Virtual coin
From DominionStrategy Wiki
Revision as of 14:57, 30 December 2012 by 67.160.118.46 (Talk)
Virtual coin, also called virtual money, refers to an Action card which provides buying power.
Non-terminal virtual-coin Actions are often classified as either cantrip money or disappearing money based on whether they provide +Cards or not. Terminal virtual-coin Actions almost never provide +Cards.
Contents |
Synergies/Combos
- Poor House - Poor house provides good buying power in decks without treasure, and the poor house itself is a form of virtual coin.
- Tactician - Tactician benefits from virtual coin played on the turn where Tactician is played; this strategy requires +Actions. First play the cards providing virtual coin, and play Tactician as the last action, discarding the hand, before making a purchase. The Double Tactician strategy usually relies heavily on this.
- Counter to Pirate Ship - Virtual coin decks counter pirate ship effectively, as there are fewer or no targets for the pirate ship.
List of cards that offer virtual coin
There are a tremendous number of cards that offer virtual coin.
Cost 0-1
Cost 2
Cost 3
- Fishing Village
- Steward
- Swindler
- Trade Route
- Chancellor
- Woodcutter
- Fortune Teller
- Oasis
- Forager
- Storeroom
- Black Market
Cost 4
- Salvager
- Cutpurse
- Moneylender
- Baron
- Bridge
- Navigator
- Bishop
- Monument
- Horse Traders
- Tournament
- Conspirator
- Militia
- Noble Brigand
- Nomad Camp
- Spice Merchant
- Death Cart
- Ironmonger
- Scavenger
Cost 5
- Festival
- Market
- Merchant Ship
- Vault
- Mountebank
- Mandarin
- Bazaar
- City
- Treasury
- Minion
- Tribute
- Harvest
- Jester
- Haggler
- Count
- Junk Dealer
- Dame Sylvia
- Mystic
- Rogue