Materials
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Some [[Sets|Dominion sets]], in addition to [[card|cards]], provide other materials. | Some [[Sets|Dominion sets]], in addition to [[card|cards]], provide other materials. | ||
+ | |||
+ | Player-specific materials are often distributed in six different colors, one for each possible player: red, blue, orange, green, white and yellow. | ||
== Player mats == | == Player mats == | ||
− | '''Player mats''' ('''playmats''' or '''mats''' for short) are pieces of cardboard used by certain cards to set aside resources for future use. {{Card|Island}} sets aside cards on a mat until the end of the game. {{Card|Pirate Ship}} and {{Card|Trade Route}} set aside [[#Tokens|Tokens]] on a mat to keep track of {{Cost}} they generate when played. {{Card|Native Village}} sets cards aside to be drawn later. Cards that produce {{VP}} tokens put them on a mat to be scored at the end of the game. The '''Tavern mat''' is a place to keep your [[Reserve]] cards until you call them. | + | '''Player mats''' ('''playmats''' or '''mats''' for short) are pieces of cardboard used by certain cards to set aside resources for future use. {{Card|Island}} sets aside cards on a mat until the end of the game. {{Card|Pirate Ship}} and {{Card|Trade Route}} set aside [[#Tokens|Tokens]] on a mat to keep track of {{Cost}} they generate when played. {{Card|Native Village}} sets cards aside to be drawn later. Cards that produce {{VP}} tokens put them on a mat to be scored at the end of the game. The '''Tavern mat''' is a place to keep your [[Reserve]] cards until you call them. The [[Coffers]] / [[Villagers]] mats keep coin tokens in reserve for extra '''+'''{{Coin}} and '''+Actions''' when needed. The '''[[Trash]] mat''' is the place to keep cards that are trashed during the game. The [[Exile]] mat is for keeping exiled cards until they can be discarded. The [[Favors]] mat is for keeping gained Favor tokens, until they can be spent for various [[Ally|Allies]] activities. |
− | + | ||
<gallery> | <gallery> | ||
− | File:Island mat.jpg|[[Island]] player mat ''([[Seaside]])''<br>dimensions: | + | File:Island mat.jpg|<center>[[Island]] player mat<br>''([[Seaside]])''<br>dimensions: 82×126mm</center> |
− | File: | + | File:Pirate Ship mat.jpg|<center>[[Pirate Ship]] player mat ''([[Seaside]] 1st edition only)''<br>dimensions: 82×126mm</center> |
− | File: | + | File:Native Village mat.jpg|<center>[[Native Village]] player mat ''([[Seaside]])''<br>dimensions: 82×126mm</center> |
− | File:Trade Route mat.jpg|[[Trade Route]] | + | File:Trade Route mat.jpg|<center>[[Trade Route]] mat ''([[Prosperity]] 1st edition only)''<br>dimensions: 80×80mm</center> |
− | File:VP mat 1.jpg|{{VP}} player mat (one of [[VP mats|8 designs]]) ''([[Prosperity]])''<br>dimensions: | + | File:VP mat 1.jpg|<center>Victory token {{VP}} player mat (one of [[VP mats|8 designs]]) ''([[Prosperity]] 1st edition only)''<br>dimensions: 80×80mm</center> |
− | File:Tavern mat.jpg|Tavern player mat (one of six colors) ''([[Adventures]])''<br>dimensions: | + | File:Tavern mat.jpg|<center>[[Reserve|Tavern]] player mat (one of six colors) ''([[Adventures]])''<br>dimensions: 125×82mm</center> |
+ | File:TrashMat.jpg|<center>[[Trash]] mat <br>''([[Dominion (Base Set)|Dominion 2nd edition]])''<br>dimensions:190×102mm or 200x110mm</center> | ||
+ | File:Coffers.jpg|<center>[[Coffers]] player mat<br>''([[Cornucopia & Guilds|Cornucopia & Guilds Second Edition]])''<br>dimensions: 126×84mm</center> | ||
+ | File:CoffersVillagersMat.jpg|<center>[[Coffers]] / [[Villager]]s player mat (one of six colors) ''([[Renaissance]])''<br>dimensions: 84×128mm</center> | ||
+ | File:Exile mat.jpg|<center>[[Exile]] player mat (one of six colors) ''([[Menagerie (expansion)|Menagerie]])''<br>dimensions: 128x84mm</center> | ||
+ | File:Favors mat.jpg|<center>[[Favors]] player mat<br>''([[Allies]])''<br>dimensions: 127x84mm</center> | ||
</gallery> | </gallery> | ||
== Tokens == | == Tokens == | ||
− | A '''token''' is a metal piece used in Dominion. They are used by | + | A '''token''' is a metal, cardboard, or wooden piece used in Dominion. They are used to track various game states that are not represented directly by cards. Some sets use tokens as one of their primary themes; some tokens are only used by a single card. |
− | === | + | === Victory tokens === |
− | Victory | + | [[Victory token]]s (or VP tokens, denoted by the symbol {{VP}}) are metal tokens featured in [[Prosperity]] and [[Empires]]. They are metal or cardboard chips that represent [[victory point]]s players earn in addition to the values of the [[Victory card]]s they possess, and are therefore an example of [[alt-VP]]. VP tokens may be earned by playing certain cards, buying certain [[Event]]s, or meeting the conditions of certain [[Landmark]]s. VP tokens cannot run out; players should use a substitute if needed. |
− | === | + | === Coin tokens === |
− | Coin | + | [[Coin token]]s are metal tokens used in [[Guilds]], [[Renaissance]], [[Allies]], and the first editions of [[Seaside]] and [[Prosperity]]. Their main function is to track the game mechanics of [[Coffers]], [[Villager|Villagers]] and [[Favor|Favors]]; in games using one of these mechanics, each player receives a mat on which they put Coin tokens to track the number of Coffers, Villagers, or Favors they have accumulated. Coin tokens are also used by {{Card|Pirate Ship}}, {{Card|Trade Route}}, {{Project|Sinister Plot}} and {{Card|Garrison}} to track their own effects. Coin tokens cannot run out; players should use a substitute if needed. |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | === Embargo tokens === | |
− | + | Embargo tokens were metal tokens included with first edition of {{Set|Seaside}}. One of these tokens is placed on a [[Supply]] pile each time an ''{{Card|Embargo}}'' is played, to track the number of {{Card|Curse|Curses}} a player gains when buying a card from that pile. Embargo tokens cannot run out; players should use a substitute if needed. | |
− | === | + | |
− | Embargo tokens | + | |
[[Image:EmbargoTokens.jpg|thumb|none|300px|Embargo tokens.]] | [[Image:EmbargoTokens.jpg|thumb|none|300px|Embargo tokens.]] | ||
− | === | + | === Adventures tokens === |
− | [[Adventures]] comes with 10 different tokens, | + | [[Adventures]] comes with [[Adventures tokens|10 different cardboard tokens]], in each of 6 player colors. Some provide a [[vanilla]] bonus for cards from the [[Action]] card [[Supply]] piles they're on, others act as penalties, and the rest have various effects. They are used by several cards and [[Event]]s. |
+ | |||
+ | === Debt tokens === | ||
+ | [[Debt|Debt tokens]] (denoted by the symbol {{Debt}}) are metal tokens featured in [[Empires]] (some localized editions have cardboard Debt tokens, instead of metal ones), and provide an alternate cost to certain cards and [[Event]]s. When buying a card or Event with a {{Debt}} [[cost]], the player takes the specified number of tokens to track their Debt. One card ({{Card|Capital}}), one Event ({{Event|Tax}}), and one Landmark ({{Landmark|Mountain Pass}}) provide additional ways to accumulate {{Debt}}. {{Debt}} cannot run out; players should use a substitute if needed. | ||
+ | |||
+ | === Wooden cubes === | ||
+ | [[Renaissance]] comes with 12 wooden cubes, 2 in each of 6 player colors (1 cm on a side). Players use these to track which [[Project]]s they have purchased, and are receiving the effects of. Each player only has 2 of these cubes, which do run out. | ||
+ | [[Image:WoodenCubesOnProject.jpg|thumb|none|300px|Wooden cubes on a Project.]] | ||
+ | |||
+ | === Trivia === | ||
+ | |||
+ | === In other languages === | ||
+ | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center;" | ||
+ | ! Language !! Name !! Print !! Text !! Notes | ||
+ | |- | ||
+ | !colspan=5|Island player mat | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Eilandtableau || || || (No text on image, same as English version). | ||
+ | |- | ||
+ | !colspan=5|Native village player mat | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Inheems dorptableau || || || (No text on image, same as English version). | ||
+ | |- | ||
+ | !colspan=5|Trade route mat | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Handels­route­tableau || [[File:Trade Route MatDutch.jpg|300px]] || Leg aan het begin van het spel op elke stapel overwinningskaarten in de voorraad 1 muntenfiche.<p>Wordt de eerste kaart van een stapel overwinningskaarten gepakt of gekocht, verplaats het fiche op deze stapel dan naar het handelsroutetableau. | ||
+ | |Functional error: ''gepakt of gekocht'' (gained or bought) instead ''gepakt'' (gained) | ||
+ | |- | ||
+ | !German | ||
+ | | Handels­routen-Tableau || [[File:TradeRouteMatGermanHiG.jpg|300px]] || Zu Beginn des Spiels wird auf jeden Punkekartenstapel im Vorrat ein Geldmarker gelegt. | ||
+ | |||
+ | |||
+ | Sobald die jeweils erste Karte von einem Punktekartenstapel genommen oder gekauft wird, wird der entsprechende Geldmarker auf dieses Tableau gelegt. | ||
+ | |Functional error: ''genommen oder gekauft'' (gained or bought) instead ''genommen'' (gained) | ||
+ | |- | ||
+ | !colspan=5|Trash mat | ||
+ | |- | ||
+ | !Czech | ||
+ | | Smetiště || || || | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Vernietigde kaarten || [[File:TrashmatDutch.jpg|400px]] || Vernietigde kaarten || | ||
+ | |- | ||
+ | !Finnish | ||
+ | | Tuhotut kortit || || || | ||
+ | |- | ||
+ | !French | ||
+ | | Rebut || || || | ||
+ | |- | ||
+ | !German | ||
+ | | Müll || || || | ||
+ | |- | ||
+ | !Korean | ||
+ | | 폐기 (pron. ''pyegi'') || || || | ||
+ | |- | ||
+ | !Polish | ||
+ | | Śmietnisko || || || | ||
+ | |- | ||
+ | !Russian | ||
+ | | Свалка (pron. ''svalka'', lit. ''dump'') || || || | ||
+ | |- | ||
+ | !Spanish | ||
+ | | (las) Eliminadas || || || | ||
+ | |- | ||
+ | !colspan=5|Victory token VP player mat | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Spelerstableau || || || (No text on image, same as English version). | ||
+ | |- | ||
+ | !colspan=5|Coffers/villagers mat | ||
+ | |- | ||
+ | !Dutch | ||
+ | | Geldkisten/Dorps­bewoners­tableau || [[File:CoffersVillagersMatYellowDutch.jpg|300px]] || '''Geldkisten''' | ||
+ | Je mag in je aanschaffase, vóór je iets hebt gekocht, fishes van dit tableau verwijderen voor {{Costplus|1}} per stuk. | ||
+ | |||
+ | |||
+ | |||
+ | '''Dorpbewoners''' | ||
+ | |||
+ | Je mag in je actiefase fiches van dit tableau verwijderen voor +1 Actie per stuk. | ||
+ | | Spelling error ''Dorpbewoner'' instead of ''Dorpsbewoners'' | ||
+ | |- | ||
+ | !German | ||
+ | | Taler/Dorf­bewohner­tableau || [[File:CoffersVillagersMatGerman.jpg|300px]] || '''Taler''' | ||
+ | Während deiner Kaufphase darfst du vor dem ersten Kauf Marker von hier für je {{Costplus|1|m}} zurücklegen. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''Dorfbewohner''' | ||
− | + | Während deiner Aktionsphase darfst du Marker von hier für je '''+1 Aktion''' zurücklegen. | |
− | + | |} | |
{{Navbox Strategy}} | {{Navbox Strategy}} | ||
[[Category:Rules]] | [[Category:Rules]] |
Latest revision as of 07:53, 17 March 2024
Some Dominion sets, in addition to cards, provide other materials.
Player-specific materials are often distributed in six different colors, one for each possible player: red, blue, orange, green, white and yellow.
Contents |
[edit] Player mats
Player mats (playmats or mats for short) are pieces of cardboard used by certain cards to set aside resources for future use. Island sets aside cards on a mat until the end of the game. Pirate Ship and Trade Route set aside Tokens on a mat to keep track of they generate when played. Native Village sets cards aside to be drawn later. Cards that produce tokens put them on a mat to be scored at the end of the game. The Tavern mat is a place to keep your Reserve cards until you call them. The Coffers / Villagers mats keep coin tokens in reserve for extra + and +Actions when needed. The Trash mat is the place to keep cards that are trashed during the game. The Exile mat is for keeping exiled cards until they can be discarded. The Favors mat is for keeping gained Favor tokens, until they can be spent for various Allies activities.
Pirate Ship player mat (Seaside 1st edition only)
dimensions: 82×126mmNative Village player mat (Seaside)
dimensions: 82×126mmTrade Route mat (Prosperity 1st edition only)
dimensions: 80×80mmVictory token player mat (one of 8 designs) (Prosperity 1st edition only)
dimensions: 80×80mmTavern player mat (one of six colors) (Adventures)
dimensions: 125×82mmTrash mat
(Dominion 2nd edition)
dimensions:190×102mm or 200x110mmCoffers player mat
(Cornucopia & Guilds Second Edition)
dimensions: 126×84mmCoffers / Villagers player mat (one of six colors) (Renaissance)
dimensions: 84×128mm
[edit] Tokens
A token is a metal, cardboard, or wooden piece used in Dominion. They are used to track various game states that are not represented directly by cards. Some sets use tokens as one of their primary themes; some tokens are only used by a single card.
[edit] Victory tokens
Victory tokens (or VP tokens, denoted by the symbol ) are metal tokens featured in Prosperity and Empires. They are metal or cardboard chips that represent victory points players earn in addition to the values of the Victory cards they possess, and are therefore an example of alt-VP. VP tokens may be earned by playing certain cards, buying certain Events, or meeting the conditions of certain Landmarks. VP tokens cannot run out; players should use a substitute if needed.
[edit] Coin tokens
Coin tokens are metal tokens used in Guilds, Renaissance, Allies, and the first editions of Seaside and Prosperity. Their main function is to track the game mechanics of Coffers, Villagers and Favors; in games using one of these mechanics, each player receives a mat on which they put Coin tokens to track the number of Coffers, Villagers, or Favors they have accumulated. Coin tokens are also used by Pirate Ship, Trade Route, Sinister Plot and Garrison to track their own effects. Coin tokens cannot run out; players should use a substitute if needed.
[edit] Embargo tokens
Embargo tokens were metal tokens included with first edition of Seaside. One of these tokens is placed on a Supply pile each time an Embargo is played, to track the number of Curses a player gains when buying a card from that pile. Embargo tokens cannot run out; players should use a substitute if needed.
[edit] Adventures tokens
Adventures comes with 10 different cardboard tokens, in each of 6 player colors. Some provide a vanilla bonus for cards from the Action card Supply piles they're on, others act as penalties, and the rest have various effects. They are used by several cards and Events.
[edit] Debt tokens
Debt tokens (denoted by the symbol ) are metal tokens featured in Empires (some localized editions have cardboard Debt tokens, instead of metal ones), and provide an alternate cost to certain cards and Events. When buying a card or Event with a cost, the player takes the specified number of tokens to track their Debt. One card (Capital), one Event (Tax), and one Landmark (Mountain Pass) provide additional ways to accumulate . cannot run out; players should use a substitute if needed.
[edit] Wooden cubes
Renaissance comes with 12 wooden cubes, 2 in each of 6 player colors (1 cm on a side). Players use these to track which Projects they have purchased, and are receiving the effects of. Each player only has 2 of these cubes, which do run out.
[edit] Trivia
[edit] In other languages