Victory point

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The object of [[Dominion]] is to have the most '''victory points''' ({{VP}}) at the end of the game. These are chiefly obtained by having [[Victory card]]s in one's deck at the end of the game. {{Card|Curse}} cards are worth negative victory points. Three cards from [[Prosperity]] produce [[victory token]]s, which are also worth victory points and don't take up space in the deck themselves.
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The object of [[Dominion]] is to have the most '''victory points''' ({{VP}}) at the end of the game. These are chiefly obtained by having [[Victory card]]s in one's deck at the end of the game. {{Card|Curse}} cards are worth negative victory points. Three cards from [[Prosperity]] produce [[victory token]]s, which are also worth victory points and don't take up space in the deck themselves. All sources of victory points, except for [[basic cards]], fits in the term [[alt-VP]].
  
 
==List of cards sorted by victory points==
 
==List of cards sorted by victory points==

Revision as of 19:47, 5 December 2013

The object of Dominion is to have the most victory points (VP) at the end of the game. These are chiefly obtained by having Victory cards in one's deck at the end of the game. CurseCurse.jpg cards are worth negative victory points. Three cards from Prosperity produce victory tokens, which are also worth victory points and don't take up space in the deck themselves. All sources of victory points, except for basic cards, fits in the term alt-VP.

Contents

List of cards sorted by victory points

-1 VP

0 VP

1 VP

2 VP

3 VP

6 VP

10 VP

Variable

These cards do all give VP based on the cards in your own deck, always round down. Many of them benefit from large decks.

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