Counter: Difference between revisions
Jump to navigation
Jump to search
m Tiedy up Coin/Potion/Card-Template and internal links, lists and headlines |
Wikiwikiwiki (talk | contribs) still many templates link here |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
A '''counter''' is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. [[Reaction]] cards like {{Card|Moat}} are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an [[Attack]] or stop or slow an opponent's powerful strategy. | A '''counter''' is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. [[Reaction]] cards like {{Card|Moat}} are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an [[Attack]] or stop or slow an opponent's powerful strategy. | ||
{{Navbox Strategy}} | {{Navbox Strategy}} | ||
{{Navbox Card combos}} | {{Navbox Card combos}} | ||
[[Category: | [[Category:Strategic concepts]] | ||
[[Category:Combos and counters]] |
Latest revision as of 00:01, 3 September 2024
A counter is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. Reaction cards like Moat are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an Attack or stop or slow an opponent's powerful strategy.