Set aside
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− | To '''set aside''' a card is to place it on the table apart from your play area; such cards are not discarded during [[Clean-up]], and are not considered to be "in play" for any purpose. | + | To '''set aside''' a card is to place it on the table apart from your play area; such cards are not discarded during [[Clean-up]], and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Often, cards that set aside themselves and/or other cards come with mats to help mark the set aside area as special. Setting aside can be used as a way to mark cards as not required for the effect of an [[Action]] or [[Treasure]] being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. [[Duration]] cards that are not discarded during [[Clean-up]] are not considered set aside; they are still in play. |
− | == Official | + | == Official rules == |
− | + | : "Set aside a card" - Put the card on the table, outside of the play area. | |
− | * | + | * Set aside cards are not "[[in play]]." |
+ | * Set aside cards are face up unless otherwise specified. | ||
+ | * A card that sets a card aside will say when to move it somewhere else. | ||
+ | |||
+ | == Timing == | ||
+ | List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside. | ||
+ | * until end of execution | ||
+ | **{{Card|Library}} | ||
+ | **<span class="card-popup">[[Innovation|Innovation (pre-errata)]]<span class="noprint">[[File:InnovationOld.jpg|300px|link=]]</span></span> | ||
+ | * until start of Clean-up | ||
+ | **{{Card|Encampment}} (self) | ||
+ | **{{card|Joust}} | ||
+ | * until end of turn | ||
+ | **{{Card|Possession}} | ||
+ | **{{Event|Save}} | ||
+ | **{{Card|Faithful Hound}} (self) | ||
+ | **{{Card|Puzzle Box}} | ||
+ | * until start of next turn | ||
+ | **{{Card|Haven}} | ||
+ | **{{Card|Blockade}} | ||
+ | **{{Card|Horse Traders}} (self) | ||
+ | **{{card|Farmhands}} | ||
+ | **{{Card|Gear}} | ||
+ | **{{Card|Archive}} | ||
+ | **{{card|Crypt}} | ||
+ | **{{Card|Ghost}} | ||
+ | **{{Card|Cargo Ship}} | ||
+ | **{{Card|Research}} | ||
+ | **{{event|Delay}} | ||
+ | **{{event|Reap}} | ||
+ | **{{Way|Way of the Turtle}} | ||
+ | **{{Card|Royal Galley}} | ||
+ | **{{Card|Contract}} | ||
+ | **{{Card|Church}} | ||
+ | **{{Card|Prince|oi=2|Prince (pre-errata)}} | ||
+ | **{{Event|Summon}} | ||
+ | **{{Event|Prepare}} | ||
+ | * until end of game | ||
+ | **{{Event|Inheritance}} | ||
+ | **{{Way|Way of the Mouse}} | ||
+ | **{{Card|Prince|oi=2|Prince (pre-errata)}} (self) | ||
+ | **{{Card|Prince|Prince (post-errata)}} | ||
+ | **{{Card|Hireling}} | ||
+ | **{{Card|Endless Chalice}} | ||
− | |||
{{Navbox Mechanics}} | {{Navbox Mechanics}} | ||
[[Category:Other mechanics]] | [[Category:Other mechanics]] |
Latest revision as of 10:37, 23 February 2024
To set aside a card is to place it on the table apart from your play area; such cards are not discarded during Clean-up, and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Often, cards that set aside themselves and/or other cards come with mats to help mark the set aside area as special. Setting aside can be used as a way to mark cards as not required for the effect of an Action or Treasure being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. Duration cards that are not discarded during Clean-up are not considered set aside; they are still in play.
[edit] Official rules
- "Set aside a card" - Put the card on the table, outside of the play area.
- Set aside cards are not "in play."
- Set aside cards are face up unless otherwise specified.
- A card that sets a card aside will say when to move it somewhere else.
[edit] Timing
List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside.
- until end of execution
- until start of Clean-up
- Encampment (self)
- Joust
- until end of turn
- Possession
- Save
- Faithful Hound (self)
- Puzzle Box
- until start of next turn
- until end of game