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[[Image:Exile mat.jpg|thumb|right|450px|The green player's Exile mat.]]
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[[Image:Exile mat.jpg|thumb|right|500px|The Exile player mat.]]
  
'''Exile''' is a place to put cards that was introduced in {{Set|Menagerie}}. If there are any cards in the [[Kingdom]] that use Exile, give an '''Exile [[mat]]''' to each player. When you Exile a card, you put it on your Exile mat. Exiling a card is not gaining it or trashing it. Cards on your Exile mat are yours, regardless of whether the card was yours before it was put there (e.g. Exiling a card from the [[Supply]] makes that card yours). When you gain a card, you may discard all the other copies of it you have in Exile. You cannot discard only some of the copies; you must either discard all of them, or none of them.
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'''Exile''' is a place to put cards that was introduced in {{Set|Menagerie}}. If there are any cards in the [[Kingdom]] that use Exile, give an Exile [[mat]] to each player. When you Exile a card, you put it on your Exile mat. Exiling a card is not gaining it or trashing it. Cards on your Exile mat are yours, regardless of whether the card was yours before it was put there (e.g. Exiling a card from the [[Supply]] makes that card yours). When you gain a card, you may discard all the other copies of it you have in Exile. You cannot discard only some of the copies; you must either discard all of them, or none of them.
== List of cards, Events and Ways ==
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[[Image:Sanctuary.jpg|thumb|right|200px|[[Sanctuary]], a card associated with Exile.]]
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== List of cards ==
 
There are 8 [[Kingdom]] cards and 6 [[landscape]]s that use Exile:
 
There are 8 [[Kingdom]] cards and 6 [[landscape]]s that use Exile:
 
* {{Cost|3}}: {{Card|Camel Train}}, {{Card|Stockpile}}, {{Event|Transport}}
 
* {{Cost|3}}: {{Card|Camel Train}}, {{Card|Stockpile}}, {{Event|Transport}}
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* Discarding a card from your Exile mat is not gaining it either.
 
* Discarding a card from your Exile mat is not gaining it either.
 
* Discarding a card from your Exile mat is discarding a card; if it happens other than in Clean-up, it can trigger {{Card|Tunnel}} (from {{Set|Hinterlands}}) or {{Card|Village Green}}.
 
* Discarding a card from your Exile mat is discarding a card; if it happens other than in Clean-up, it can trigger {{Card|Tunnel}} (from {{Set|Hinterlands}}) or {{Card|Village Green}}.
 
==Gallery of cards, Events and Ways that use the Exile mat==
 
===Kingdom cards===
 
{{CardImage|Camel Train}}{{CardImage|Stockpile}}{{CardImage|Bounty Hunter}}{{CardImage|Cardinal}}{{CardImage|Coven}}{{CardImage|Displace}}{{CardImage|Gatekeeper}}{{CardImage|Sanctuary}}
 
 
===Events===
 
{{LandscapeImage|Transport}}{{LandscapeImage|Banish}}{{LandscapeImage|Invest}}{{LandscapeImage|Enclave}}
 
 
===Ways===
 
{{LandscapeImage|Way of the Camel}}{{LandscapeImage|Way of the Worm}}
 
  
 
== Trivia ==
 
== Trivia ==
=== In other languages ===
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=== Secret History ===
* Dutch: Verbannen
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* German : Exil [[File:ExileGerman.jpg|120px]]
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=== Donald X.'s comments ===
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==== Secret History ====
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{{Quote
 
{{Quote
 
|Text=There were two ideas waiting to be used, from when working on {{Set|Renaissance}}. First, the Jail [[mat]]. This was a mat cards could put cards onto, and then it had a built-in rule that let you get the cards back when gaining another copy of whichever card. This mat and the associated cards had been good, but I didn't want more mats in Renaissance. At one point it had four mats; in the end it has one that does double duty. So I saved this for next time, and well, it was next time. So this went right into the set and had good cards right away. Eventually I renamed it to Exile, because I wasn't looking to make a wild west expansion, which is what "jail plus horses" sure suggested. "Exile" was nice because you can use it as a verb too, and it made at least some sense for a medieval game.
 
|Text=There were two ideas waiting to be used, from when working on {{Set|Renaissance}}. First, the Jail [[mat]]. This was a mat cards could put cards onto, and then it had a built-in rule that let you get the cards back when gaining another copy of whichever card. This mat and the associated cards had been good, but I didn't want more mats in Renaissance. At one point it had four mats; in the end it has one that does double duty. So I saved this for next time, and well, it was next time. So this went right into the set and had good cards right away. Eventually I renamed it to Exile, because I wasn't looking to make a wild west expansion, which is what "jail plus horses" sure suggested. "Exile" was nice because you can use it as a verb too, and it made at least some sense for a medieval game.
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|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=20260.0 The Secret History of Dominion: Menagerie]
 
}}
 
}}
==== Exiling Victory cards ====
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=== Exiling Victory cards ===
 
{{Quote
 
{{Quote
 
|Text=
 
|Text=
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|Source=[http://forum.dominionstrategy.com/index.php?topic=20466.msg850349#msg850349 Menagerie Hot Takes]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=20466.msg850349#msg850349 Menagerie Hot Takes]
 
}}
 
}}
==== Exiling isn't gaining ====
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=== Exiling isn't gaining ===
 
{{Quote
 
{{Quote
 
|Text=They were never gained (in Menagerie or Renaissance). It's not gaining so I didn't make it gaining. I don't want something to "count as" something else if I can avoid it. The cards could have said "gain it and exile it" but then a lot of effects can squeeze in there and make off with the card. So they don't.
 
|Text=They were never gained (in Menagerie or Renaissance). It's not gaining so I didn't make it gaining. I don't want something to "count as" something else if I can avoid it. The cards could have said "gain it and exile it" but then a lot of effects can squeeze in there and make off with the card. So they don't.
 
|Name=[[Donald X. Vaccarino]]
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg828141#msg828141 Interview with Donald X.]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=5799.msg828141#msg828141 Interview with Donald X.]
}}
 
==== No card type for Exile ====
 
{{Quote
 
|Text=There are reasons to use types: to tie rules to the type; to refer to the type on a card; to give the cards a color so they draw your attention. These reasons didn't exist here so they don't have a special type.
 
|Name=[[Donald X. Vaccarino]]
 
|Source=[http://forum.dominionstrategy.com/index.php?topic=20140.msg825362#msg825362 Menagerie Previews 3: Exile]
 
 
}}
 
}}
 
{{Navbox Menagerie}}
 
{{Navbox Menagerie}}
 
[[Category:Menagerie (expansion)]]
 
[[Category:Menagerie (expansion)]]

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