Editing Combo: Apprentice and Market Square

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'''{{Card|Apprentice}} and {{Card|Market Square}}''' is a very strong combo, nearly as strong as [[Combo: Hermit and Market Square|Hermit and Market Square]]. The idea is that the reaction of Market Square allows gaining golds, some of which can be trashed by Apprentice to draw your deck. Market Square then conveniently provides [[+buy]] to triple or quadruple Province (or double/triple Colony). Without opposing attacks, this can be done in turn 12-14.  
 
'''{{Card|Apprentice}} and {{Card|Market Square}}''' is a very strong combo, nearly as strong as [[Combo: Hermit and Market Square|Hermit and Market Square]]. The idea is that the reaction of Market Square allows gaining golds, some of which can be trashed by Apprentice to draw your deck. Market Square then conveniently provides [[+buy]] to triple or quadruple Province (or double/triple Colony). Without opposing attacks, this can be done in turn 12-14.  
 
== Article ==
 
  
 
First you load up on Apprentices (as much as possible) and 3 or 4 Market Squares. Getting Apprentices early is important to trash down your deck, so opening with a (terminal) Silver is probably necessary. Opening with a [[trasher]] is also very useful. You want to trash down your deck as soon as possible.
 
First you load up on Apprentices (as much as possible) and 3 or 4 Market Squares. Getting Apprentices early is important to trash down your deck, so opening with a (terminal) Silver is probably necessary. Opening with a [[trasher]] is also very useful. You want to trash down your deck as soon as possible.
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For an article on the forum (with some discussion), see [http://forum.dominionstrategy.com/index.php?topic=8331 here].
 
For an article on the forum (with some discussion), see [http://forum.dominionstrategy.com/index.php?topic=8331 here].
 
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