Triggered effects
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== Buying == | == Buying == | ||
=== When you buy this === | === When you buy this === | ||
− | * {{ | + | * {{Card|Farmland}}: Trash a card from your hand. Gain a card costing exactly {{Cost|2}} more than the trashed card. |
− | * {{ | + | * {{Card|Mint}}: Trash all Treasures you have in play. |
− | * {{ | + | * {{Card|Noble Brigand}}: Each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn't reveal a Treasure, he gains a Copper. You gain the trashed cards. |
=== While this is in play, when you buy a card === | === While this is in play, when you buy a card === | ||
− | * {{ | + | * {{Card|Goons}}: +1{{VP}} |
− | * {{ | + | * {{Card|Hoard}}: When you buy a Victory card, gain a Gold. |
− | * {{ | + | * {{Card|Haggler}}: Gain a card costing less than it that is not a Victory card. |
− | * {{ | + | * {{Card|Talisman}}: When you buy a card costing {{Cost|4}} or less that is not a Victory card, gain a copy of it. |
=== In games using this, when you buy a card === | === In games using this, when you buy a card === | ||
− | * {{ | + | * {{Card|Embargo}}: Gain a Curse card per Embargo token on that pile. |
− | * {{ | + | * {{Card|Hovel}}: When you buy a Victory card, you may trash this from your hand. |
=== When you would buy a card === | === When you would buy a card === | ||
− | * {{ | + | * {{Card|Contraband}}: You can't buy that card this turn. |
== Gaining == | == Gaining == | ||
=== When you gain this === | === When you gain this === | ||
− | * {{ | + | * {{Card|Border Village}}: Gain a card costing less than this. |
− | * {{ | + | * {{Card|Cache}}: Gain two Coppers. |
− | * {{ | + | * {{Card|Death Cart}}: Gain 2 Ruins. |
− | * {{ | + | * {{Card|Embassy}}: Each other player gains a Silver. |
− | * {{ | + | * {{Card|Ill-Gotten Gains}}: Each other player gains a Curse. |
− | * {{ | + | * {{Card|Inn}}: Look through your discard pile, reveal any number of Action cards from it, and shuffle them into your deck. |
− | * {{ | + | * {{Card|Mandarin}}: Put all Treasures you have in play on top of your deck in any order. |
− | * {{ | + | * {{Card|Nomad Camp}}: Put it on top of your deck. |
=== When you gain a card === | === When you gain a card === | ||
− | * {{ | + | * {{Card|Watchtower}}: You may reveal this from your hand and either trash that card, or put it on top of your deck. |
=== While this is in play, when you gain a card === | === While this is in play, when you gain a card === | ||
− | * {{ | + | * {{Card|Royal Seal}}: You may put that card on top of your deck. |
=== In games using this, when you gain a card === | === In games using this, when you gain a card === | ||
− | * {{ | + | * {{Card|Duchess}}: When you gain a Duchy, you may gain a Duchess. |
=== When another player gains a card === | === When another player gains a card === | ||
− | * {{ | + | * {{Card|Fool's Gold}}: When another player gains a Province, you may trash this from your hand, gain a Gold, putting it on your deck. |
=== When another player would gain a card === | === When another player would gain a card === | ||
− | * {{ | + | * {{Card|Possession}}: You gain it instead. |
=== When you would gain a card === | === When you would gain a card === | ||
− | * {{ | + | * {{Card|Trader}}: You may reveal this from your hand and instead gain a silver. |
== Discarding == | == Discarding == | ||
=== When you discard this other than during a Clean-up phase === | === When you discard this other than during a Clean-up phase === | ||
− | * {{ | + | * {{Card|Tunnel}}: You may reveal it and gain a Gold. |
=== When you discard this from play === | === When you discard this from play === | ||
− | * {{ | + | * {{Card|Alchemist}}: You may put this on top of your deck if you have a Potion in play. |
− | * {{ | + | * {{Card|Herbalist}}: You may put one of your Treasures from play on top of your deck. |
− | * {{ | + | * {{Card|Hermit}}: If you did not buy any cards this turn, trash this and gain a {{Card|Madman}} from the Madman pile. |
− | * {{ | + | * {{Card|Treasury}}: If you didn't buy a Victory card this turn, you may put this on top of your deck. |
=== While this in play, when you would discard this from play === | === While this in play, when you would discard this from play === | ||
− | * {{ | + | * {{Card|Walled Village}}: At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck. |
=== While this in play, when you would discard a card from play === | === While this in play, when you would discard a card from play === | ||
− | * {{ | + | * {{Card|Scheme}}: At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck. |
== Trashing == | == Trashing == | ||
=== When you trash this === | === When you trash this === | ||
− | * {{ | + | * {{Card|Catacombs}}: Gain a cheaper card. |
− | * {{ | + | * {{Card|Cultist}}: +3 cards. |
− | * {{ | + | * {{Card|Feodum}}: Gain 3 Silvers. |
− | * {{ | + | * {{Card|Fortress}}: Put it into your hand. |
− | * {{ | + | * {{Card|Hunting Grounds}}: Gain a Duchy or 3 Estates. |
− | * {{ | + | * {{Card|Overgrown Estate}}: +1 Card. |
− | * {{ | + | * {{Card|Rats}}: +1 Card. |
− | * {{ | + | * {{Card|Squire}}: Gain an Attack card. |
=== When you trash a card === | === When you trash a card === | ||
− | * {{ | + | * {{Card|Market Square}}: You may discard this from your hand and gain a Gold. |
=== When you would trash a card === | === When you would trash a card === | ||
− | * {{ | + | * {{Card|Possession}}: The card is set aside and returned to the discard pile at end of turn. |
== Attacking == | == Attacking == | ||
=== When another player plays an Attack card === | === When another player plays an Attack card === | ||
− | * {{ | + | * {{Card|Beggar}}: You may discard this to gain 2 Silvers, putting one on top of your deck. |
− | * {{ | + | * {{Card|Horse Traders}}: You may set this aside from your hand, then at the start of your next turn, +1 Card and return this to your hand. |
− | * {{ | + | * {{Card|Moat}}: You may reveal this from your hand and are unaffected by that Attack. |
− | * {{ | + | * {{Card|Lighthouse}}: While this is in play, the attack doesn't affect you. |
− | * {{ | + | * {{Card|Secret Chamber}}: You may reveal this from your hand, +2 cards, then put 2 cards from your hand on top of your deck. |
=== When you play another Attack card with this in play === | === When you play another Attack card with this in play === | ||
− | * {{ | + | * {{Card|Urchin}}: You may trash this and gain a {{Card|Mercenary}} from the Mercenary pile. |
== Duration == | == Duration == | ||
=== At the start of your next turn === | === At the start of your next turn === | ||
− | * {{ | + | * {{Card|Caravan}}: +1 card. |
− | * {{ | + | * {{Card|Fishing Village}}: +1 Action, +{{Cost|1}}. |
− | * {{ | + | * {{Card|Haven}}: Put the set aside card into your hand. |
− | * {{ | + | * {{Card|Horse Traders}}: +1 Card and return this to your hand. |
− | * {{ | + | * {{Card|Merchant Ship}}: +{{Cost|2}}. |
− | * {{ | + | * {{Card|Tactician}}: +5 Cards, +1 Buy, and +1 Action. |
− | * {{ | + | * {{Card|Wharf}}: +2 Cards, +1 Buy. |
Revision as of 04:16, 21 January 2013
There are several cards that trigger effects at times other than when they get played.
Contents |
Buying
When you buy this
- Farmland: Trash a card from your hand. Gain a card costing exactly more than the trashed card.
- Mint: Trash all Treasures you have in play.
- Noble Brigand: Each other player reveals the top 2 cards of his deck, trashes a revealed Silver or Gold you choose, and discards the rest. If he didn't reveal a Treasure, he gains a Copper. You gain the trashed cards.
While this is in play, when you buy a card
- Goons: +1
- Hoard: When you buy a Victory card, gain a Gold.
- Haggler: Gain a card costing less than it that is not a Victory card.
- Talisman: When you buy a card costing or less that is not a Victory card, gain a copy of it.
In games using this, when you buy a card
- Embargo: Gain a Curse card per Embargo token on that pile.
- Hovel: When you buy a Victory card, you may trash this from your hand.
When you would buy a card
- Contraband: You can't buy that card this turn.
Gaining
When you gain this
- Border Village: Gain a card costing less than this.
- Cache: Gain two Coppers.
- Death Cart: Gain 2 Ruins.
- Embassy: Each other player gains a Silver.
- Ill-Gotten Gains: Each other player gains a Curse.
- Inn: Look through your discard pile, reveal any number of Action cards from it, and shuffle them into your deck.
- Mandarin: Put all Treasures you have in play on top of your deck in any order.
- Nomad Camp: Put it on top of your deck.
When you gain a card
- Watchtower: You may reveal this from your hand and either trash that card, or put it on top of your deck.
While this is in play, when you gain a card
- Royal Seal: You may put that card on top of your deck.
In games using this, when you gain a card
- Duchess: When you gain a Duchy, you may gain a Duchess.
When another player gains a card
- Fool's Gold: When another player gains a Province, you may trash this from your hand, gain a Gold, putting it on your deck.
When another player would gain a card
- Possession: You gain it instead.
When you would gain a card
- Trader: You may reveal this from your hand and instead gain a silver.
Discarding
When you discard this other than during a Clean-up phase
- Tunnel: You may reveal it and gain a Gold.
When you discard this from play
- Alchemist: You may put this on top of your deck if you have a Potion in play.
- Herbalist: You may put one of your Treasures from play on top of your deck.
- Hermit: If you did not buy any cards this turn, trash this and gain a Madman from the Madman pile.
- Treasury: If you didn't buy a Victory card this turn, you may put this on top of your deck.
While this in play, when you would discard this from play
- Walled Village: At the start of Clean-up, if you have this and no more than one other Action card in play, you may put this on top of your deck.
While this in play, when you would discard a card from play
- Scheme: At the start of Clean-up this turn, you may choose an Action card you have in play. If you discard it from play this turn, put it on your deck.
Trashing
When you trash this
- Catacombs: Gain a cheaper card.
- Cultist: +3 cards.
- Feodum: Gain 3 Silvers.
- Fortress: Put it into your hand.
- Hunting Grounds: Gain a Duchy or 3 Estates.
- Overgrown Estate: +1 Card.
- Rats: +1 Card.
- Squire: Gain an Attack card.
When you trash a card
- Market Square: You may discard this from your hand and gain a Gold.
When you would trash a card
- Possession: The card is set aside and returned to the discard pile at end of turn.
Attacking
When another player plays an Attack card
- Beggar: You may discard this to gain 2 Silvers, putting one on top of your deck.
- Horse Traders: You may set this aside from your hand, then at the start of your next turn, +1 Card and return this to your hand.
- Moat: You may reveal this from your hand and are unaffected by that Attack.
- Lighthouse: While this is in play, the attack doesn't affect you.
- Secret Chamber: You may reveal this from your hand, +2 cards, then put 2 cards from your hand on top of your deck.
When you play another Attack card with this in play
Duration
At the start of your next turn
- Caravan: +1 card.
- Fishing Village: +1 Action, +.
- Haven: Put the set aside card into your hand.
- Horse Traders: +1 Card and return this to your hand.
- Merchant Ship: +.
- Tactician: +5 Cards, +1 Buy, and +1 Action.
- Wharf: +2 Cards, +1 Buy.