Village (card category)
m (Ajd moved page Village (Card type) to Village (card category): it's not a type) |
Revision as of 15:20, 8 November 2012
Village is the informal generic name for the family of Dominion Kingdom cards which offer the ability to generate +2 (or more) Actions—so called because many of them have "village" in their names. The simplest and most vanilla village card is Village itself. Typically, these cards will also offer +1 Card as well, but there are some village cards which will offer other benefits instead. Cards that do not explicitly or usually give +2 Actions are sometimes called pseudo-villages.
Donald X. Vaccarino has explained that the reason cards that give +2 Actions are often named after "villages" or other populated places (e.g., City, Hamlet) is because extra Actions are thematically represented by "a group of people doing things for you".
List of Villages
- Bandit Camp
- Border Village
- City
- Dame Molly
- Farming Village
- Festival
- Fishing Village
- Fortress
- Hamlet*
- Inn
- Madman**
- Mining Village
- Native Village
- Necropolis
- Nobles*
- Shanty Town
- Squire*
- Trusty Steed*
- University
- Village
- Walled Village
- Wandering Minstrel
- Worker's Village
* offers +2 Actions as an option
** single-use village
Pseudo-villages
- Crossroads works as a Village (providing +3 Actions) only the first time it is played per turn.
- Ironmonger works as a Village only if an Action card is revealed from your deck.
- Tribute works as a Village only if one of the two cards on top of your oppenent (to your left) is an Action card.
- Throne Room, King's Court, Procession, and Golem may give +2 (or more) actions depending on what other cards you have in your hand and deck.