One-shot

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(Optional one-shots)
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These cards always remove themselves from your deck when you play them.
 
These cards always remove themselves from your deck when you play them.
  
* [[Dominion]]: [[Feast]]
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* [[Dominion]]: {{Card|Feast}}
* [[Seaside]]: [[Embargo]], [[Island]], [[Treasure Map]]
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* [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}}
* [[Dark Ages]]: [[Madman]], [[Pillage]], [[Spoils]]
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* [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}}
  
 
===Optional or potential one-shots===
 
===Optional or potential one-shots===
  
* [[Intrigue]]: [[Mining Village]]—you may trash this when you play it for an additional benefit
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* [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit
* [[Cornucopia]]: [[Horn of Plenty]]—this trashes itself if you use it to gain a Victory card
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* [[Cornucopia]]: {{Card|Horn of Plenty}}—this trashes itself if you use it to gain a Victory card
* Dark Ages: [[Death Cart]]—you trash this if you cannot, or decide not to, trash another Action card
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* Dark Ages: {{Card|Death Cart}}—you trash this if you cannot, or decide not to, trash another Action card
* Dark Ages: [[Knights]]—a Knight trashes itself if it is used to trash another Knight
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* Dark Ages: {{Card|Knights}}—a Knight trashes itself if it is used to trash another Knight
  
 
===Other conditional self-trashers===
 
===Other conditional self-trashers===
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These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.
 
These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.
  
* Dark Ages: [[Hermit]]—this trashes itself if you don't buy a card on the turn when you play it
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* Dark Ages: {{Card|Hermit}}—this trashes itself if you don't buy a card on the turn when you play it
* Dark Ages: [[Urchin]]—you may trash this if you play another Attack while this is in play
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* Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play
  
 
==Trivia==
 
==Trivia==
  
 
[[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept.
 
[[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept.

Revision as of 05:56, 6 November 2012

One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them.

Contents

List of one-shot cards

Mandatory one-shots

These cards always remove themselves from your deck when you play them.

Optional or potential one-shots

  • Intrigue: Mining VillageMining Village.jpg—you may trash this when you play it for an additional benefit
  • Cornucopia: Horn of PlentyHorn of Plenty.jpg—this trashes itself if you use it to gain a Victory card
  • Dark Ages: Death CartDeath Cart.jpg—you trash this if you cannot, or decide not to, trash another Action card
  • Dark Ages: KnightsKnights.jpg—a Knight trashes itself if it is used to trash another Knight

Other conditional self-trashers

These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.

  • Dark Ages: HermitHermit.jpg—this trashes itself if you don't buy a card on the turn when you play it
  • Dark Ages: UrchinUrchin.jpg—you may trash this if you play another Attack while this is in play

Trivia

Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.

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