Digging: Difference between revisions
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* {{Set|Rising Sun}}: {{event|Foresight}} digs for an Action card and adds it to your hand for your next turn. | * {{Set|Rising Sun}}: {{event|Foresight}} digs for an Action card and adds it to your hand for your next turn. | ||
==Gallery== | ==Gallery=={{startsort|1}}{{Image|Ghost|cost=$4*}}{{Image|Golem|cost=$4P}}{{Image|Hunting Party|link=Hunting Party|file=Hunting_Party|cost=$5}}{{Image|Journeyman|cost=$5}}{{Image|Rebuild|cost=$5}}{{Image|Sage|cost=$3}}{{Image|Scrying Pool|link=Scrying Pool|file=Scrying_Pool|cost=$2P}}{{Image|Foresight|size=320|cost=$2}}{{Image|War|size=320|cost=$0}}{{endsort}} | ||
{{Image|Ghost|cost=$4*}}{{Image|Golem|cost=$4P}}{{Image|Hunting Party|link=Hunting Party|file=Hunting_Party|cost=$5}}{{Image|Journeyman|cost=$5}}{{Image|Rebuild|cost=$5}}{{Image|Sage|cost=$3}}{{Image|Scrying Pool|link=Scrying Pool|file=Scrying_Pool|cost=$2P}}{{Image|Foresight|size=320|cost=$2}}{{Image|War|size=320|cost=$0}} | |||
===Removed==={{startsort|2}}{{Image|Adventurer|cost=$6}}{{Image|Farming Village|link=Farming Village|file=Farming_Village|cost=$4}}{{Image|Fortune Teller|link=Fortune Teller|file=Fortune_Teller|cost=$3}}{{Image|Loan|cost=$3}}{{Image|Saboteur|cost=$5}}{{Image|Venture|cost=$5}}{{endsort}} | |||
{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category:Cycling]] | [[Category:Cycling]] |
Revision as of 06:02, 13 September 2024
Cards that search through the deck until they find cards meeting some description are sometimes said to dig for those cards. Typical "digging" instructions usually follow this structure:
- Reveal cards from your deck until you reveal [X]. [Do something with X.] Discard the other revealed cards.
Digging cards are distinct from both sifters and deck inspectors.
List of digging cards
Cards in italics have been removed.
- Dominion: Adventurer digs for two Treasure cards and puts them in your hand.
- Intrigue: Saboteur digs for opponents' valuable cards and trashes them.
- Alchemy: Golem digs for two Action cards and plays them.
- Alchemy: Scrying Pool digs for a non-Action card, and then puts all revealed cards into your hand.
- Prosperity: Loan digs for a Treasure and optionally trashes it.
- Prosperity: Venture digs for a Treasure and plays it.
- Dark Ages: Rebuild digs for a Victory card and Expands it.
- Dark Ages: Sage digs for a card costing or more and puts it in your hand.
- Cornucopia & Guilds: Farming Village digs for a playable card and puts it in your hand.
- Cornucopia & Guilds: Fortune Teller digs for opponents' dead cards and leaves them on top of the deck.
- Cornucopia & Guilds: Hunting Party digs for a card that's different from the ones in your hand and puts it in your hand.
- Cornucopia & Guilds: Journeyman digs for cards other than the one you name, and puts them in your hand.
- Nocturne: Ghost digs for an Action, sets it aside, and plays it twice at the start of your next turn.
- Nocturne: War digs for a card that costs or and trashes it.
- Rising Sun: Foresight digs for an Action card and adds it to your hand for your next turn.