Campaigns

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Ported from Dominion Online Adventures

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Dominion Campaigns are a series of single-player games on Dominion Online by Making Fun with pre-determined kingdoms serving to introduce players to the cards of the relevant expansion. These adventures are considered a variant, rather than true Dominion, due to the fact that the starting hands are often modified and the player can use "Favors" to grant themselves additional turns at the start of the game.

Structure

The Base Set and each normal-sized expansion has three Adventures associated with it - an Act 1, an Act 2, and a Finale. Dark Ages has an extra Act 3, due to its large number of cards, and Alchemy and Cornucopia each only have one Act. So far, no Adventures have been released for Guilds. Act 1 of the Base Set is automatically available, and all non-Finale Acts from expansions are unlocked when their set is purchased in the Store. The rest must be purchased separately from the Store using Coins. Finales may not be played until all other Acts from that set are completed (with the exception of the Dark Ages Finale, which is immediately playable).

Each individual Adventure comprises 20 games and an epilogue, where every fourth game is a Boss battle, usually against multiple players. Winning a game gives the player Coins, and Boss battles additionally give the player Victory Points. Each game is preceded by a short text telling part of the story arc of the overall campaign. The cards used to make kingdoms for an Adventure are drawn only from the Base set and the relevant expansion half-set; Finales include cards from the Base set and the entire relevant expansion.

Adventures


Tutorial
Base Set: (Act 1Act 2Act 3) •• Intrigue: (Act 1Act 2Act 3) •• Seaside: (Act 1Act 2Act 3) •• Prosperity: (Act 1Act 2Act 3)
Cornucopia: (Act 1) •• Hinterlands: (Act 1Act 2Act 3) •• Alchemy: (Act 1) •• Dark Ages: (Act 1Act 2Act 3Act 4) •• Guilds: (Act 1) •• Adventures: (Act 1Act 2Act 3)
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