Villager
From DominionStrategy Wiki
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(Added Renaissance Previews #3) |
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== Villagers cards == | == Villagers cards == | ||
* {{Cost|3}} {{Card|Acting Troupe}} | * {{Cost|3}} {{Card|Acting Troupe}} | ||
− | * {{Cost|4}} {{Card|Silk Merchant}} (only when gained or trashed) | + | * {{Cost|4}} {{card|Patron}}, {{Card|Silk Merchant}} (only when gained or trashed) |
* {{Cost|5}} {{Card|Recruiter}}, {{Card|Sculptor}} | * {{Cost|5}} {{Card|Recruiter}}, {{Card|Sculptor}} | ||
Revision as of 13:59, 5 November 2018
Villagers are the supply of tokens a player has on their Coffers/Villagers mat, which can be spent during their Action phase, while not resolving playing a card, for +1 Action each. Villagers are represented by Coin tokens, which are also used by Coffers, Pirate Ship, and Trade Route. They were introduced in Renaissance.
Contents |
Villagers cards
- Acting Troupe
- Patron, Silk Merchant (only when gained or trashed)
- Recruiter, Sculptor
Official Rules
- TBA
Trivia
Preview
Villagers are like Coffers but for Actions. I guess that explanation would have been simpler tomorrow. +1 Villager means you add a token to the Villagers side of your Coffers / Villagers mat. You can remove the token for +1 Action in your Action phase. It's a +1 Action you can save. The actual tokens are coins, but don't be fooled, they do double duty. I will tell you now, it's so nice just using one type of token. So anyway, Villagers.