Virtual coin

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=== Cost 2 ===
 
=== Cost 2 ===
 
* {{Card|Pawn}}
 
* {{Card|Pawn}}
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* {{Card|Secret Chamber}}
 
=== Cost 3 ===
 
=== Cost 3 ===
 
* {{Card|Chancellor}}
 
* {{Card|Chancellor}}
 
* {{Card|Woodcutter}}
 
* {{Card|Woodcutter}}
 +
=== Cost 4 ===
 +
* {{Card|Conspirator}}
 +
* {{Card|Militia}}
 
=== Cost 5 ===
 
=== Cost 5 ===
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* {{Card|Festival}}
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* {{Card|Market}}
 
* {{Card|Merchant Ship}}
 
* {{Card|Merchant Ship}}
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* {{Card|Vault}}

Revision as of 06:38, 4 December 2012

Virtual coin, also called virtual money, refers to an Action card which provides buying power.

Non-terminal virtual-coin Actions are often classified as either cantrip money or disappearing money based on whether they provide +Cards or not. Terminal virtual-coin Actions almost never provide +Cards.

Contents

Synergies/Combos

  • Poor HousePoor House.jpg - Poor house provides good buying power in decks without treasure, and the poor house itself is a form of virtual coin.
  • TacticianTactician.jpg - Tactician benefits from virtual coin played on the turn where Tactician is played; this strategy requires +Actions. First play the cards providing virtual coin, and play Tactician as the last action, discarding the hand, before making a purchase. The double tactician strategy usually relies heavily on this strategy.
  • Counter to Pirate ShipPirate Ship.jpg - Virtual coin decks counter pirate ship effectively, as there are fewer or no targets for the pirate ship.

Examples of virtual coin

There are a tremendous number of cards that offer virtual coin.

Cost 2

Cost 3

Cost 4

Cost 5

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