Shelter
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− | In games with the [[Dark Ages]] expansion, players replace their starting [[ | + | In games with the [[Dark Ages]] expansion, players replace their starting [[Estate]]s with one of each of the three Shelter cards: [[Hovel]], [[Necropolis]], and [[Overgrown Estate]]. |
− | When playing with shelters, the number of [[ | + | When playing with shelters, the number of [[Estate]]s in the supply remains unchanged. You still use 8 for a 2 player game and 12 for a 3 or more player game. |
When playing with some cards from [[Dark Ages]] and some cards from another expansion, you use shelters a percentage of the time equal to the percentage of [[Dark Ages]] kingdom cards being used. A simple method to determine whether or not to use Shelters is to take the 10 kingdom [[randomizer cards]] and draw one at random. If it is a [[Dark Ages]] card, then play with shelters. | When playing with some cards from [[Dark Ages]] and some cards from another expansion, you use shelters a percentage of the time equal to the percentage of [[Dark Ages]] kingdom cards being used. A simple method to determine whether or not to use Shelters is to take the 10 kingdom [[randomizer cards]] and draw one at random. If it is a [[Dark Ages]] card, then play with shelters. |
Revision as of 21:37, 31 October 2012
In games with the Dark Ages expansion, players replace their starting Estates with one of each of the three Shelter cards: Hovel, Necropolis, and Overgrown Estate.
When playing with shelters, the number of Estates in the supply remains unchanged. You still use 8 for a 2 player game and 12 for a 3 or more player game.
When playing with some cards from Dark Ages and some cards from another expansion, you use shelters a percentage of the time equal to the percentage of Dark Ages kingdom cards being used. A simple method to determine whether or not to use Shelters is to take the 10 kingdom randomizer cards and draw one at random. If it is a Dark Ages card, then play with shelters.