Main Page/Did You Know/Archive
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== Former Did You Know == | == Former Did You Know == | ||
=== 2015 === | === 2015 === | ||
+ | * June: | ||
+ | [[File:Caravan_Guard.jpg|100px|right]] | ||
+ | '''[[Caravan Guard]]''' came out of looking specifically to see if I'd missed some corner of possibilities for [[Duration]]s. This is a Duration that's a round faster if you get [[Attack|attacked]]. The phrasing was an issue; what if you play it on someone else's turn and have a +{{Cost|1}} [[Adventures tokens|token]] on the pile? I decided that playing the card was just way simpler than simulating playing it, and in the end it got some explanatory text.<div class="templatequotecite">—[[Donald X. Vaccarino]], <cite>[http://forum.dominionstrategy.com/index.php?topic=13082.0 The Secret History of Dominion: Adventures] | ||
+ | </cite></div> | ||
* May: | * May: | ||
[[File:Royal_Carriage.jpg|100px|right]] | [[File:Royal_Carriage.jpg|100px|right]] |
Revision as of 14:38, 3 July 2015
Contents |
Former Did You Know
2015
- June:
- May:
- April:
Adventures, the newest expansion for Dominion, releases this month! Head over to the forums to check out the cards that have been previewed so far, and stay tuned here as more information is revealed!
- March:
- January:
2014
- December:
- November:
- June:
- January:
2013
- December:
- November:
Originally the main set had a different special victory card. I swapped this in, taking it from the 6th expansion, because this one was less narrow - there are more "tables" (sets of 10 kingdom cards) that make Gardens a viable strategy. At one point Valerie put this on a list of cards she thought could leave the main set, but I defended it and she didn't fight it.
- October:
Thief is the only card that Valerie and Dale changed (other than non-functional wording changes). Which is of course just the way I would have wanted things - I mean who wouldn't? They had no compulsion to make changes for the sake of changing things; they complained about a few weak/confusing cards that just left, and everything else but Thief ended up the way I made it. Anyway Thief originally revealed the top 2 cards, then put the untrashed ones back. Valerie didn't like how, if you got hit with Thief and your top 2 cards were non-Treasures, then subsequent Thieves would also get nothing. Also there was the issue of remembering the order to put the cards back. So they changed it from reveal to reveal-then-discard. I was initially skeptical but in the end I think it was a good change.
- January:
Market started out with a mere "+1 Buy" on that first evening of Dominion, and gradually accumulated the rest of the +'s over a couple evenings. If I left it at that you might think the first version was cheaper than , but no, it was . Before playing that first game, I had no idea what card costs should be, and my guesses were not always in the ballpark. Drawing Market meant you had fewer cards in hand to actually spend on that buy, so it obviously needed some money to go with it; and then there was another card that gave you a free coin, and I merged them.
2012
- November:
In the very first game of Dominion, Witch cost 3 but didn't draw you cards. It quickly shot up to 5, then gained the penalty of "pay one coin." That's how much people hated Witch. It stayed like that until around when development started. When I started doing more testing of the main set cards (as opposed to expansions), it was obvious that Witch was weak. First it lost the penalty, then gained +1 Card, then +2 Cards. It costs 5; there is some tough competition there.