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Revision as of 12:43, 5 December 2013 by Werothegreat (Talk | contribs)
Masquerade debuted in the 3rd set, moved to the 5th set, and finally ended up here. I wanted another interactive card and Dale wanted another card that cost . This was both so in it went. The premise of the card is the pass-left ability, and the rest of the card struggles to make that part good enough. You draw two cards first so that you're more likely to have a bad card to pass; you can trash a card afterwards so you can cope with getting passed a bad card. This card can hurt you, but isn't an attack. It would just be too confusing figuring out what Moat did to it if it were an attack.