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* {{Card|Band of Misfits}} and {{Card|Overlord}} plays a card from the Supply instead of becoming it and can't play Command cards. | * {{Card|Band of Misfits}} and {{Card|Overlord}} plays a card from the Supply instead of becoming it and can't play Command cards. | ||
* {{Card|Captain}} can't play Command cards. | * {{Card|Captain}} can't play Command cards. | ||
− | * | + | * {{Event|Inheritance||oi=4}} only sets aside non-Command Action cards. {{Card|Estate}}s play the set aside card, leaving it there. |
+ | * {{Card|Prince||oi=3}} gained the [[Duration]] type, no longer allows Duration cards to be set aside, and leaves the card set aside. | ||
* {{Card|Death Cart}} only gets the {{Costplus|5}} bonus if it trashed a card and trashing is optional. | * {{Card|Death Cart}} only gets the {{Costplus|5}} bonus if it trashed a card and trashing is optional. | ||
+ | * {{Card|Embargo}} only places an [[Tokens|Embargo token]] if trashed. | ||
* {{Card|Pillage}} does nothing if not trashed. | * {{Card|Pillage}} does nothing if not trashed. | ||
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* {{Card|Procession}} can no longer play Durations. | * {{Card|Procession}} can no longer play Durations. | ||
* Card costs never going below {{Cost|0}} became a general rule instead of being written on each card. | * Card costs never going below {{Cost|0}} became a general rule instead of being written on each card. | ||
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* The phrase "while this is [[in play]]" was replaced with "this turn". | * The phrase "while this is [[in play]]" was replaced with "this turn". | ||
* [[Overpay]] abilities are resolved when the card is gained. | * [[Overpay]] abilities are resolved when the card is gained. | ||
− | * {{Card|Counterfeit}}, {{Card| | + | * {{Card|Counterfeit}}, {{Card|Crypt}}, and {{Card|Mint}} can no longer trash [[Duration]]s. |
− | * {{Event|Bonfire}} can only trash {{Card|Copper | + | * {{Event|Bonfire}} can only trash {{Card|Copper}}s. |
* {{Card|Hermit}} now exchanges itself for at {{Card|Madman}} instead of being trashed. | * {{Card|Hermit}} now exchanges itself for at {{Card|Madman}} instead of being trashed. | ||
* {{Project|Innovation}} lets the player choose any gained [[Action card]] instead of just the first one. | * {{Project|Innovation}} lets the player choose any gained [[Action card]] instead of just the first one. | ||
− | * {{Event|Inheritance}} also adds the [[Command]] type to {{Card|Estate | + | * {{Event|Inheritance}} also adds the [[Command]] type to {{Card|Estate}}s. |
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* {{Card|Prince}} gained the [[Command]] type and no longer allows Command cards to be set aside. | * {{Card|Prince}} gained the [[Command]] type and no longer allows Command cards to be set aside. | ||
− | * {{Card|Storyteller}} gives +1 Card after | + | * {{Card|Storyteller}} gives +1 Card after converting {{Cost}} to cards instead of {{Costplus|1}} before converting. |
* {{Event|Donate}} and {{Landmark|Mountain Pass}} no longer act in-between turns. | * {{Event|Donate}} and {{Landmark|Mountain Pass}} no longer act in-between turns. | ||
* {{Card|Alchemist}} and {{Card|Herbalist}} no longer care about in which order cards are discarded from play. | * {{Card|Alchemist}} and {{Card|Herbalist}} no longer care about in which order cards are discarded from play. | ||
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* {{Card|Harem}} was renamed to {{Card|Farm}} with new art but is functionally the same card. | * {{Card|Harem}} was renamed to {{Card|Farm}} with new art but is functionally the same card. | ||
* {{Ally|Island Folk}}, {{Event|Journey}}, {{Event|Mission}}, {{Card|Outpost}}, {{Card|Possession}}, and {{Card|Voyage}} can no longer give more than two turns in a row. | * {{Ally|Island Folk}}, {{Event|Journey}}, {{Event|Mission}}, {{Card|Outpost}}, {{Card|Possession}}, and {{Card|Voyage}} can no longer give more than two turns in a row. | ||
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[[Category:Rules]] | [[Category:Rules]] |