Village (card category)
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− | Village is the generic name for the family of Dominion Kingdom cards which offer the ability to generate +2 (or more) Actions. Typically, these cards will also offer +1 Card as well, but there are some village cards which will offer other benefits instead. Cards | + | '''Village''' is the generic name for the family of Dominion Kingdom cards which offer the ability to generate +2 (or more) Actions. Typically, these cards will also offer +1 Card as well, but there are some village cards which will offer other benefits instead. Cards that do not explicitly or usually give +2 Actions are sometimes called '''pseudo-villages'''. |
+ | |||
+ | ==List of Villages== | ||
*[[Bandit Camp]] | *[[Bandit Camp]] | ||
*[[Border Village]] | *[[Border Village]] | ||
*[[City]] | *[[City]] | ||
*[[Dame Molly]] | *[[Dame Molly]] | ||
− | |||
*[[Farming Village]] | *[[Farming Village]] | ||
*[[Festival]] | *[[Festival]] | ||
*[[Fishing Village]] | *[[Fishing Village]] | ||
*[[Fortress]] | *[[Fortress]] | ||
− | *[[Hamlet]] | + | *[[Hamlet]]* |
*[[Inn]] | *[[Inn]] | ||
− | *[[ | + | *[[Madman]]** |
− | + | ||
*[[Mining Village]] | *[[Mining Village]] | ||
*[[Native Village]] | *[[Native Village]] | ||
− | *[[Nobles]]* | + | *[[Nobles]]* |
*[[Shanty Town]] | *[[Shanty Town]] | ||
− | *[[Squire]] | + | *[[Squire]]* |
− | * | + | |
*[[University]] | *[[University]] | ||
*[[Village]] | *[[Village]] | ||
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*[[Worker's Village]] | *[[Worker's Village]] | ||
+ | <nowiki>*</nowiki> offers +2 Actions as an option | ||
+ | |||
+ | <nowiki>**</nowiki> single-use village | ||
+ | |||
+ | ===Pseudo-villages=== | ||
+ | *[[Crossroads]] works as a Village (providing +3 Actions) only the first time it is played per turn. | ||
+ | *[[Ironmonger]] works as a Village only if an Action card is revealed from your deck. | ||
+ | *[[Tribute]] works as a Village only if one of the two cards on top of your oppenent (to your left) is an Action card. | ||
*[[Throne Room]], [[King's Court]], [[Procession]], and [[Golem]] may give +2 (or more) actions depending on what other cards you have in your hand and deck. | *[[Throne Room]], [[King's Court]], [[Procession]], and [[Golem]] may give +2 (or more) actions depending on what other cards you have in your hand and deck. |
Revision as of 16:30, 4 November 2012
Village is the generic name for the family of Dominion Kingdom cards which offer the ability to generate +2 (or more) Actions. Typically, these cards will also offer +1 Card as well, but there are some village cards which will offer other benefits instead. Cards that do not explicitly or usually give +2 Actions are sometimes called pseudo-villages.
List of Villages
- Bandit Camp
- Border Village
- City
- Dame Molly
- Farming Village
- Festival
- Fishing Village
- Fortress
- Hamlet*
- Inn
- Madman**
- Mining Village
- Native Village
- Nobles*
- Shanty Town
- Squire*
- University
- Village
- Walled Village
- Wandering Minstrel
- Worker's Village
* offers +2 Actions as an option
** single-use village
Pseudo-villages
- Crossroads works as a Village (providing +3 Actions) only the first time it is played per turn.
- Ironmonger works as a Village only if an Action card is revealed from your deck.
- Tribute works as a Village only if one of the two cards on top of your oppenent (to your left) is an Action card.
- Throne Room, King's Court, Procession, and Golem may give +2 (or more) actions depending on what other cards you have in your hand and deck.