Editing Farmhands
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 13: | Line 13: | ||
== FAQ == | == FAQ == | ||
=== Official FAQ === | === Official FAQ === | ||
− | * | + | * Setting aside a card when you gain this is optional. |
* Once you do it, you have to play the card at the start of your next turn, even if you no longer want to. | * Once you do it, you have to play the card at the start of your next turn, even if you no longer want to. | ||
* Playing the Action card does not "use up" one of your Action plays for the turn. | * Playing the Action card does not "use up" one of your Action plays for the turn. | ||
Line 35: | Line 35: | ||
== Trivia == | == Trivia == | ||
− | {{ | + | [[Image:{{PAGENAME}}Art.jpg|thumb|right|354px|Official card art.]] |
=== Secret History === | === Secret History === | ||
− | {{Quote|Text=I tried a few different | + | {{Quote|Text= I tried a few different villages to replace Farming Village. One was "overpay to set aside cards for next turn." And it was a weak cheap village, +2 Actions +1 Coffers. I liked it but the cost seemed high and I thought mostly you set aside one card anyway. So now it's a full village and just sets aside one card. |
|Name=[[Donald X. Vaccarino]] | |Name=[[Donald X. Vaccarino]] | ||
|Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E] | |Source=[https://forum.dominionstrategy.com/index.php?topic=21897.0 The Secret History of Cornucopia & Guilds 2E] |