Set aside
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== Official rules == | == Official rules == | ||
− | + | : "Set aside a card" - Put the card on the table, outside of the play area. | |
− | * Set aside cards are not "in play." | + | * Set aside cards are not "[[in play]]." |
* Set aside cards are face up unless otherwise specified. | * Set aside cards are face up unless otherwise specified. | ||
* A card that sets a card aside will say when to move it somewhere else. | * A card that sets a card aside will say when to move it somewhere else. | ||
− | == | + | == Timing == |
− | + | List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside. | |
− | * until | + | * until end of execution |
**{{Card|Library}} | **{{Card|Library}} | ||
− | **{{Card|Encampment}} | + | **<span class="card-popup">[[Innovation|Innovation (pre-errata)]]<span class="noprint">[[File:InnovationOld.jpg|300px|link=]]</span></span> |
− | **{{ | + | * until start of Clean-up |
+ | **{{Card|Encampment}} (self) | ||
+ | **{{card|Joust}} | ||
* until end of turn | * until end of turn | ||
**{{Card|Possession}} | **{{Card|Possession}} | ||
**{{Event|Save}} | **{{Event|Save}} | ||
− | **{{Card|Faithful Hound}} | + | **{{Card|Faithful Hound}} (self) |
+ | **{{Card|Puzzle Box}} | ||
* until start of next turn | * until start of next turn | ||
**{{Card|Haven}} | **{{Card|Haven}} | ||
− | **{{Card|Horse Traders}} | + | **{{Card|Blockade}} |
+ | **{{Card|Horse Traders}} (self) | ||
+ | **{{card|Farmhands}} | ||
**{{Card|Gear}} | **{{Card|Gear}} | ||
**{{Card|Archive}} | **{{Card|Archive}} | ||
+ | **{{card|Crypt}} | ||
**{{Card|Ghost}} | **{{Card|Ghost}} | ||
**{{Card|Cargo Ship}} | **{{Card|Cargo Ship}} | ||
**{{Card|Research}} | **{{Card|Research}} | ||
+ | **{{event|Delay}} | ||
+ | **{{event|Reap}} | ||
**{{Way|Way of the Turtle}} | **{{Way|Way of the Turtle}} | ||
+ | **{{Card|Royal Galley}} | ||
+ | **{{Card|Contract}} | ||
**{{Card|Church}} | **{{Card|Church}} | ||
+ | **{{Card|Prince|oi=2|Prince (pre-errata)}} | ||
**{{Event|Summon}} | **{{Event|Summon}} | ||
+ | **{{Event|Prepare}} | ||
* until end of game | * until end of game | ||
− | |||
**{{Event|Inheritance}} | **{{Event|Inheritance}} | ||
− | **{{Card| | + | **{{Way|Way of the Mouse}} |
+ | **{{Card|Prince|oi=2|Prince (pre-errata)}} (self) | ||
+ | **{{Card|Prince|Prince (post-errata)}} | ||
+ | **{{Card|Hireling}} | ||
+ | **{{Card|Endless Chalice}} | ||
{{Navbox Mechanics}} | {{Navbox Mechanics}} | ||
[[Category:Other mechanics]] | [[Category:Other mechanics]] |
Latest revision as of 10:37, 23 February 2024
To set aside a card is to place it on the table apart from your play area; such cards are not discarded during Clean-up, and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Often, cards that set aside themselves and/or other cards come with mats to help mark the set aside area as special. Setting aside can be used as a way to mark cards as not required for the effect of an Action or Treasure being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. Duration cards that are not discarded during Clean-up are not considered set aside; they are still in play.
[edit] Official rules
- "Set aside a card" - Put the card on the table, outside of the play area.
- Set aside cards are not "in play."
- Set aside cards are face up unless otherwise specified.
- A card that sets a card aside will say when to move it somewhere else.
[edit] Timing
List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside.
- until end of execution
- until start of Clean-up
- Encampment (self)
- Joust
- until end of turn
- Possession
- Save
- Faithful Hound (self)
- Puzzle Box
- until start of next turn
- until end of game