Dig
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== Examples of digging cards == | == Examples of digging cards == | ||
− | * [[Dominion]]: {{Card|Adventurer}} digs for two [[Treasure]] cards and puts them in your hand. | + | * [[Dominion (base set)|Dominion]]: {{Card|Adventurer}} digs for two [[Treasure]] cards and puts them in your hand. |
* [[Intrigue]]: {{Card|Saboteur}} digs for opponents' valuable cards and [[trash]]es them. | * [[Intrigue]]: {{Card|Saboteur}} digs for opponents' valuable cards and [[trash]]es them. | ||
* [[Alchemy]]: {{Card|Golem}} digs for two [[Action]] cards and plays them. | * [[Alchemy]]: {{Card|Golem}} digs for two [[Action]] cards and plays them. |
Revision as of 01:56, 17 June 2013
Cards that search through the deck until they find cards meeting some description are sometimes said to dig for those cards. Typical "digging" instructions usually follow this structure:
- Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards.
Examples of digging cards
- Dominion: Adventurer digs for two Treasure cards and puts them in your hand.
- Intrigue: Saboteur digs for opponents' valuable cards and trashes them.
- Alchemy: Golem digs for two Action cards and plays them.
- Prosperity: Loan digs for a Treasure and optionally trashes it.
- Prosperity: Venture digs for a Treasure and plays it.
- Cornucopia: Fortune Teller digs for opponents' dead cards and leaves them on top of the deck.
- Cornucopia: Farming Village digs for a playable card and puts it in your hand.
- Cornucopia: Hunting Party digs for a card that's different from the ones in your hand and puts it in your hand.
- Dark Ages: Sage digs for a valuable card and puts it in your hand.
- Dark Ages: Rebuild digs for a Victory card and Expands it.
- Guilds: Journeyman digs for cards other than the one you name, and puts them in your hand.