Piledriving
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− | '''Piledriving''' occurs when one player buys or gains all the cards in a [[supply]] pile. Piledriving is more likely to happen when only one player is | + | '''Piledriving''' occurs when one player buys or gains all the cards in a [[supply]] pile (esp. {{Card|Province|Provinces}} and {{Card|Colony|Colonies}}, signifying an avalanche victory of one player). Piledriving is more likely to happen when only one player is pursuing a certain card and wants as many possible copies of the card in their deck, or a player executes a [[megaturn]] such as [[Combo: King's Court and Bridge|King's Court-King's Court-Bridge-Bridge-Bridge]] to deplete the Provinces or Colonies pile before any other player can get even one. |
+ | If a player has a big enough lead, they may even piledrive {{Card|Curse|Curses}} to get a [[three-pile ending]]. | ||
− | {{ | + | {{Navbox Strategy}} |
+ | [[Category:Strategic concepts]] |
Latest revision as of 10:52, 13 January 2018
Piledriving occurs when one player buys or gains all the cards in a supply pile (esp. Provinces and Colonies, signifying an avalanche victory of one player). Piledriving is more likely to happen when only one player is pursuing a certain card and wants as many possible copies of the card in their deck, or a player executes a megaturn such as King's Court-King's Court-Bridge-Bridge-Bridge to deplete the Provinces or Colonies pile before any other player can get even one. If a player has a big enough lead, they may even piledrive Curses to get a three-pile ending.