One-shot
From DominionStrategy Wiki
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These cards always remove themselves from your deck when you play them. | These cards always remove themselves from your deck when you play them. | ||
− | * [[Dominion]]: | + | * [[Dominion]]: {{Card|Feast}} |
− | * [[Seaside]]: | + | * [[Seaside]]: {{Card|Embargo}}, {{Card|Island}}, {{Card|Treasure Map}} |
− | * [[Dark Ages]]: | + | * [[Dark Ages]]: {{Card|Madman}}, {{Card|Pillage}}, {{Card|Spoils}} |
===Optional or potential one-shots=== | ===Optional or potential one-shots=== | ||
− | * [[Intrigue]]: | + | * [[Intrigue]]: {{Card|Mining Village}}—you may trash this when you play it for an additional benefit |
− | * [[Cornucopia]]: | + | * [[Cornucopia]]: {{Card|Horn of Plenty}}—this trashes itself if you use it to gain a Victory card |
− | * Dark Ages: | + | * Dark Ages: {{Card|Death Cart}}—you trash this if you cannot, or decide not to, trash another Action card |
− | * Dark Ages: | + | * Dark Ages: {{Card|Knights}}—a Knight trashes itself if it is used to trash another Knight |
===Other conditional self-trashers=== | ===Other conditional self-trashers=== | ||
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These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met. | These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met. | ||
− | * Dark Ages: | + | * Dark Ages: {{Card|Hermit}}—this trashes itself if you don't buy a card on the turn when you play it |
− | * Dark Ages: | + | * Dark Ages: {{Card|Urchin}}—you may trash this if you play another Attack while this is in play |
==Trivia== | ==Trivia== | ||
[[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept. | [[Donald X. Vaccarino]] has written that [[Intrigue]] was originally intended to have a one-shot theme, but he abandoned the concept. |
Revision as of 05:56, 6 November 2012
One-shots are cards which trash themselves, or otherwise remove themselves from your custody, when you play them.
Contents |
List of one-shot cards
Mandatory one-shots
These cards always remove themselves from your deck when you play them.
Optional or potential one-shots
- Intrigue: Mining Village—you may trash this when you play it for an additional benefit
- Cornucopia: Horn of Plenty—this trashes itself if you use it to gain a Victory card
- Dark Ages: Death Cart—you trash this if you cannot, or decide not to, trash another Action card
- Dark Ages: Knights—a Knight trashes itself if it is used to trash another Knight
Other conditional self-trashers
These cards don't self-trash when you play them, but may do so later the same turn if certain conditions are met.
- Dark Ages: Hermit—this trashes itself if you don't buy a card on the turn when you play it
- Dark Ages: Urchin—you may trash this if you play another Attack while this is in play
Trivia
Donald X. Vaccarino has written that Intrigue was originally intended to have a one-shot theme, but he abandoned the concept.