Editing Isotropic
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 31: | Line 31: | ||
* Multiplayer matches get broken down into individual head to head games for the rankings, so getting second place in a multiplayer game is still important. A 3 player game is broken into P1 vs P2, P2 vs P3, and P1 vs P3.<ref>[http://forum.dominionstrategy.com/index.php?topic=2289.msg39298#msg39298 "TrueSkill Questions"], [[Dominion Strategy Forum]]</ref> | * Multiplayer matches get broken down into individual head to head games for the rankings, so getting second place in a multiplayer game is still important. A 3 player game is broken into P1 vs P2, P2 vs P3, and P1 vs P3.<ref>[http://forum.dominionstrategy.com/index.php?topic=2289.msg39298#msg39298 "TrueSkill Questions"], [[Dominion Strategy Forum]]</ref> | ||
* A win against a highly ranked opponent increased your rating more than a win against a lower ranked opponent. Conversely, a loss to a highly ranked opponent damages your skill rating less than a loss to a very low ranked opponent. | * A win against a highly ranked opponent increased your rating more than a win against a lower ranked opponent. Conversely, a loss to a highly ranked opponent damages your skill rating less than a loss to a very low ranked opponent. | ||
− | * A player's displayed (in Isotropic lobby and on leaderboard) skill level was the result of subtracting a player's variance from their skill estimate. This provides a lower bound for a player's skill estimate. There is some debate (especially among elite players) on whether this is the best way to manage skill levels, and the Isotropic [http://dominion.isotropic.org/faq/#leaderboard FAQ] addresses some of these questions | + | * A player's displayed (in Isotropic lobby and on leaderboard) skill level was the result of subtracting a player's variance from their skill estimate. This provides a lower bound for a player's skill estimate. There is some debate (especially among elite players) on whether this is the best way to manage skill levels, and the Isotropic [http://dominion.isotropic.org/faq/#leaderboard FAQ] addresses some of these questions. |
=== Leaderboard === | === Leaderboard === |