With {{ | + | * {{Card|Swashbuckler}}. With {{Card|Treasure Chest}} already on your side, each Cavalry you buy gives you an extra Action phase, so on an extra Gold. |
* When used with a [[Gainer]], Cavalry can provide the +Buy for the kingdom. | * When used with a [[Gainer]], Cavalry can provide the +Buy for the kingdom. | ||
* When used with {{Project|Innovation}}, the first horse gained can be played immediately, continuing your turn. | * When used with {{Project|Innovation}}, the first horse gained can be played immediately, continuing your turn. | ||
* [[Cost reduction]] (e.g. 4 {{card|highway|highways}}) can allow you to buy the whole Cavalry pile for {{cost|0}}, which can be useful for triggering a [[three-pile ending]] or for taking advantage of the on-gain +2 cards in a game-ending [[megaturn]]. | * [[Cost reduction]] (e.g. 4 {{card|highway|highways}}) can allow you to buy the whole Cavalry pile for {{cost|0}}, which can be useful for triggering a [[three-pile ending]] or for taking advantage of the on-gain +2 cards in a game-ending [[megaturn]]. | ||
* {{Way|Way of the Horse}} allows you to frequently use Cavalry’s on-gain effect without the downsides of filling your deck with too many [[terminal|terminals]] or emptying the pile. | * {{Way|Way of the Horse}} allows you to frequently use Cavalry’s on-gain effect without the downsides of filling your deck with too many [[terminal|terminals]] or emptying the pile. | ||
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== Versions == | == Versions == | ||
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! Print !! Digital !! Text !! Release !! Date | ! Print !! Digital !! Text !! Release !! Date | ||
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− | | {{CardVersionImage|Cavalry|Cavalry}} || {{CardLangVersionImage|d=1}} || Gain 2 Horses. | + | | {{CardVersionImage|Cavalry|Cavalry}} || {{CardLangVersionImage|d=1}} || Gain 2 Horses.<hr style="width:66%;text-align:center;margin-left:17%;">When you gain this, '''+2 Cards''', '''+1 Buy''', and if it's your Buy phase return to your Action phase. || Menagerie || March 2020 |
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Language !! Name !! Print !! Digital !! Text !! Notes | ! Language !! Name !! Print !! Digital !! Text !! Notes | ||
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!German | !German | ||
− | | Kavallerie || [[File:Cavalry.German.png|100px | + | | Kavallerie || || [[File:Cavalry.German.png|100px]] || Nimm 2 Pferde.<hr>Wenn du diese Karte nimmst:<br>'''+2 Karten''', '''+1 Kauf''', und wenn es<br>deine Kaufphase ist, kehre in<br>deine Aktionsphase zurück. || |
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!Japanese | !Japanese |