Virtual +Buy: Difference between revisions

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Cards that provide virtual +Buy include:
Cards that provide virtual +Buy include:
* {{Card|Black Market}}
* {{Card|Black Market}}
* [[Gainer]]s and [[remodeler]]s
* [[Gainer|Gainers]] and [[remodeler|remodelers]]
* {{Card|Border Village}}, {{Card|Stonemason}} and {{Card|Messenger}}
* {{Card|Border Village}}, {{Card|Stonemason}} and {{Card|Messenger}}
* {{Card|Outpost}} and {{Card|Possession}}
* {{Card|Outpost}} and {{Card|Possession}}

Revision as of 10:39, 25 April 2015

"Virtual +Buy" is an informal term for cards that do not provide +Buy per se, but can serve a similar function to those that do in that they allow you to gain multiple cards per turn. Either +buy or virtual +buy is usually needed for engine strategies, in order to accumulate a sufficient density of engine components in your deck quickly.

Cards that provide virtual +Buy include:


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn