Latest revision |
Your text |
Line 1: |
Line 1: |
− | {{Improve}}
| |
− |
| |
| {{Infobox Card | | {{Infobox Card |
| |name = Silk Merchant | | |name = Silk Merchant |
Line 7: |
Line 5: |
| |type1 = Action | | |type1 = Action |
| |illustrator = Elisa Cella | | |illustrator = Elisa Cella |
− | |text = '''+2 Cards'''<br>'''+1 Buy''' | + | |text = '''+2 Cards'''<br>'''+1 Buy''' |
− | |text2 = When you gain or trash this, '''+1 Coffers''' and '''+1 Villager'''. | + | |text2 = When you gain or trash this, '''+1 Coffers''' and '''+1 Villager'''. |
| }} | | }} |
| | | |
Line 15: |
Line 13: |
| == FAQ == | | == FAQ == |
| === Official FAQ === | | === Official FAQ === |
− | * When you play this, you get +2 Cards and +1 Buy; when you trash it or gain it, you get +1 Coffers and +1 Villager.
| |
− | * If Silk Merchant is trashed, the player trashing it takes the +1 Coffers and +1 Villager, regardless of whose turn it is.
| |
| | | |
| == Strategy == | | == Strategy == |
− | While it may look quite unassuming, Silk Merchant is one of the best 4 cost openers in the game because of how easy it makes it to get to 5 coins on turns 3 and 4. Also, because it draws 2 cards, opening Silk Merchant and a non card draw card, like Silver, allows you to perfectly use your whole deck on turns 3 and 4 (unless Silk Merchant is bottom decked). While in some kingdoms you will prefer to open with a thinner like {{Card|Remake}} on a 3/4 start, you can open Silk Merchant Remake on the 4/3 because of the added flexibility of the coffer and villager, and with a strong 5 cost card in the kingdom like {{Card|Sentry}}, opening Silk Merchant Silver is likely better than getting a slower trasher like {{Card|Forager}}, which is by no means a weak card, but with Silk Merchant enabling you to hit 5 so often, it is probably better to not open Forager.
| |
− |
| |
− | According to calculations by WanderingWinder, a player opening Silk Merchant/Silver has an over 50% chance to open with two 5 cost cards, and getting at least one 5 cost card is guaranteed on turns 3 and 4 because of the coffer. It also gives a player a decent chance to hit 7 for an early {{Card|Inheritance}} if that is in the kingdom. An even better opening is Silk Merchant/{{Card|Improve}} if the kingdom has desirable 5s, as the villager from Silk Merchant helps in the case of collision, and otherwise, the Improve can turn into another Silk Merchant or other 4 cost card, like one of the villages, to allow you to play your 5s, if terminal, more often.
| |
− |
| |
− | === Synergies ===
| |
− | * Powerful 5 cost kingdom cards
| |
− |
| |
− | === Antisynergies ===
| |
− | * Opening 5/2
| |
− | * A board where all major kingdom cards are less than 5, such as a {{Card|Native Village}}/{{Card|Bridge}} board
| |
− |
| |
| == Versions == | | == Versions == |
| ===English versions=== | | ===English versions=== |
Line 35: |
Line 20: |
| ! Print !! Digital !! Text !! Release !! Date | | ! Print !! Digital !! Text !! Release !! Date |
| |- | | |- |
− | | {{CardLangVersionImage}} || {{CardLangVersionImage|d=s}} || style="padding:0px 20px;"| '''+2 Cards<br>+1 Buy'''{{Divline}}When you gain or trash this, '''+1 Coffers''' and '''+1 Villager'''. || Renaissance || November 2018 | + | | {{CardVersionImage|Silk Merchant|Silk Merchant}} || {{CardVersionImage|Silk MerchantDigital|Silk Merchant from Shuffle iT}} || '''+2 Cards'''. '''+1 Buy'''.<br>When you gain or trash this, '''+1 Coffers''' and '''+1 Villager'''. || Renaissance || October 2018 |
| |} | | |} |
| | | |
Line 44: |
Line 29: |
| !Chinese | | !Chinese |
| | 布商 (pron. ''bùshāng'', lit. ''cloth dealer'') || || || | | | 布商 (pron. ''bùshāng'', lit. ''cloth dealer'') || || || |
− | |-
| |
− | !Dutch
| |
− | | Zijdekoopman || {{CardLangVersionImage|Dutch}} || || style="padding:0px 20px;"|'''+2 Kaarten<br>+1 Aanschaf'''{{divline}}Als je deze kaart pakt of vernietigt, '''+1 Geldkist''' en '''+1 Dorpsbewoner'''.
| |
| |- | | |- |
| !French | | !French |
− | | Marchande de soie<br>(Note: explicitly feminine) || || || | + | | Marchande de soie (Note: explicitly feminine) || || || |
| |- | | |- |
| !German | | !German |
− | | Seidenhändlerin<br>(Note: explicitly feminine) || {{CardVersionImage|Silk MerchantGerman|German language Silk Merchant 2019 by ASS}} || {{CardVersionImage|Silk MerchantGerman2021Digital|German language Silk Merchant 2021 from Shuffle iT}} || style="padding:0px 20px;"| '''+2 Karten<br>+1 Kauf'''{{Divline}}Wenn du diese Karte nimmst oder entsorgst: '''+1 Taler''' und '''+1 Dorfbewohner'''. | + | | Seidenhändlerin (Note: explicitly feminine) || || || |
− | |-
| + | |
− | !Japanese
| + | |
− | | 絹商人<br> (pron. ''kinushōnin'') || || || style="padding:15px 0px;"| '''+2 カードを引く'''<br>'''+1 購入'''{{Divline}}これを獲得または廃棄するとき、'''+1 村人トークン'''、'''+1 コイントークン'''。
| + | |
| |- | | |- |
| !Russian | | !Russian |
− | | Торговец Шёлком<br> (pron. ''torgovyets shyolkom'') || || || | + | | Торговец Шёлком (pron. ''torgovyets shyolkom'') || || || |
− | |-
| + | |
− | !Spanish
| + | |
− | | Comerciante de Sedas || {{CardLangVersionImage|Spanish}} || || '''+2 Cartas<br>+1 Compra'''{{Divline}}Cuando ganas o eliminas esta carta, '''+1 Arcas''' y '''+1 Aldeano'''.
| + | |
| |} | | |} |
| | | |
| == Trivia == | | == Trivia == |
| [[Image:Silk MerchantArt.jpg|thumb|right|354px|Official card art.]] | | [[Image:Silk MerchantArt.jpg|thumb|right|354px|Official card art.]] |
| + | |
| === Preview === | | === Preview === |
| {{Quote|Text=Silk Merchant spills out [[Coin token|tokens]] both coming and going. You may even get use out of it in the middle. | | {{Quote|Text=Silk Merchant spills out [[Coin token|tokens]] both coming and going. You may even get use out of it in the middle. |
| |Name=[[Donald X. Vaccarino]] | | |Name=[[Donald X. Vaccarino]] |
| |Source=[http://forum.dominionstrategy.com/index.php?topic=19018.0 Renaissance Previews #3: Villain, Ducat, Silk Merchant] | | |Source=[http://forum.dominionstrategy.com/index.php?topic=19018.0 Renaissance Previews #3: Villain, Ducat, Silk Merchant] |
− | }}
| |
− | === Secret History ===
| |
− | {{Quote
| |
− | |Text=Briefly this was like a {{Card|Pawn}} when gained/trashed, only with tokens in place of +{{Cost|1}} and +1 Action. I always like the idea of a when-gain that can draw cards, but it never survives, for the same reason: in the default situation, you don't want the cards. And then the triggered +1 Buy was problematic. So, no choice, it just gives you the other two.
| |
− | |Name=[[Donald X. Vaccarino]]
| |
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=19203.0 The Secret History of Dominion: Renaissance]
| |
− | }}
| |
− | === Connection between top and bottom abilities ===
| |
− | {{Quote
| |
− | |Text= No connection, beyond, it wanted to be terminal.
| |
− | |Name=[[Donald X. Vaccarino]]
| |
− | |Source=[http://forum.dominionstrategy.com/index.php?topic=20358.msg839154#msg839154 Logic behind "special things"]
| |
− | }}
| |
− | === Donald X. on Silk Merchant being strong ===
| |
− | {{Quote
| |
− | |Text= My [[Renaissance]] playtesters knew that Silk Merchant was strong. And by mine I mean the ones at my table, and by those I mean the good ones. Which is to say I checked, and {{Card|Sir Martin}} and Kevin both did speak up and accuse it of being too strong. The last time it came up, I said, "I think it will just be that overpowered card we like." I have missed various powerful cards over the years, and it was no great feat to notice Silk Merchant, but we did notice it.
| |
− | |Name=[[Donald X. Vaccarino]]
| |
− | |Source=[https://discord.com/channels/212660788786102272/373960155169161227/546582756960894986 Dominion Discord, 2019]
| |
− | }}
| |
− | {{Quote
| |
− | |Text= For sure the powerful cards want to be things like Silk Merchant. They don't want to be e.g. {{Card|Mountebank}} [or] {{Card|Ghost Ship}}.
| |
− | |Name=[[Donald X. Vaccarino]]
| |
− | |Source=[https://discord.com/channels/212660788786102272/373960155169161227/546594536391180290 Dominion Discord, 2019]
| |
| }} | | }} |
| {{Navbox Renaissance}} | | {{Navbox Renaissance}} |
| {{Navbox Cards}} | | {{Navbox Cards}} |