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* {{Card|Band of Misfits}} and {{Card|Overlord}} plays a card from the Supply instead of becoming it and can't play Command cards.
 
* {{Card|Band of Misfits}} and {{Card|Overlord}} plays a card from the Supply instead of becoming it and can't play Command cards.
 
* {{Card|Captain}} can't play Command cards.
 
* {{Card|Captain}} can't play Command cards.
* <span class="card-popup">[[Inheritance#Versions|Inheritance]]<span class="noprint">[[File:InheritanceOld4.jpg|360px|link=]]</span></span> only sets aside non-Command Action cards. {{Card|Estate|Estates}} play the set aside card, leaving it there.
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* <span class="card-popup">[[Inheritance#Versions|Inheritance]]<span class="noprint">[[File:InheritanceOld4.jpg|360px|link=]]</span></span> only sets aside non-Command Action cards. {{Card|Estate}}s play the set aside card, leaving it there.
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* <span class="card-popup">[[Prince#Versions|Prince]]<span class="noprint">[[File:PrinceDigitalOld3.jpg|200px|link=]]</span></span> gained the [[Duration]] type, no longer allows Duration cards to be set aside, and leaves the card set aside.
 
* {{Card|Death Cart}} only gets the {{Costplus|5}} bonus if it trashed a card and trashing is optional.
 
* {{Card|Death Cart}} only gets the {{Costplus|5}} bonus if it trashed a card and trashing is optional.
 +
* {{Card|Embargo}} only places an [[Tokens|Embargo token]] if trashed.
 
* {{Card|Pillage}} does nothing if not trashed.
 
* {{Card|Pillage}} does nothing if not trashed.
* {{Card|Embargo}} only places an [[Tokens|Embargo token]] if trashed.
 
 
 
* {{Card|Procession}} can no longer play Durations.
 
* {{Card|Procession}} can no longer play Durations.
 
* Card costs never going below {{Cost|0}} became a general rule instead of being written on each card.
 
* Card costs never going below {{Cost|0}} became a general rule instead of being written on each card.
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* {{Card|Hermit}} now exchanges itself for at {{Card|Madman}} instead of being trashed.
 
* {{Card|Hermit}} now exchanges itself for at {{Card|Madman}} instead of being trashed.
 
* {{Project|Innovation}} lets the player choose any gained [[Action card]] instead of just the first one.
 
* {{Project|Innovation}} lets the player choose any gained [[Action card]] instead of just the first one.
* {{Event|Inheritance}} also adds the [[Command]] type to {{Card|Estate|Estates}}.
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* {{Event|Inheritance}} also adds the [[Command]] type to {{Card|Estate}}s.
* <span class="card-popup">[[Prince#Versions|Prince]]<span class="noprint">[[File:PrinceDigitalOld3.jpg|200px|link=]]</span></span> gained the [[Duration]] type, no longer allows Duration cards to be set aside, and leaves the card set aside.
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* {{Card|Prince}} gained the [[Command]] type and no longer allows Command cards to be set aside.
 
* {{Card|Prince}} gained the [[Command]] type and no longer allows Command cards to be set aside.
 
* {{Card|Storyteller}} gives +1 Card after playing Treasures instead of {{Costplus|1}} before playing Treasures.
 
* {{Card|Storyteller}} gives +1 Card after playing Treasures instead of {{Costplus|1}} before playing Treasures.

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