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{{Infobox Card
 
{{Infobox Card
 
  |name = War Chest
 
  |name = War Chest
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{{Card|War Chest}} is a [[Treasure]] card from the second edition of [[Prosperity]]. It is a [[gainer]] that allows your opponent to block you from gaining a specific card.
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{{Card|War Chest}} is a [[Treasure]] card from the second edition of [[Prosperity]].
 
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It replaces {{card|Contraband}}, a similar [[removed]] card from the first edition of Prosperity
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== FAQ ==
 
== FAQ ==
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== Strategy ==
 
== Strategy ==
War Chest is generally only strong in Kingdoms with two or more other desirable 5-cost cards. Additionally, those 5-cost options should not be [[terminal draw]] or other cards which anti-synergize with themselves. Multiple War Chests in one hand get worse rapidly, and therefore a third War Chest is almost always a mistake and even a second copy is weak.
 
 
A War Chest will, at worst, gain a [[Silver]], and in the late game will likely gain a 5 of your choice from the kingdom as your opponent will ban [[Duchy]]. However, this is quite weak for the price.
 
 
The usual ''best'' case for War Chest is a kingdom with either multiple engine cards that synergize and self-synergize, or a mix of strong [[terminal]] actions and strong [[Treasure]]s, some at {{cost|5}} and some at {{cost|4}}. In this case, the pieces banned by your neighbor can be purchased normally.
 
 
However, this situation tends to present other opening moves which are competitive, so War Chest tends to be powerful only on boards where something else is even ''more'' powerful, making it always stack up poorly against its competition.
 
  
 
== Versions ==
 
== Versions ==
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== Trivia ==
 
== Trivia ==
 
{{OfficialArt}}
 
{{OfficialArt}}
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=== Preview ===
 
=== Preview ===
{{Quote|Text=<p>{{Card|Contraband}} was a cool idea, but you basically never want it. You want to [[buy]] the cards you want, especially when it's oh {{Card|Province|Provinces}}. And being a {{Card|Gold}} for {{Cost|5}} doesn't make up the difference.</p><p>War Chest fixes that by being a big {{Card|Workshop}}; there just have to be two things you'd be happy to [[gain]] with it.</p>
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{{Quote|Text={{Card|Contraband}} was a cool idea, but you basically never want it. You want to [[buy]] the cards you want, especially when it's oh {{Card|Province|Provinces}}. And being a {{Card|Gold}} for {{Cost|5}} doesn't make up the difference.<br><br>
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War Chest fixes that by being a big {{Card|Workshop}}; there just have to be two things you'd be happy to [[gain]] with it.
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21253.msg892115#msg892115 Prosperity 2E Preview 1]
 
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21253.msg892115#msg892115 Prosperity 2E Preview 1]
 
}}
 
}}
 
=== Secret History ===
 
=== Secret History ===
{{Quote|Text=The new {{Card|Contraband}}. It gains a {{Cost|5}}; probably that will be good, even though they can block what you most wanted. I tried a smaller one first.
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<!--{{Quote|Text=
 
  |Name=[[Donald X. Vaccarino]]
 
  |Name=[[Donald X. Vaccarino]]
  |Source=[http://forum.dominionstrategy.com/index.php?topic=21263.0 The Secret History of Prosperity 2E]
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  |Source=
}}
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}}-->
  
 
{{Navbox Prosperity}}
 
{{Navbox Prosperity}}
 
{{Navbox Cards}}
 
{{Navbox Cards}}
[[Category:Alt Treasure]]
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[[Category:Non-terminals]]
 
[[Category:Gainers]]
 
[[Category:Gainers]]
 
[[Category:Opponent interaction]]
 
[[Category:Opponent interaction]]

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