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{{Infobox Card
 
{{Infobox Card
 
  |name = Blockade
 
  |name = Blockade
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  |type3 = Attack
 
  |type3 = Attack
 
  |illustrator = Claus Stephan
 
  |illustrator = Claus Stephan
  |text = <p>Gain a card costing up to {{Cost|4}}, setting it aside.</p>At the start of your next turn, put it into your hand. While it's set aside, when another player gains a copy of it on their turn, they gain a Curse.
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  |text = Gain a card costing up to {{Cost|4}}, setting it aside.<br>At the start of your next turn, put it into your hand. While it's set aside, when another player gains a copy of it on their turn, they gain a Curse.
 
}}
 
}}
  
{{Card|Blockade}} is an [[Action]]-[[Attack]]-[[Duration]] card from the second edition of [[Seaside]]. It is a [[gainer]] that also acts as a [[curser]] against anyone else who gains, during their turn, a copy of the same card you gained with it.
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{{Card|Blockade}} is an [[Action]]-[[Attack]]-[[Duration]] card from the second edition of [[Seaside]]. It is a [[gainer]] that also acts as a [[curser]] against anyone else who gains, during their turn, a copy of the same card you gained with it.  
 
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It replaces {{card|Embargo}}, a [[removed]] card from the first edition with a similar basic concept.  
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== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* The gained card comes from the [[Supply]] and is [[set aside]]; put it on the Blockade to remember which card goes with Blockade.
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* The gained card comes from the [[Supply]] and is set aside; put it on the Blockade to remember which card goes with Blockade.
 
* If the gained card somehow doesn't end up set aside (for example if you trash it with {{card|Watchtower}} from {{Set|Prosperity}}), nothing further happens; if the card is set aside, then you put it into your hand on your next turn, and until then, when other players gain the card on their own turns, they also gain a {{Card|Curse}}.
 
* If the gained card somehow doesn't end up set aside (for example if you trash it with {{card|Watchtower}} from {{Set|Prosperity}}), nothing further happens; if the card is set aside, then you put it into your hand on your next turn, and until then, when other players gain the card on their own turns, they also gain a {{Card|Curse}}.
=== Other rules clarifications ===
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=== Other Rules clarifications ===
* Like all Duration Attacks, you have to reveal your {{Card|Moat}} as soon as another player plays a Blockade.
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* Like all Duration attacks, you have to reveal your {{Card|Moat}} as soon as an opponent plays a Blockade.
* The card you gain is immediately set aside, and [[No Visiting rule|doesn't visit]] your discard pile. So if you gain a {{Card|Nomad Camp}} or {{Card|Ghost Town}}, their abilities won't trigger.
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* Unlike {{Event|Summon}}, the card you gain is set aside immediately, but it can still get moved (with e.g. {{Card|Gatekeeper}}).
* If a card moves itself when you gain it (e.g. {{Card|Berserker}} or {{Card|Villa}}), Blockade will fail to keep that card set aside for your next turn.  
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* If you gain a {{Card|Nomad Camp}} or a {{Card|Ghost Town}}, you didn't gain it to your discard pile, so their abilities don't trigger.  
* If Blockade fails to keep its gained card set aside (because it got moved away), you'll discard the Blockade from play during Clean-up.
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* If you Blockade a {{Card|Curse}}, then if another player on their turn gains a {{Card|Curse}}, they will gain all the {{Card|Curse}}s.
* This only {{Card|Curse}}s another player if they gain a copy of a Blockaded card during their own turn. If you make them gain a copy of that card when it's not their turn (e.g. you give them a copy with {{Card|Messenger}}), they won't gain a {{Card|Curse}}.
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* If you gain a {{Card|Curse}} with Blockade, then when another player gains a Curse on their turn (e.g. by buying {{Event|Desperation}}), they will gain all Curses in the Supply.
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** If they have a {{Card|Trader}} in hand, they can exchange any number of those {{Card|Curse|Curses}} for {{Card|Silver|Silvers}}, but they'll still have to gain all the Curses.
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* During a {{Card|Possession}} turn, no one will get {{Card|Curse|Cursed}} from Blockade.
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== Strategy ==
 
== Strategy ==
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! Print !! Digital !! Text !! Release !! Date  
 
! Print !! Digital !! Text !! Release !! Date  
 
|-
 
|-
| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || <p>Gain a card costing up to {{Cost|4}}, setting it aside.</p>At the start of your next turn, put it into your hand. While it's set aside, when another player gains a copy of it on their turn, they gain a Curse. || Seaside (Second Edition) || June 2022
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=1}} || Gain a card costing up to {{Cost|4}}, setting it aside.<br>At the start of your next turn, put it into your hand. While it's set aside, when another player gains a copy of it on their turn, they gain a Curse. || Seaside (Second Edition) || June 2022
 
|}
 
|}
  
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{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
! Language !! Name !! Print !! Digital !! Text !! Notes
 
! Language !! Name !! Print !! Digital !! Text !! Notes
|-
 
!Dutch
 
| Blokkade || {{CardLangVersionImage|Dutch}} || || <p>Pak een kaart die ten hoogste {{Cost|4}} kost en leg die opzij.</p> Aan het begin van je volgende beurt: doe de kaart in je hand. Terwijl de kaart opzijgelegd is: Pakt een andere speler er in zijn beurt een exemplaar van, dan pakt hij een Vloek. || Hijs de Zeilen (2de Editie) 999 Games (2022)<hr>"&hellip;en leg die <i>direct</i> opzij. &hellip;"
 
|-
 
!French
 
| Blocus || || || <p>Recevez une carte coûtant jusqu'à {{Cost|4}}, en la mettant de côté. Au début de votre prochain tour, prenez-là en main</p>Tant qu'elle est mise de côté, quand un autre joueur en reçoit un exemplaire durant leur tour, il reçoit une Malédiction. ||
 
 
|-
 
|-
 
!German  
 
!German  
| Blockade || || {{CardLangVersionImage|German|d=1}} || <p>Nimm eine Karte, die bis zu {{Cost|4}} kostet, direkt zur Seite.</p>Zu Beginn deines nächsten Zuges: Nimm sie auf die Hand. Solange sie zur Seite gelegt ist, nimmt ein Mitspieler, der in seinem Zug eine gleiche Karte nimmt, einen Fluch. ||
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| Blockade || || || ||
|-
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!Polish
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| Blokada || {{CardLangVersionImage|Polish}} || || <p>Dodaj kartę kosztującą do {{Cost|4}} odkładając ją na bok.</p>Na początku twojej następnej tury weź ją na rękę. Dopóki jest ona odłożona na bok, ilekroć inny gracz w swojej turze doda jej kopię, dodaje także Klątwę. ||
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|}
 
|}
  
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{{OfficialArt}}
 
{{OfficialArt}}
 
=== Preview ===
 
=== Preview ===
{{Quote|Text=Blockade is the new {{Card|Embargo}}. No [[Token#Embargo tokens|tokens]] required. And it blocks other players and not you, and they can't even get around it with {{Card|Workshop|Workshops}}. It really embargoes things, you get the embargoing experience you always wanted.
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{{Quote|Text=Blockade is the new {{Card|Embargo}}. No tokens required. And it blocks other players and not you, and they can't even get around it with {{Card|Workshop}}s. It really embargoes things, you get the embargoing experience you always wanted.
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21219.msg891440#msg891440 Seaside 2E Preview 1]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21219.msg891440#msg891440 Seaside 2E Preview 1]
 
}}
 
}}
 
=== Secret History ===
 
=== Secret History ===
{{Quote|Text=The new Embargo had to not use tokens. That was straightforward: it sets aside a card, and only Embargoes it for while the card is set aside. At first it wasn't phrased so cleverly, and you could like topdeck the card with {{Card|Royal Seal}} and have to remember it. Now the card has to still be set aside if you want to hand out {{Card|Curse|Curses}}. This card had to not provide a way to instantly hand out all of the Curses, via Embargo-ing Curse and then giving them one; it accomplished this with the "their turn" part, courtesy of Matt. Of course you can still let them empty the Curses, but they have to go along with it; and there are exotic combos, why wouldn't there be. For a while it dodged {{Card|Curse}} and {{Card|Estate}} by saying "costing {{Cost|3}} or {{Cost|4}}," but that wasn't great, as everyone assumed it could get {{nowrap|{{Cost|2}}'s.}}
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<!--{{Quote|Text=
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21231.msg891684 The Secret History of Seaside 2E]
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  |Source=
}}
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}}-->
=== Donald X.'s opinion ===
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{{Quote|Text=Some people like to not play with attack cards at all; have the fun you want to have. For people who think the concept of attacks isn't inherently flawed, I sure don't see a problem with Blockade.
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|Name=[[Donald X. Vaccarino]]
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|Source=[https://discord.com/channels/212660788786102272/936246610961260594/975853724188696576 Dominion Discord, 2022]
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}}
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{{Navbox Seaside}}
 
{{Navbox Seaside}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
 
[[Category:Terminals]]
 
[[Category:Terminals]]
 
[[Category:Gainers]]
 
[[Category:Gainers]]
[[Category:Handsize positive]]
 
 
[[Category:Offense]]
 
[[Category:Offense]]
 
[[Category:Attack]]
 
[[Category:Attack]]
 
[[Category:Junker]]
 
[[Category:Junker]]
 
[[Category:Cursers]]
 
[[Category:Cursers]]

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