Set aside: Difference between revisions

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To '''set aside''' a card is to place it on the table apart from your play area; such cards are not discarded during [[Clean-up]], and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Often, cards that set aside themselves and/or other cards come with mats to help mark the set aside area as special. Setting aside can be used as a way to mark cards as not required for the effect of an [[Action]] or [[Treasure]] being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. [[Duration]] cards that are not discarded during [[Clean-up]] are not considered set aside; they are still in play.  
To '''set aside''' a card is to place it on the table apart from your play area; such cards are not discarded during [[Clean-up]], and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Setting aside can be used as a way to mark cards as not required for the effect of an [[Action]] or [[Treasure]] being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. [[Duration]] cards that are not discarded during [[Clean-up]] are not considered set aside; they are still in play.
 
Putting cards on [[mat]]s is not technically setting them aside, but is equivivalent for most purposes (with exception of the [[Trash|Trash mat]]). See {{Card|Island}}, ''{{Card|Pirate Ship}}'', [[Reserve]], and [[Exile]].


== Official rules ==
== Official rules ==
Line 8: Line 10:


== Timing ==
== Timing ==
List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside.  
List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside. Cards in italics have been [[Removed cards|removed]].
 
* until end of execution
* until end of execution
**{{Card|Library}}
** {{Popup|Innovation (pre-errata)|link=Innovation|file=InnovationOld|size=320}} - A gained [[Action]] card.
**<span class="card-popup">[[Innovation|Innovation (pre-errata)]]<span class="noprint">[[File:InnovationOld.jpg|300px|link=]]</span></span>
** {{Card|Library}} - [[Action]] cards from your deck.
* until you gain a [[Victory]] card
** {{Card|Cage}} - Up to 4 cards from your hand.
* until start of Clean-up
* until start of Clean-up
**{{Card|Encampment}} (self)
** {{Card|Encampment}} - Itself
**{{card|Joust}}
** {{Card|Joust}} - A {{Card|Province}} from your hand.
* until end of turn
* until end of turn
**{{Card|Possession}}
** {{Event|Deliver}} - Gained cards.
**{{Event|Save}}
** {{Card|Faithful Hound}} - Itself
**{{Card|Faithful Hound}} (self)
** {{Event|Foresight}} - An [[Action]] card from your deck.
**{{Card|Puzzle Box}}
** {{Card|Possession}} - Cards trashed during the Possession turn.
* until start of next turn
** {{Card|Puzzle Box}} - A card from your hand.
**{{Card|Haven}}
** {{Event|Save}} - A card from your hand.
**{{Card|Blockade}}
** {{Card|Trickster}} - A [[Treasure]] discarded from play.
**{{Card|Horse Traders}} (self)
* until start of next (or a later future) turn
**{{card|Farmhands}}
** {{Card|Archive}} - The top 3 cards from your deck.
**{{Card|Gear}}
** {{Prophecy|Biding Time}} - Your hand.
**{{Card|Archive}}
** {{Card|Blockade}} - The card gained by Blockade.
**{{card|Crypt}}
** {{Card|Cargo Ship}} - A gained card.
**{{Card|Ghost}}
** {{Card|Church}} - Up to 3 cards from your hand.
**{{Card|Cargo Ship}}
** {{Card|Contract}} - An [[Action]] card from your hand.
**{{Card|Research}}
** {{Card|Crypt}} - Any non-[[Duration]] [[Treasure]]s you have in play.
**{{event|Delay}}
** {{Event|Delay}} - An [[Action]] card from your hand.
**{{event|Reap}}
** {{Card|Haven}} - A card from your hand.
**{{Way|Way of the Turtle}}
** ''{{Card|Horse Traders}}'' - Itself
**{{Card|Royal Galley}}
** {{Card|Farmhands}} - An [[Action]] or [[Treasure]] from your hand.
**{{Card|Contract}}
** {{Card|Gear}} - Up to 2 cards from your hand.
**{{Card|Church}}
** {{Card|Ghost}} - An [[Action]] card from your deck.
**{{Card|Prince|oi=2|Prince (pre-errata)}}
** {{Card|Grotto}} - Up to 4 cards from your hand.
**{{Event|Summon}}
** {{Trait|Hasty}} - A gained Hasty card.
**{{Event|Prepare}}
** {{Trait|Patient}} - A Patient card from your hand.
** {{Event|Prepare}} - Your hand.
** {{Card|Prince|oi=2|Prince (pre-errata)}} - An [[Action]] card from your hand, and the same card after each time it's played.
** {{Card|Quartermaster}} - A card from the [[Supply]] costing up to {{Cost|4}}.
** {{Prophecy|Rapid Expansion}} - A gained [[Action]] or [[Treasure]].
** {{Event|Reap}} - The {{Card|Gold}} gained by buying Reap.
** {{Card|Research}} - Cards from you deck.
** {{Card|Royal Galley}} - A non-[[Duration]] [[Action]] from your hand.
** {{Event|Summon}} - An [[Action]] card from the [[Supply]] costing upt to {{Cost|4}}.
** {{Trait|Tireless}} - A Tireless card discarded from play.
** {{Way|Way of the Turtle}} - The card played as the Turtle.
* until end of game
* until end of game
**{{Event|Inheritance}}
** {{Card|Druid}} - The top 3 [[Boons]].
**{{Way|Way of the Mouse}}
** {{Event|Inheritance}} - A non-[[Command]] [[Action]] card from the [[Supply]].
**{{Card|Prince|oi=2|Prince (pre-errata)}} (self)
** {{Card|Prince|oi=2|Prince (pre-errata)}} - Itself
**{{Card|Prince|Prince (post-errata)}}
** {{Card|Prince|Prince (post-errata)}} - A non-[[Duration]] non-[[Command]] [[Action]] card from your hand.
**{{Card|Hireling}}
** {{Card|Riverboat}} - An unused non-[[Duration]] [[Action]] card costing {{Cost|5}}.
**{{Card|Endless Chalice}}
** {{Way|Way of the Mouse}} - An unused [[Action]] card costing {{Cost|2}} to {{Cost|3}}.
**{{Card|Riverboat}}
 
== Card gallery ==
=== Cards ===
{{CardImage|Archive}}{{CardImage|Blockade}}{{CardImage|Cage}}{{CardImage|Cargo Ship}}{{CardImage|Church}}{{CardImage|Contract}}{{CardImage|Crypt}}{{CardImage|Druid}}{{CardImage|Encampment}}{{CardImage|Faithful Hound}}{{CardImage|Farmhands}}{{CardImage|Gear}}{{CardImage|Ghost}}{{CardImage|Grotto}}{{CardImage|Haven}}{{CardImage|Joust}}{{CardImage|Library}}{{CardImage|Possession}}{{CardImage|Prince}}{{CardImage|Puzzle Box}}{{CardImage|Quartermaster}}{{CardImage|Research}}{{CardImage|Riverboat}}{{CardImage|Royal Galley}}{{CardImage|Trickster}}
 
=== Landscapes ===
{{LandscapeImage|Biding Time}}{{LandscapeImage|Delay}}{{LandscapeImage|Deliver}}{{LandscapeImage|Foresight}}{{LandscapeImage|Hasty}}{{LandscapeImage|Inheritance}}{{LandscapeImage|Patient}}{{LandscapeImage|Prepare}}{{LandscapeImage|Rapid Expansion}}{{LandscapeImage|Reap}}{{LandscapeImage|Save}}{{LandscapeImage|Summon}}{{LandscapeImage|Tireless}}{{LandscapeImage|Way of the Mouse}}{{LandscapeImage|Way of the Turtle}}
 
=== Removed cards===
{{CardImage|Horse Traders}}
 


{{Navbox Mechanics}}
{{Navbox Mechanics}}
[[Category:Other mechanics]]
[[Category:Other mechanics]]

Revision as of 09:56, 5 September 2024

To set aside a card is to place it on the table apart from your play area; such cards are not discarded during Clean-up, and are not considered to be "in play" for any purpose. This can be temporary, or permanent; in either case, if the game ends while you have cards set aside, they are returned to your deck before scores are calculated. Setting aside can be used as a way to mark cards as not required for the effect of an Action or Treasure being resolved, as a way to save cards for later use, or as a way to permanently remove a card from your deck without trashing it. Duration cards that are not discarded during Clean-up are not considered set aside; they are still in play.

Putting cards on mats is not technically setting them aside, but is equivivalent for most purposes (with exception of the Trash mat). See Island, Pirate Ship, Reserve, and Exile.

Official rules

"Set aside a card" - Put the card on the table, outside of the play area.
  • Set aside cards are not "in play."
  • Set aside cards are face up unless otherwise specified.
  • A card that sets a card aside will say when to move it somewhere else.

Timing

List of abilities that set cards aside, sorted by how long the set-aside cards remain set aside. Cards in italics have been removed.

Card gallery

Cards

Landscapes

Removed cards


Dominion Game Mechanics
Turn Phases ActionBuyNightClean-up
Vanilla Bonuses +Card • +Action+Buy • +Coin
Tokens AdventuresCoin (Coffers, Villager, Favors) • DebtVictory
Other mechanics CallCost reductionDiscardExchangeExileGainOverpayPassPayRevealRotateSet asideTrash