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{{Infobox Card
 
{{Infobox Card
 
|name = Spoils
 
|name = Spoils
|cost = 0*
 
 
|type1 = Treasure
 
|type1 = Treasure
 
|kingdom = No
 
|kingdom = No
 
|illustrator = Ryan Laukat
 
|illustrator = Ryan Laukat
|text = <p>{{Cost|3|l}}<br/>When you play this, return it to the Spoils pile.</p>(This is not in the Supply.)
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|text = {{Cost|3|l}}<br/><br/>When you play this, return it to the Spoils pile.<br/>(This is not in the Supply.)
 
}}
 
}}
  
'''Spoils''' is a [[one-shot]] equivalent of {{Card|Gold}} that some [[Dark Ages]] cards allow players to gain; it is a non-[[Supply]] card. There are 15 Spoils cards available, and when one is played it returns to the pile to be gained again later.
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'''Spoils''' is a [[one-shot]] equivalent of {{Card|Gold}} that some [[Dark Ages]] cards allow players to gain. There are 15 Spoils cards available, and when one is played it returns to the pile to be gained again later.
  
 
== FAQ ==
 
== FAQ ==
 
=== Official FAQ ===
 
=== Official FAQ ===
* This card is not in the Supply; it can only be obtained via {{Card|Bandit Camp}}, {{Card|Marauder}}, and {{Card|Pillage}}.
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* This is never in the Supply; it can only be obtained via {{Card|Bandit Camp}}, {{Card|Marauder}}, and {{Card|Pillage}}.
 
* When you play Spoils, you get +{{Cost|3}} to spend this turn, and return that copy of Spoils to its pile.  
 
* When you play Spoils, you get +{{Cost|3}} to spend this turn, and return that copy of Spoils to its pile.  
 
* You are not forced to play Treasures in your hand.
 
* You are not forced to play Treasures in your hand.
 
=== Other Rules clarifications ===
 
=== Other Rules clarifications ===
* Spoils can also be stolen from other players with {{Card|Thief}}, or be obtained via {{Card|Masquerade}}.  
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* Spoils can also be stolen from other players with {{Card|Thief}}.  
 
* Spoils cannot be gained with {{Card|Mint}}, since it is not in the supply.
 
* Spoils cannot be gained with {{Card|Mint}}, since it is not in the supply.
* If you play an {{Card|Ambassador}} and reveal a Spoils, the Spoils is not returned to the Supply (since it is not in the Supply) and other players do not gain Spoils.
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* If you play an {{Card|Ambassador}} and reveal a Spoils, the Spoils is not returned to the supply (since it is not in the supply) and other players do not gain Spoils.
* The Spoils pile does not count towards the endgame condition.
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* The Spoils pile does not count towards the endgame condition.
 +
== Strategy Article ==
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Aside from its synergy with {{Card|Counterfeit}}, Spoils can play very differently depending on how you get it. If you get it via {{Card|Marauder}}, you're probably using it to bootstrap your way out of a junked-up early game where you can barely get to {{Cost|5}} amidst the [[Ruins]] and Marauders. If you get it via {{Card|Bandit Camp}}, you're probably running a sleek engine. If you get it via {{Card|Pillage}}... well, it depends.  
  
== Strategy ==
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Despite the temptation to keep a Spoils and not play it, since it'll go away as soon as you use it, it's rarely the right play to "save up" Spoils for future use. It'll be a while until you see it again! Better to get a good card now, or even just a {{Card|Silver}} if you have no coin in your hand besides the Spoils. On the other hand, you should count how much {{Cost|}} you have and not play the Spoils if you don't actually need its +{{Cost|3}}. You don't have to play all of your Treasures!
As a [[one-shot]] [[Treasure]], Spoils can be used in two main ways, depending on the stage of the game and the [[gainer]] that is acting as a source of copies. Early in the game, it can function as a way to [[Glossary#S|spike]] a large amount of {{Cost}}, as a stepping stone to [[deck control]] and permanent forms of [[payload]]; later, if you have good deck control, you can consistently [[gain-and-play]] Spoils every turn. One major problem with Spoils, however, is that the cards that give you access to it ({{Card|Pillage}}, {{Card|Marauder}}, and {{Card|Bandit Camp}}) are generally weak or mediocre, so even if the Spoils themselves have attractive properties in a given [[Kingdom]], it still may not be worth going to the effort of acquiring them. Conversely, gaining Spoils can occasionally be an undesirable side effect of playing these cards (particularly {{Card|Bandit Camp}}) if [[draw]] is difficult to come by.
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=== Synergies/Combos ===
 
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* {{Card|Counterfeit}} is very effective when used on Spoils, since the Spoils is returned to its pile before it can be trashed.  
It's typically best to play any Spoils that you draw, even if doing so generates more {{Cost}} than you can use this turn. Since you'll be playing your Spoils gainer again, or may have done so already this shuffle, saving Spoils up usually only causes [[stop card]]s to accumulate in your deck, and the detrimental effect on your deck control reduces the longer-term odds of aligning your Spoils and your +Buy. Occasionally, however, it can be worth keeping a Spoils for your next shuffle if you can't make good use of it now. This is most likely to occur when your Spoils source was {{Card|Pillage}}, since this is itself a one-shot that you won't necessarily have regained since playing it; it can also be a reasonable option if you anticipate having excess draw and inadequate payload next turn, perhaps in an endgame scenario in which you're attempting to set up a win.
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=== Antisynergies ===
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* {{Card|Venture}} might cause you to "waste" Spoils that you don't need to play that turn to reach {{Cost|8}}.
The distinctive properties of Spoils create a few specific interactions:
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* {{Card|Bank}} does not count Spoils, since they are returned to the pile immediately.
# Its one-shot nature makes it a particularly good target for {{Card|Counterfeit}}, which allows you to play it twice without the usual downside of trashing a card that you would otherwise get to keep.
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# Conversely, because Spoils doesn't remain in play, it can also interact negatively with effects that care about this: for instance, it doesn't count for {{Card|Bank}}.
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# Its price of {{Cost|0}} is a major factor in the fact that Spoils functions very differently to {{Card|Gold}}. Among other consequences, Spoils is a poor target for [[trash-for-benefit]] effects, is immune to many [[trashing attack]]s like {{Card|Knights}}, and can be drawn with {{Card|Will-o'-Wisp}}.
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# The fact that Spoils can be gained in bulk occasionally creates synergy with effects that care about gaining cards, such as {{Project|Guildhall}} and {{Card|Guildmaster}}.
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== Versions ==
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===English versions===
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{| class="wikitable" style="text-align:center;"
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! Print !! Digital !! Text !! Notes !! Release !! Date
+
|-
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| {{CardLangVersionImage|o=1}} || {{CardLangVersionImage|o=1|d=g}} || style="padding:0px 15px;"| <p>{{Cost|3|l}}<br>When you play this, return it to the Spoils pile.</p>''(This is not in the Supply.)'' || || Dark Ages || August 2012
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|-
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| {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || <p>{{Cost|3|l}}<br>When you play this, return it to the Spoils pile.</p>''(This is not in the Supply.)'' || Digital version may have a cost of {{Cost|0}} rather than {{Cost|0*}}. || Dark Ages [[2016 Errata#Formatting_changes|(2017 printing)]] || September 2017
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|-
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|  ||  || style="padding:15px 15px;"| <p>{{Cost|3|l}}<br>When you play this, return it to the Spoils pile.</p>''(This is not in the Supply.)'' || Digital version may have cost of {{Cost|0}} rather than {{Cost|0*}}. || Dark Ages (2020 printing) || 2020
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|}
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===Other language versions===
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{| class="wikitable mw-collapsible autocollapse" style="text-align:center;"
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! Language !! Name !! Print !! Digital !! Text !! Notes
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|-
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!Czech
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| Kořist || {{CardLangVersionImage|Czech}} || || <p>{{Cost|3|l}}<br>Když tuto kartu zahraješ, vrať ji na jeji balíček.</p>''(Nepatři do společné zásoby.)'' ||
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|-
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!Dutch
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| Buit || {{CardLangVersionImage|Dutch}} || || {{Coin|3|l}}<br>Speel je deze kaart, leg hem dan<br>terug op de stapel buitkaarten.<br>''(Deze kaarten zijn geen onderdeel<br>van de voorraad.)'' || (2012)
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|-
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!Finnish
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| Sotasaalis<br>(lit. ''spoils of war'') || || || ||
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|-
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!French
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| Butin || || || ||
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|-
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!German
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| Beute || {{CardVersionImage|SpoilsGerman2019rulebook|German language Spoils 2019 from Shuffle iT}} || {{CardLangVersionImage|German|d=1}} || <p>{{Cost|3|l}}<br>Wenn du diese Karte ausspielst, lege sie zurück auf den Beute-Stapel.</p>''(Diese Karte gehört nicht zum Vorrat.)'' || (2019)
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|-
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!Japanese
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| 略奪品<br>(pron. ''ryakudatsu-hin'', lit. ''loot'') || || || style="padding:15px 0px;"| <p>{{Cost|3|l}}<br>これを略奪品の山に戻す。</p>(このカードはサプライに置かない。) ||
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|-
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!Korean
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| 전리품 (pron. ''jeonlipum'') || || || ||
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|-
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!Russian
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| Добыча (pron. ''dobycha'') || || || ||
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|-
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!Spanish
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| Botín || {{CardLangVersionImage|Spanish}} || || <p>{{Cost|3|l}}<br>Cuando juegues esta carta, devuélvela al montón de Botines.</p>''(Este montón no está en el Suministro.)'' || (2014)
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|}
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== Trivia ==
 
== Trivia ==
[[Image:SpoilsArt.jpg|thumb|right|354px|Official card art.]]
 
 
=== Preview ===
 
{{Quote|Text= Spoils is a one-shot {{Card|Gold}}. That makes {{Card|Pillage}} a one-shot that gets you two one-shots. You can't buy Spoils; there are three different ways to get it, and the other two get you them repeatedly. A one-shot Gold is pretty good if you were only drawing it once anyway, or if you didn't really want Gold in the long run, and if those things aren't true well hey it's still something.
 
 
There are 15 Spoils. I have seen them run out (temporarily of course) but it's rare.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=3909.0 Dark Ages Preview #4: Rats, Pillage, Spoils]
 
}}
 
 
=== Secret History ===
 
=== Secret History ===
 
{{Quote|Text= One day looking through my ideas file I decided it was time to try out "card that makes a one-shot Gold." The first version was just that: cost {{Cost|3}}, you gain a Spoils. It seemed cute but was weak, so I gave it +1 Action. At that point it still seemed weak, but people bought it anyway.
 
{{Quote|Text= One day looking through my ideas file I decided it was time to try out "card that makes a one-shot Gold." The first version was just that: cost {{Cost|3}}, you gain a Spoils. It seemed cute but was weak, so I gave it +1 Action. At that point it still seemed weak, but people bought it anyway.
 
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<br><br>
I knew some people would be all, where are the other cards that make Spoils? And I was not possibly giving them another way to get {{Card|Madman|Madmen}} or {{Card|Mercenary|Mercenaries}}. So I thought, maybe three cards total could make Spoils. So I went looking for something else to stick Spoils on. It ended up on {{Card|Marauder}}, {{Card|Pillage}}, and {{Card|Bandit Camp}}.
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I knew some people would be all, where are the other cards that make Spoils? And I was not possibly giving them another way to get Madmen or Mercenaries. So I thought, maybe three cards total could make Spoils. So I went looking for something else to stick Spoils on. It ended up on Marauder, Pillage, and Bandit Camp.
 
+
<br><br>
 
Then the original card died, because it just didn't have much going for it at that point.
 
Then the original card died, because it just didn't have much going for it at that point.
 
+
<br><br>
You originally trashed Spoils, and could get them from the trash. It seemed simpler if they returned to the pile. It drops some words from the three cards that give them out, and matches Madman. {{Card|Forager}} can still put a Spoils in the trash, it just doesn't get that handed to it for nothing.
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You originally trashed Spoils, and could get them from the trash. It seemed simpler if they returned to the pile. It drops some words from the three cards that give them out, and matches Madman. Forager can still put a Spoils in the trash, it just doesn't get that handed to it for nothing.
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=4318.0 The Secret History of the Dark Ages Cards]
 
}}
 
}}
  
{{Navbox Dark Ages}}
 
 
{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Other non-Supply cards]]
 
[[Category:Alt Treasure]]
 
[[Category:One-shot]]
 

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