Cost reduction

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(Created page with "'''Cost reduction''' is a recurring mechanic in Dominion. Rather than directly fielding coin, '''cost-reducers''' decrease the cost of cards, an effect which becomes more...")
 
(List of cost-reducers)
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* {{Card|Bridge}} - the archetypal cost-reducer, and the only one that can be {{Card|Throne Room|throned}}
 
* {{Card|Bridge}} - the archetypal cost-reducer, and the only one that can be {{Card|Throne Room|throned}}
 
* {{Card|Quarry}} - only affects [[Action]]s
 
* {{Card|Quarry}} - only affects [[Action]]s
 +
* {{Card|Peddler}} - only reduces its own cost, depending on how many Actions are in play
 
* {{Card|Princess}} - reduces costs by {{Cost|2}}, but only one copy
 
* {{Card|Princess}} - reduces costs by {{Cost|2}}, but only one copy
 
* {{Card|Highway}} - [[cantrip]]
 
* {{Card|Highway}} - [[cantrip]]

Revision as of 12:40, 30 January 2015

Cost reduction is a recurring mechanic in Dominion. Rather than directly fielding coin, cost-reducers decrease the cost of cards, an effect which becomes more valuable with more buys. Typical cost reduction instructions follow this wording:

[All cards or some subset of cards] (including cards in players' hands) cost $x less this turn, but not less than $0.

List of cost-reducers

Strategy

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Dominion Game Mechanics
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