Editing Vault
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=== In Big Money === | === In Big Money === | ||
− | Vault makes for a fairly powerful [[Big Money]] strategy; whenever you draw Vault you are guaranteed to be able to buy a {{Card|Gold}}, and whenever you draw both a Vault and a Gold together you are guaranteed to get a {{Card|Province}}. It is also very resilient to [[greening]], since the rest of your hand does not matter as long as you draw a Vault with a Gold, so you can expect to get some Provinces even if you dip in to Duchies early. The benefit to the opponent is also negligible if your opponent is also playing a Big Money strategy. This strategy is particularly viable on {{Cost|5}}/{{Cost|2}} openings, as it | + | Vault makes for a fairly powerful [[Big Money]] strategy; whenever you draw Vault you are guaranteed to be able to buy a {{Card|Gold}}, and whenever you draw both a Vault and a Gold together you are guaranteed to get a {{Card|Province}}. It is also very resilient to [[greening]], since the rest of your hand does not matter as long as you draw a Vault with a Gold, so you can expect to get some Provinces even if you dip in to Duchies early. The benefit to the opponent is also negligible if your opponent is also playing a Big Money strategy. This strategy is particularly viable on {{Cost|5}}/{{Cost|2}} openings, as it guarantees a Gold on turn 3 or 4. |
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=== In Engines === | === In Engines === | ||
Because it only draws 2 cards, Vault and Village alone is not usually able to build a viable deck-drawing engine. If your opponent is also playing an engine, your Vault is also likely to benefit them more. However, Vault can be a useful card for many engines. In draw-up-to-X engines, such as with {{Card|Watchtower}} or {{Card|Library}}, but especially {{Card|Cursed Village}}, Vault can empty the hand while producing a benefit, which not only allows for more draw, but derives benefits from cards sent to the discard pile where they can be reshuffled into the deck and re-drawn, possibly to be discarded again by another Vault. | Because it only draws 2 cards, Vault and Village alone is not usually able to build a viable deck-drawing engine. If your opponent is also playing an engine, your Vault is also likely to benefit them more. However, Vault can be a useful card for many engines. In draw-up-to-X engines, such as with {{Card|Watchtower}} or {{Card|Library}}, but especially {{Card|Cursed Village}}, Vault can empty the hand while producing a benefit, which not only allows for more draw, but derives benefits from cards sent to the discard pile where they can be reshuffled into the deck and re-drawn, possibly to be discarded again by another Vault. |