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'''Treasure''' is a [[card type]] that may be played during a player's [[gameplay#buy phase|Buy phase]]. Most Treasures provide some +{{Cost|}}, and some Treasures have other effects as well. Unlike [[Action]] cards, any number of Treasure cards may be played in any order. Action cards that give +{{Cost|}} are not considered Treasures (unless under the effect of the [[Project]] {{project|Capitalism}}), and there were no Action–Treasure cards until {{Card|Crown}} from {{Set|Empires}}. | '''Treasure''' is a [[card type]] that may be played during a player's [[gameplay#buy phase|Buy phase]]. Most Treasures provide some +{{Cost|}}, and some Treasures have other effects as well. Unlike [[Action]] cards, any number of Treasure cards may be played in any order. Action cards that give +{{Cost|}} are not considered Treasures (unless under the effect of the [[Project]] {{project|Capitalism}}), and there were no Action–Treasure cards until {{Card|Crown}} from {{Set|Empires}}. | ||
− | Treasure cards have yellow frames. There are five [[basic cards|basic]] Treasure cards: {{Card|Copper}}, {{Card|Silver}}, and {{Card|Gold}}, which are in the supply in every Dominion game; {{Card|Potion}}, which is added when cards from {{Set|Alchemy}} with {{Cost|P}} in the cost are available; and {{Card|Platinum}}, which may be added in games using {{Set|Prosperity}} cards. Not counting [[removed cards]], there are 51 [[Kingdom card|Kingdom]] Treasure cards | + | Treasure cards have yellow frames. There are five [[basic cards|basic]] Treasure cards: {{Card|Copper}}, {{Card|Silver}}, and {{Card|Gold}}, which are in the supply in every Dominion game; {{Card|Potion}}, which is added when cards from {{Set|Alchemy}} with {{Cost|P}} in the cost are available; and {{Card|Platinum}}, which may be added in games using {{Set|Prosperity}} cards. Not counting [[removed cards]], there are 51 [[Kingdom card|Kingdom]] Treasure cards, the greatest number of which are from Prosperity, which has Treasure as a sub-theme. {{Card|Diadem}} and {{Card|Spoils}} are special Treasures that may be gained from outside the [[Supply]] by particular Action cards; [[Heirloom]]s are special Treasures that each replace a player's starting Copper when a particular Action cards is in the kingdom. |
The strategy of buying only Treasure cards and, in the [[endgame]], [[Victory card]]s, is called [[Big Money]]. This may be the best strategy in some "weak" [[kingdom]]s, but is usually outclassed by adding a few Action cards to the Big Money deck, or by Action-heavy [[engine]] strategies. | The strategy of buying only Treasure cards and, in the [[endgame]], [[Victory card]]s, is called [[Big Money]]. This may be the best strategy in some "weak" [[kingdom]]s, but is usually outclassed by adding a few Action cards to the Big Money deck, or by Action-heavy [[engine]] strategies. |