Editing Three-pile ending
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A '''three-pile ending''' is when the game ends by emptying three Supply piles, rather than the {{Card|Province}} (or {{Card|Colony}}) pile. When this is done as an intentional, strategic move by a player, it is called '''three-piling'''. | A '''three-pile ending''' is when the game ends by emptying three Supply piles, rather than the {{Card|Province}} (or {{Card|Colony}}) pile. When this is done as an intentional, strategic move by a player, it is called '''three-piling'''. | ||
− | A few cards, usually [[Alt-VP]] cards in [[ | + | A few cards, usually [[Alt-VP]] cards in [[rush]] games, play best when a three-pile ending is the goal, and there are many cards, including [[+Buy]], [[gainer|gainers]], and [[curser|cursers]], that can be very useful in achieving such an ending. |
In games with more than four players, four empty Supply piles are required to end the game. | In games with more than four players, four empty Supply piles are required to end the game. |