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− | [[Call | + | [[Call]]ing is a mechanic in the [[Adventures]] expansion. To '''call''' is to put a [[Reserve]] card into play from your Tavern mat. Calling is not considered playing; for example, calling two {{Card|Guide|Guides}} at the start of your turn will not activate your {{Card|Conspirator|Conspirators}}. However, called cards are considered to be ''in'' play, and will, for example, reduce the cost of {{Card|Peddler}}. |
== Official Rules == | == Official Rules == | ||
* Most Reserve cards have an ability that "calls" the card. This moves the card into play at a certain time, optionally, and causes it to do something then. | * Most Reserve cards have an ability that "calls" the card. This moves the card into play at a certain time, optionally, and causes it to do something then. | ||
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{{Navbox Mechanics}} | {{Navbox Mechanics}} | ||
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