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Trail, on its own, is nearly useless and may even be detrimental (such as with [[terminal draw]]), and it is also very expensive relative to its effect, but it has powerful combos with other cards. Because it can be triggered by gaining, discarding, and trashing, it combines favorably with such a large portion of cards that the mere presence of Trail on a board completely changes the game dynamic more often than not. It has many different uses and interactions. It tends to be a strong card on average, and rewards cleverness, skill, and creativity.
 
Trail, on its own, is nearly useless and may even be detrimental (such as with [[terminal draw]]), and it is also very expensive relative to its effect, but it has powerful combos with other cards. Because it can be triggered by gaining, discarding, and trashing, it combines favorably with such a large portion of cards that the mere presence of Trail on a board completely changes the game dynamic more often than not. It has many different uses and interactions. It tends to be a strong card on average, and rewards cleverness, skill, and creativity.
  
One great function of Trail is that it can protect your deck from unwanted mandatory [[trashing]]: cards like {{Card|Lookout}}, {{Card|Trade Route}}, or {{Card|Forager}} that have forced trashing can put you in an awkward situation if you have no undesireable cards to trash. Trail can provide a target that will not actually be permanently trashed, instead being played, thus providing a double benefit of +1 Card +1 Action, with avoiding unwanted trashing.
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One great function of Trail is that it can protect your deck from unwanted mandatory [[trashing]]: cards like {{Card|Lookout}}, {{Card|Trade Route}}, or {{Card|Forager}} that have forced trashing can put you in an awkward situation if you have no undesireable cards to trash. Trail can provide a target that will not actually be trashed, instead being played, thus providing a double benefit of +1 Card +1 Action, with avoiding unwanted trashing.
  
 
Trail also obviously synergizes with [[trash for benefit]] cards, as it can be trashed repeatedly, not only without being trashed, but while providing an additional benefit.
 
Trail also obviously synergizes with [[trash for benefit]] cards, as it can be trashed repeatedly, not only without being trashed, but while providing an additional benefit.

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