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== Strategy ==
 
== Strategy ==
Highwayman is roughly equivalent to having three {{Card|laboratory|labs}} in your next hand; paired with an attack that (usually) reduces opponents' purchasing power. The delayed card draw tends to result in a weakened current turn (-1 card) followed by a much stronger turn (net +3 cards as opposed to net +2 if the cards were drawn on the current turn), and in most cases this asymmetry is beneficial, allowing you to reach higher price points than you would with simple card draw alone.
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Highwayman is roughly like having 3 {{Card|laboratory|labs}} in your next hand; paired with an attack that (usually) reduces opponents' purchasing power. The delayed card draw tends to result in a weakened current turn (-1 card) followed by a much stronger turn (net +3 cards as opposed to net +2 if the cards were drawn on the current turn), and in most cases this asymmetry is beneficial, allowing you to reach higher price points than you would with simple card draw alone.
  
 
In most decks, the attack is more reliable, and harder to block or counter than discard attacks, but at most it can affect a single card. The attack is strongest against thinned decks that still rely on treasure for buying power as it becomes more likely to reduce buying power by {{Cost|2}} or more. In most cases however it will just hit a {{Card|Copper}} and reduce buying power by {{Cost|1}}. In addition to being stronger against thinned decks, the attack is also stronger than a discard attack against decks full of junk such as {{Card|Estate}} or {{Card|Curse|Curses}}. Playing Highwayman against an opponent whose deck is full of junk can be crippling, leading to turns in which a player can only make a weak buy. Highwayman thus can counter alt-VP strategies such as {{Card|Gardens}} that lead to early greening.
 
In most decks, the attack is more reliable, and harder to block or counter than discard attacks, but at most it can affect a single card. The attack is strongest against thinned decks that still rely on treasure for buying power as it becomes more likely to reduce buying power by {{Cost|2}} or more. In most cases however it will just hit a {{Card|Copper}} and reduce buying power by {{Cost|1}}. In addition to being stronger against thinned decks, the attack is also stronger than a discard attack against decks full of junk such as {{Card|Estate}} or {{Card|Curse|Curses}}. Playing Highwayman against an opponent whose deck is full of junk can be crippling, leading to turns in which a player can only make a weak buy. Highwayman thus can counter alt-VP strategies such as {{Card|Gardens}} that lead to early greening.

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