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'''Intrigue''' is the first [[Expansions|expansion]] to [[Dominion]] designed by [[Donald X. Vaccarino]], released in 2009 by publisher [[Rio Grande Games]]. The box originally contained 25 sets of [[Kingdom]] cards. The first edition contained [[Basic cards | Basic]] [[Supply]] cards to support up to 4 players, or up to 6 players when combined with those from [[Dominion (Base Set)|base Dominion]]. | '''Intrigue''' is the first [[Expansions|expansion]] to [[Dominion]] designed by [[Donald X. Vaccarino]], released in 2009 by publisher [[Rio Grande Games]]. The box originally contained 25 sets of [[Kingdom]] cards. The first edition contained [[Basic cards | Basic]] [[Supply]] cards to support up to 4 players, or up to 6 players when combined with those from [[Dominion (Base Set)|base Dominion]]. | ||
− | + | '''Intrigue (Second Edition)''' was released in Fall 2016, updating wording and formatting on cards, removing the [[Basic cards]], and replacing [[#Removed_Cards|6 first edition Kingdom cards]] with [[Update_Packs#Dominion:_Intrigue_Update_Pack|7 new ones]]. The new cards are also available in an [[Update Packs|update pack]] provided to allow existing Intrigue sets to be updated to the second edition form. | |
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== Contents == | == Contents == | ||
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* {{Cost|4}}: {{Card|Baron}}, {{Card|Bridge}}, {{Card|Conspirator}}, {{Card|Diplomat}}*, {{Card|Ironworks}}, {{Card|Mill}}*, {{Card|Mining Village}}, {{Card|Secret Passage}}* | * {{Cost|4}}: {{Card|Baron}}, {{Card|Bridge}}, {{Card|Conspirator}}, {{Card|Diplomat}}*, {{Card|Ironworks}}, {{Card|Mill}}*, {{Card|Mining Village}}, {{Card|Secret Passage}}* | ||
* {{Cost|5}}: {{Card|Courtier}}*, {{Card|Duke}}, {{Card|Minion}}, {{Card|Patrol}}*, {{Card|Replace}}*, {{Card|Torturer}}, {{Card|Trading Post}}, {{Card|Upgrade}} | * {{Cost|5}}: {{Card|Courtier}}*, {{Card|Duke}}, {{Card|Minion}}, {{Card|Patrol}}*, {{Card|Replace}}*, {{Card|Torturer}}, {{Card|Trading Post}}, {{Card|Upgrade}} | ||
− | * {{Cost|6}}: {{Card| | + | * {{Cost|6}}: {{Card|Harem}}, {{Card|Nobles}} |
=== Removed first-edition Kingdom cards === | === Removed first-edition Kingdom cards === | ||
− | + | These cards were included in the first edition, and [[Removed cards|removed]] from the second edition. | |
* {{Cost|2}}: {{Card|Secret Chamber}} | * {{Cost|2}}: {{Card|Secret Chamber}} | ||
* {{Cost|3}}: {{Card|Great Hall}} | * {{Cost|3}}: {{Card|Great Hall}} | ||
* {{Cost|4}}: {{Card|Coppersmith}}, {{Card|Scout}} | * {{Cost|4}}: {{Card|Coppersmith}}, {{Card|Scout}} | ||
− | * {{Cost|5}}: {{Card|Saboteur | + | * {{Cost|5}}: {{Card|Saboteur}}, {{Card|Tribute}} |
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== Flavor text == | == Flavor text == | ||
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== Cards gallery == | == Cards gallery == | ||
=== Kingdom cards === | === Kingdom cards === | ||
− | {{CardImage|Courtyard}}{{CardImage|Lurker}}{{CardImage|Pawn}}{{CardImage|Masquerade}}{{CardImage|Shanty_Town}}{{CardImage|Steward}}{{CardImage|Swindler}}{{CardImage|Wishing_Well}}{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Conspirator}}{{CardImage|Diplomat}}{{CardImage|Ironworks}}{{CardImage|Mill}}{{CardImage|Mining_Village}}{{CardImage|Secret Passage}}{{CardImage|Courtier}}{{CardImage|Duke}}{{CardImage|Minion}}{{CardImage|Patrol}}{{CardImage|Replace}}{{CardImage|Torturer}}{{CardImage|Trading_Post}}{{CardImage|Upgrade}}{{CardImage| | + | {{CardImage|Courtyard}}{{CardImage|Lurker}}{{CardImage|Pawn}}{{CardImage|Masquerade}}{{CardImage|Shanty_Town}}{{CardImage|Steward}}{{CardImage|Swindler}}{{CardImage|Wishing_Well}}{{CardImage|Baron}}{{CardImage|Bridge}}{{CardImage|Conspirator}}{{CardImage|Diplomat}}{{CardImage|Ironworks}}{{CardImage|Mill}}{{CardImage|Mining_Village}}{{CardImage|Secret Passage}}{{CardImage|Courtier}}{{CardImage|Duke}}{{CardImage|Minion}}{{CardImage|Patrol}}{{CardImage|Replace}}{{CardImage|Torturer}}{{CardImage|Trading_Post}}{{CardImage|Upgrade}}{{CardImage|Harem}}{{CardImage|Nobles}} |
=== Removed cards === | === Removed cards === | ||
− | {{CardImage|Secret_Chamber}}{{CardImage|Great_Hall}}{{CardImage|Coppersmith}}{{CardImage|Scout}} | + | {{CardImage|Secret_Chamber}}{{CardImage|Great_Hall}}{{CardImage|Coppersmith}}{{CardImage|Scout}}{{CardImage|Saboteur}}{{CardImage|Tribute}} |
== Impact == | == Impact == | ||
− | Intrigue broadened the range of possible card effects beyond what was available in the [[base set]] in two major ways: it introduced cards that offer a choice between multiple distinct effects, as well as [[Victory]] cards with multiple [[type|types]] and functional effects beyond scoring points. Each of these functions would join the arsenal of basic Dominion card-design elements and go on to be reused by [[Donald X. Vaccarino]] in multiple future [[expansion|expansions]]. They nevertheless have held up as the distinctive theme of Intrigue, which contains more Victory kingdom cards | + | Intrigue broadened the range of possible card effects beyond what was available in the [[base set]] in two major ways: it introduced cards that offer a choice between multiple distinct effects, as well as [[Victory]] cards with multiple [[type|types]] and functional effects beyond scoring points. Each of these functions would join the arsenal of basic Dominion card-design elements and go on to be reused by [[Donald X. Vaccarino]] in multiple future [[expansion|expansions]]. They nevertheless have held up as the distinctive theme of Intrigue, which contains more Victory kingdom cards, and more cards that offer an explicit choice between distinct effects, than any other expansion. |
Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | Intrigue also increased the strategic and tactical depth of Dominion beyond what the base set offered by introducing more cards that benefit from advanced play: for example, {{Card|Wishing Well}} rewards careful deck-tracking in a way no card in the base set does; {{Card|Swindler}} requires paying close attention to an opponent's strategy to know what cards will disrupt it; and {{Card|Coppersmith}} and {{Card|Conspirator}} require decks specifically tailored to their strengths to be useful. | ||
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== Trivia == | == Trivia == | ||
− | + | When Intrigue was revamped for the [[second edition]], it received new box art. However, it was discovered that the artist had used a photograph of Renaissance Fair players without their consent in the artwork, and it was replaced with art from a different artist when it was reprinted. | |
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− | When Intrigue was revamped for the [[second edition]], it received new box art. However, it was discovered that the artist had used a photograph of Renaissance Fair players without their consent | + | |
=== In other languages === | === In other languages === | ||
* Chinese: 暗潮洶湧 (pron. ''àncháo xiōngyǒng'', lit. ''surging undercurrent'') | * Chinese: 暗潮洶湧 (pron. ''àncháo xiōngyǒng'', lit. ''surging undercurrent'') | ||
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* Spanish: Intriga | * Spanish: Intriga | ||
− | === Secret | + | === Secret history === |
{{Quote | {{Quote | ||
|Text=Intrigue has existed in many forms over the years. It came into being as 12 cards in 2006, immediately became 15 cards, got expanded to 20 cards not too long afterwards, stayed at 20 for a long time, although cards paraded through it, got tried at 16 briefly, went back to 20, then made the leap to 25. Originally the set had three sub-themes; one of them ([[one-shot|one-shots]]) gradually left, and another (decision-making cards) got expanded. The other theme (victory cards that do something) stayed as is but got cards to supplement it. Flavor-wise it always had Intrigue as a tentative theme, but it got much more Intrigue-like during development. | |Text=Intrigue has existed in many forms over the years. It came into being as 12 cards in 2006, immediately became 15 cards, got expanded to 20 cards not too long afterwards, stayed at 20 for a long time, although cards paraded through it, got tried at 16 briefly, went back to 20, then made the leap to 25. Originally the set had three sub-themes; one of them ([[one-shot|one-shots]]) gradually left, and another (decision-making cards) got expanded. The other theme (victory cards that do something) stayed as is but got cards to supplement it. Flavor-wise it always had Intrigue as a tentative theme, but it got much more Intrigue-like during development. | ||
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- There was an attack that could steal any type of card, not just treasures. I had a version that I thought was fair, but it slowed the game down way too much. That concept could still come back someday. | - There was an attack that could steal any type of card, not just treasures. I had a version that I thought was fair, but it slowed the game down way too much. That concept could still come back someday. | ||
− | - There was a | + | - There was a 2-coin "choose one" card with three weak and complex abilities. Not a crowd-pleaser. |
− | - There was a card in the {{Card|Gardens}} family that was worth 1 | + | - There was a card in the {{Card|Gardens}} family that was worth 1 VP per 4 cards in your deck costing up to 2, other than {{Card|Curse}} and Confusion (a Curse-like card that just did nothing). {{Card|Gardens}} is a better version of that concept; limiting it to cheap cards doesn't change much, since cheap cards are what you can most readily buy with {{Card|Gardens}}. I mean it's different but not interestingly so. And counting {{Card|Curse|Curses}} is better than not counting them. This card predated {{Card|Gardens}}, which was originally designed for a later set. |
- There were a couple different cards that had "trash the top card of your deck" as a penalty. Talk about crowd-pleasing. | - There were a couple different cards that had "trash the top card of your deck" as a penalty. Talk about crowd-pleasing. | ||
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|Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards] | |Source=[http://forum.dominionstrategy.com/index.php?topic=116.0 The Secret History of the Intrigue Cards] | ||
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− | + | For more detail on the design of the cards see [[Secret History of the Intrigue Cards]] or the cards themselves. | |
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== Recommended sets of 10 == | == Recommended sets of 10 == | ||
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{{Kingdom|Bandit|Mine|Remodel|Throne Room|Village|Diplomat|Harem|Lurker|Replace|Swindler|imgwidth = 150|title = Deconstruction|noadd=1}} | {{Kingdom|Bandit|Mine|Remodel|Throne Room|Village|Diplomat|Harem|Lurker|Replace|Swindler|imgwidth = 150|title = Deconstruction|noadd=1}} | ||
=== Intrigue & [[Seaside]] === | === Intrigue & [[Seaside]] === | ||
− | {{Kingdom| | + | {{Kingdom|Secret Passage|Diplomat|Swindler|Wishing Well|Courtier|Lookout|Treasure Map|Ghost Ship|Haven|Outpost|imgwidth = 150|title = A Star to Steer By|noadd=1}} |
− | {{Kingdom|Patrol | + | {{Kingdom|Patrol|Replace|Shanty Town|Trading Post|Pawn|Island|Wharf|Cutpurse|Lighthouse|Warehouse|imgwidth = 150|title = Shore Patrol|noadd=1}} |
− | + | {{Kingdom|Lurker|Nobles|Duke|Conspirator|Bridge|Salvager|Embargo|Smugglers|Native Village|Treasury|imgwidth = 150|title = Bridge Crossing|noadd=1}} | |
=== Intrigue & [[Alchemy]] === | === Intrigue & [[Alchemy]] === | ||
{{Kingdom|Conspirator|Mill|Minion|Pawn|Steward|Golem|Possession|Scrying Pool|Transmute|Vineyard|imgwidth = 150|title = Servants}} | {{Kingdom|Conspirator|Mill|Minion|Pawn|Steward|Golem|Possession|Scrying Pool|Transmute|Vineyard|imgwidth = 150|title = Servants}} | ||
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=== Intrigue & [[Hinterlands]] === | === Intrigue & [[Hinterlands]] === | ||
{{Kingdom|Replace|Patrol|Pawn|Shanty Town|Torturer|Cache|Cartographer|Jack of all Trades|Silk Road|Tunnel|imgwidth = 150|title = Money for Nothing|noadd=1}} | {{Kingdom|Replace|Patrol|Pawn|Shanty Town|Torturer|Cache|Cartographer|Jack of all Trades|Silk Road|Tunnel|imgwidth = 150|title = Money for Nothing|noadd=1}} | ||
− | {{Kingdom|Conspirator|Duke|Harem|Masquerade|Upgrade| | + | {{Kingdom|Conspirator|Duke|Harem|Masquerade|Upgrade|Duchess|Haggler|Inn|Noble Brigand|Scheme|imgwidth = 150|title = The Duke's Ball|id = dukesball|noadd=1}} |
=== Intrigue & [[Dark Ages]] === | === Intrigue & [[Dark Ages]] === | ||
{{Kingdom|Armory|Ironmonger|Mystic|Rebuild|Vagrant|Baron|Conspirator|Nobles|Secret Passage|Wishing Well|imgwidth = 150|title = Prophecy|shelters=1}} | {{Kingdom|Armory|Ironmonger|Mystic|Rebuild|Vagrant|Baron|Conspirator|Nobles|Secret Passage|Wishing Well|imgwidth = 150|title = Prophecy|shelters=1}} | ||
{{Kingdom|Beggar|Marauder|Rogue|Squire|Urchin|Diplomat|Harem|Swindler|Torturer|Upgrade|imgwidth = 150|title = Invasion|shelters=1}} | {{Kingdom|Beggar|Marauder|Rogue|Squire|Urchin|Diplomat|Harem|Swindler|Torturer|Upgrade|imgwidth = 150|title = Invasion|shelters=1}} | ||
=== Intrigue & [[Guilds]] === | === Intrigue & [[Guilds]] === | ||
− | {{Kingdom|Baker|Doctor|Plaza|Advisor|Masterpiece|Courtyard| | + | {{Kingdom|Baker|Doctor|Plaza|Advisor|Masterpiece|Courtyard|Harem|Nobles|Replace|Wishing Well|imgwidth = 150|title = Name That Card|noadd=1}} |
{{Kingdom|Stonemason|Herald|Soothsayer|Journeyman|Butcher|Conspirator|Masquerade|Mill|Nobles|Secret Passage|imgwidth = 150|title = Tricks of the Trade|noadd=1}} | {{Kingdom|Stonemason|Herald|Soothsayer|Journeyman|Butcher|Conspirator|Masquerade|Mill|Nobles|Secret Passage|imgwidth = 150|title = Tricks of the Trade|noadd=1}} | ||
{{Kingdom|Merchant Guild|Candlestick Maker|Masterpiece|Taxman|Butcher|Bridge|Pawn|Mining Village|Upgrade|Duke|imgwidth = 150|title = Decisions, Decisions|id = decisionsdecisions|noadd=1}} | {{Kingdom|Merchant Guild|Candlestick Maker|Masterpiece|Taxman|Butcher|Bridge|Pawn|Mining Village|Upgrade|Duke|imgwidth = 150|title = Decisions, Decisions|id = decisionsdecisions|noadd=1}} | ||
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=== Intrigue & [[Adventures]] === | === Intrigue & [[Adventures]] === | ||
{{Kingdom|Bridge Troll|Duplicate|Page|Raze|Royal Carriage|Conspirator|Courtier|Harem|Nobles|Swindler|event1 = Pilgrimage|imgwidth = 150|title = Royalty Factory}} | {{Kingdom|Bridge Troll|Duplicate|Page|Raze|Royal Carriage|Conspirator|Courtier|Harem|Nobles|Swindler|event1 = Pilgrimage|imgwidth = 150|title = Royalty Factory}} | ||
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{{Kingdom|Broker|Contract|Courier|Hunter|Townsfolk|Courtier|Lurker|Nobles|Secret Passage|Steward|ally=Circle of Witches|imgwidth = 150|title=Dark Dealings}} | {{Kingdom|Broker|Contract|Courier|Hunter|Townsfolk|Courtier|Lurker|Nobles|Secret Passage|Steward|ally=Circle of Witches|imgwidth = 150|title=Dark Dealings}} | ||
{{Kingdom|Innkeeper|Merchant Camp|Swap|Underling|Wizards|Baron|Conspirator|Patrol|Pawn|Replace|ally=Plateau Shepherds|imgwidth = 150|title=Pawns and Underlings}} | {{Kingdom|Innkeeper|Merchant Camp|Swap|Underling|Wizards|Baron|Conspirator|Patrol|Pawn|Replace|ally=Plateau Shepherds|imgwidth = 150|title=Pawns and Underlings}} | ||
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{{Navbox Intrigue}} | {{Navbox Intrigue}} | ||
{{Navbox expansions}} | {{Navbox expansions}} |