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{{Infobox Card
 
{{Infobox Card
 
  |name = Devil's Workshop
 
  |name = Devil's Workshop
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  |type1 = Night  
 
  |type1 = Night  
 
  |illustrator = Claus Stephan
 
  |illustrator = Claus Stephan
  |text = If the number of cards you've gained this turn is:<br>2+, gain an Imp;<br>1, gain a card costing up to {{Cost|4}};<br>0, gain a Gold.
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  |text = If the number of cards you've gained this turn is:<br>2+, gain an Imp from its pile;<br>1, gain a card costing up to {{Cost|4}};<br>0, gain a Gold.
 
}}
 
}}
  
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* Normally, bought cards are then gained, but cards exchanged for (such as {{Card|Vampire}} exchanging for {{Card|Bat}}) are not gained.
 
* Normally, bought cards are then gained, but cards exchanged for (such as {{Card|Vampire}} exchanging for {{Card|Bat}}) are not gained.
 
=== Other rules clarifications ===
 
=== Other rules clarifications ===
* Since you can't gain anything while {{Card|Possession|Possessed}}, playing Devil's Workshop on a Possession turn always gains a {{card|Gold}}. (And it is gained by the player possessing you, of course.)
 
 
 
== Strategy ==
 
== Strategy ==
  
Devil's Workshop is a good card for {{Cost|4}}, and is particularly useful if there are cards in the supply for {{Cost|4}} or less that you would want a lot of. These cards could be [[engine]] components such as {{Card|Conspirator}}, or even just some {{Card|Silver|Silvers}} for a [[Big Money]] strategy. It's other main use, gaining {{Card|Gold|Golds}}, is also very useful, because it allows you to get plenty of Gold early in the game, which is particularly good in Big Money decks. You can also use the Devil's Workshop in a [[rush (strategy)|rush]], especially if you're going for an [[Alt-VP]] that costs {{Cost|4}} (such as {{Card|Gardens}} or {{Card|Silk Road}}).  
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Devil's Workshop is a good card for {{Cost|4}}, and is particularly useful if there are cards in the supply for {{Cost|4}} or less that you would want a lot of. These cards could be [[engine]] components such as {{Card|Conspirator}}, or even just some {{Card|Silver|Silvers}} for a [[Big Money]] strategy. It's other main use, gaining {{Card|Gold|Golds}}, is also very useful, because it allows you to get plenty of Gold early in the game, which is particularly good in Big Money decks. You can also use the Devil's Workshop in a [[rush]], especially if you're going for an [[Alt-VP]] that costs {{Cost|4}} (such as {{Card|Gardens}} or {{Card|Silk Road}}).  
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There are, however, other cards for rushes that might work better than Devil's Workshop, such as {{Card|Talisman}} and {{Event|Banquet}}. The problem is, neither of them can gain [[Victory]] cards. Devil's Workshop can, but no more than two per turn (one with the Devil's Workshop and one bought). You can use {{Card|Workshop}} to gain more than two cards costing up to {{Cost|4}} with {{Card|Throne Room}} (and it's variants) or {{Card|Village|Villages}}, unlike Devil's Workshop. These decks can, however, be difficult to set up, and, in practice,  probably won't work very well. Below are some examples of Devil's Workshop in action:
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There are, however, other cards for rushes that might work better than Devil's Workshop, such as {{Card|Talisman}} and {{Event|Banquet}}. The problem is, neither of them can gain [[Victory]] cards. Devil's Workshop can, but no more than two per turn (one with the Devil's Workshop and one bought). You can use {{Card|Workshop}} to gain more than two cards costing up to {{Cost|4}} with {{Card|Throne Room}} (and its variants) or {{Card|Village|Villages}}, unlike Devil's Workshop. These decks can, however, be difficult to set up, and, in practice,  probably won't work very well. Below are some examples of Devil's Workshop in action:
 
  
 
=== Conspirator ===
 
=== Conspirator ===
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You could also use {{Card|Capital}} for a similar effect, buying a {{Card|Province}} (or some {{Card|Fortune|other expensive card}}) the turn you play Capital, and while you're paying off your {{Debt}} you can gain Golds with the Devil's Workshop.
 
You could also use {{Card|Capital}} for a similar effect, buying a {{Card|Province}} (or some {{Card|Fortune|other expensive card}}) the turn you play Capital, and while you're paying off your {{Debt}} you can gain Golds with the Devil's Workshop.
  
===Synergies===
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==Synergies==
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*{{card|Transmogrify}}
 
*{{Card|Conspirator}} or other cheap [[engine]] components
 
*{{Card|Conspirator}} or other cheap [[engine]] components
 
*Events that don't gain cards like {{event|Expedition}}, and [[Project]]s, which allow you to use your buying power while still gaining a Gold
 
*Events that don't gain cards like {{event|Expedition}}, and [[Project]]s, which allow you to use your buying power while still gaining a Gold
*{{Project|Exploration}} gives another benefit for not buying cards.
 
 
*Turns where you are trashing or discarding other cards, such as from {{card|Ambassador}}, {{card|Chapel}}, or {{card|Secret Cave}}
 
*Turns where you are trashing or discarding other cards, such as from {{card|Ambassador}}, {{card|Chapel}}, or {{card|Secret Cave}}
 
*{{card|Capital}} and other cards that incur large amounts of {{Debt}}
 
*{{card|Capital}} and other cards that incur large amounts of {{Debt}}
 
*[[Big Money]], where you'll want a lot of Gold
 
*[[Big Money]], where you'll want a lot of Gold
* {{card|Supplies}} and {{card|Cavalry}} make it easy to gain Imps, which can play any number of Horses.
 
 
===Anti-synergies===
 
*Other gainers (including extra copies of Devil's Workshop) or +buy lead to Imp gains.  A few Imps are OK, but too many could mean they will be drawn dead.  Once the Imp pile is empty, Devil's Workshop will be another dead card.
 
  
 
== Versions ==
 
== Versions ==
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! Print !! Digital !! Text !! Release !! Date
 
! Print !! Digital !! Text !! Release !! Date
 
|-
 
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || style="padding:0px 20px;"| <p>If the number of cards you've gained this turn is:</p>2+, gain an Imp from its pile;<br>1, gain a card costing up {{nowrap|to {{Cost|4}};}}<br>0, gain a Gold. || Nocturne || November 2017
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| {{CardVersionImage|Devil's Workshop|Devil's Workshop}} || {{CardVersionImage|Devil's WorkshopDigital|Devil's Workshop from Shuffle iT}} || If the number of cards you've gained this turn is: 2+, gain an Imp from its pile; 1, gain a card costing up to {{Cost|4}}; 0, gain a Gold. || Nocturne || November 2017
|-
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|| {{CardVersionImage|Devil's WorkshopDigital2|Devil's Workshop from Shuffle iT}} || style="padding:0px 20px;"| <p>If the number of cards you've gained this turn is:</p>2+, gain an Imp;<br>1, gain a card costing up {{nowrap|to {{Cost|4}};}}<br>0, gain a Gold. || Nocturne [http://forum.dominionstrategy.com/index.php?topic=20551.0 (2021 printing)] ||  
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|}
 
|}
  
 
=== Other language versions ===
 
=== Other language versions ===
{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
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{| class="wikitable" style="text-align:center;"
! Language !! style="width:13em;"|Name !! Print !! Digital !! Text !! Notes
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! Language !! Name !! Print !! Digital !! Text\
 
|-
 
|-
 
!Dutch
 
!Dutch
| Atelier van de duivel || || || ||  
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| Atelier van de duivel || || ||
 
|-
 
|-
 
!French
 
!French
| Atelier du diable || || {{CardVersionImage|Devil's WorkshopFrench2021Digital|French language Devil's Workshop 2021 from Shuffle iT}} || Si le nombre de cartes que vous avez reçue(s) à ce tour est&nbsp;:<br>'''2+''': recevez un Farfadet de sa pile&nbsp;;<br>'''1''': recevez une carte coûtant jusqu'à {{nowrap|{{Cost|4}} ;}}<br>'''0''': recevez un Or. ||
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| Atelier du diable || || ||
 
|-
 
|-
!rowspan=2|German
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!German
| Teufelswerkstatt || {{CardVersionImage|Devil's WorkshopGerman|German language Devil's Workshop 2017 by ASS}} || || style="padding:0px 20px;"| Ist die Anzahl der Karten, die du in diesem Zug genommen hast:<br>2 oder mehr: Nimm ein Teufelchen vom Teufelchen-Stapel;<br>1: Nimm eine Karte, die bis zu {{Cost|4}} kostet;<br>0: Nimm ein Gold. || (2017)
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| Teufelswerkstatt ||{{CardLangVersionImage|German}}|| || Ist die Anzahl der Karten, die du in diesem Zug genommen hast:<br>2 oder mehr: Nimm ein Teufelchen vom Teufelchen-Stapel;<br>1: Nimm eine Karte, die bis zu {{Cost|4}} kostet;<br>0: Nimm ein Gold.
|-
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| Teufelswerkstatt || || {{CardLangVersionImage|German|d=t}} || style="padding:0px 20px;"| Ist die Anzahl der Karten, die du in diesem Zug genommen hast:<br>2 oder mehr: Nimm ein Teufelchen;<br>1: Nimm eine Karte, die bis zu {{Cost|4}} kostet;<br>0: Nimm ein Gold. ||
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|-
 
|-
 
!Japanese
 
!Japanese
| 悪魔の工房<br>(pron. ''akuma no kōbō'') || || || style="text-align:left; padding:15px 0px; padding-left:20px;"| このターンに獲得したカードが&hellip;<br>2枚以上の場合: (小悪魔の山から)小悪魔1枚を獲得する。<br>1枚の場合: コスト{{Cost|4}}以下のカード1枚を獲得する。<br>0枚の場合: 金貨1枚を獲得する。||
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| 悪魔の工房 (pron. ''akuma no kōbō'') || || || このターンに獲得したカードが...2枚以上の場合: (小悪魔の山から)小悪魔1枚を獲得する。1枚の場合: コスト{{Cost|4}}以下のカード1枚を獲得する。0枚の場合: 金貨1枚を獲得する。
|-
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!Polish
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| Diabelski warsztat || {{CardLangVersionImage|Polish}} || || Jeśli liczba kart, które dodałeś w tej turze, wynosi:<p>2 lub więcej: dodaj Diablika;<br>1: dodaj kartę kosztującą do {{Cost|4}};<br>0: dodaj Złoto.</p> || (2022)
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|-
 
|-
 
!Russian
 
!Russian
| Дьявольская Мастерская<br>(pron. ''d'yavol'skaya mastyerskaya'') || || {{CardLangVersionImage|Russian|d=1}} || ||  
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| Дьявольская Мастерская (pron. ''d'yavol'skaya mastyerskaya'') || || ||
 
|}
 
|}
  

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