Counter
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A '''counter''' is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. [[Reaction]] cards like {{Card|Moat}} are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an [[Attack]] or stop or slow an opponent's powerful strategy. | A '''counter''' is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. [[Reaction]] cards like {{Card|Moat}} are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an [[Attack]] or stop or slow an opponent's powerful strategy. | ||
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{{Navbox Strategy}} | {{Navbox Strategy}} |
Latest revision as of 09:02, 3 March 2022
A counter is a card or cards that can be used to offset or even fully negate the effects of another specific card or group of cards. Reaction cards like Moat are generally not considered counters, as their defensive effects tend to be rather broad and direct, though some Reactions can be considered counters if their effects are specific or subtle enough. Given the wide spectrum of what cards can do, there is no one trait that signifies a good counter. Counters typically either defend against an Attack or stop or slow an opponent's powerful strategy.