Trash for benefit: Difference between revisions

From DominionStrategy Wiki
Jump to navigation Jump to search
Redirected page to Trasher#Trash for benefit
 
No edit summary
 
(12 intermediate revisions by 3 users not shown)
Line 1: Line 1:
#REDIRECT [[Trasher#Trash for benefit]]
[[Image:Salvager.jpg|thumb|right|200px|[[Salvager]], a trash-for-benefit card.]]
 
'''Trash for benefit''' (or "TfB") are [[trasher]]s that provide a benefit based on the trashed card, normally based on its cost, and typically providing better benefits for trashing more valuable cards. TfB cards can typically be used both for [[thinning]] your deck by trashing [[junk]] cards for modest benefits (or no benefits), and for achieving large immediate bonuses at the expense of sacrificing a card you might otherwise prefer to keep in your deck. [[Terminal]] TfB cards are usually [[soft terminal]]s; when they [[collision|collide]] with an expendable [[Action]], they can use it for fodder, sometimes even to gain or buy a {{Card|Province}}.
 
Cards that specifically gain another card based on the trashed card's cost are [[remodeler]]s.
 
== List of cards==
See [[Remodeler]]s for cards that gain cards based on a trashed card's cost.
 
=== Scaling with the trashed card's cost ===
* {{Card|Apprentice}} — +1 Card per {{Cost|1}} and +2 Card per {{Cost||||P}}
* {{Card|Bishop}} — {{VP|+1}} per {{Cost|2}}
* {{Card|Broker}} — +1 Attack, +1 Card, {{Costplus|1}}, or +1 Favor per {{Cost|1}}
* {{Card|Crucible}} — {{Costplus|1}} per {{Cost|1}}
* {{Card|Raze}} — Looks at a card per {{Cost|1}} and choose one to put into hand
* {{Card|Recruiter}} — +1 Villager per {{Cost|1}}
* {{Card|Research}} — Sets aside a card per {{Cost|1}} to put into hand at start of next turn
* {{Event|Ritual}} — {{VP|+1}} per {{Cost|1}}
* {{Card|Salvager}} — {{Costplus|1}} per {{Cost|1}}
* {{Card|Scrap}} — A choice of different effects per {{Cost|1}}
* {{Card|Trader}} — Gain a {{Card|Silver}} per {{Cost|1}}
 
=== Non-scaling effects based on cost===
* {{Card|Catapult}} — Performs a [[curser|cursing attack]] if the trashed card costs {{cost|3}} or more.
* {{Card|Pickaxe}} — Gains a {{Card|Loot}} if the trashed card costs {{Cost|3}} or more.
 
=== Other effects ===
These effects are based on the trashed card's [[type]] or other properties, rather than its cost.
 
* {{Card|Catapult}} — Performs a [[handsize attack]] if the trashed card is a [[Treasure]].
* {{Card|Counterfeit}} — Plays the trashed [[Treasure]] twice, effectively doubling its value.
* {{Card|Maroon}} — +2 Cards per number of [[type]]s of the trashed card.
* {{Card|Rice Broker}} — Draws a different number of cards depending on the trashed card's [[type]].
* {{Card|Sacrifice}} — Effect depends on the trashed card's [[type]].
* {{Card|Student}} — Gains a [[Favor]] and top-decks itself if the trashed card is a [[Treasure]].
* {{Card|Transmute}} — Gains different cards based on the trashed card's type.
 
Although {{Card|Hideout}} does not provide a benefit, it does provide a penelty in the form of a {{Card|Curse}} if the trashed card is a [[Victory]], which can be considered related.
 
== Gallery ==
 
=== Scaling with cost ===
{{startsort|1}}{{Image|Apprentice|cost=$05}}{{Image|Bishop|cost=$04}}{{Image|Broker|cost=$04}}{{Image|Crucible|cost=$04}}{{Image|Raze|cost=$02}}{{Image|Recruiter|cost=$05}}{{Image|Salvager|cost=$04}}{{Image|Scrap|cost=$03}}{{Image|Trader|cost=$04}}{{Image|Ritual|size=320|cost=$04}}{{endsort}}
 
 
=== Effect based on type ===
{{startsort|2}}{{Image|Hideout|cost=$04}}{{Image|Maroon|cost=$04}}{{Image|Rice Broker|cost=$05}}{{Image|Sacrifice|cost=$04}}{{Image|Transmute|cost=$00P}}{{endsort}}
 
 
=== Conditional non-scaling effects ===
{{startsort|3}}{{Image|Catapult|cost=$03}}{{Image|Hideout|cost=$04}}{{Image|Pickaxe|cost=$05}}{{Image|Student|cost=$03}}{{endsort}}
 
 
=== Other effects ===
{{Image|Counterfeit|cost=$05}}
 
{{Navbox card categories}}

Latest revision as of 00:12, 14 September 2024

Salvager, a trash-for-benefit card.

Trash for benefit (or "TfB") are trashers that provide a benefit based on the trashed card, normally based on its cost, and typically providing better benefits for trashing more valuable cards. TfB cards can typically be used both for thinning your deck by trashing junk cards for modest benefits (or no benefits), and for achieving large immediate bonuses at the expense of sacrificing a card you might otherwise prefer to keep in your deck. Terminal TfB cards are usually soft terminals; when they collide with an expendable Action, they can use it for fodder, sometimes even to gain or buy a Province.

Cards that specifically gain another card based on the trashed card's cost are remodelers.

List of cards

See Remodelers for cards that gain cards based on a trashed card's cost.

Scaling with the trashed card's cost

  • Apprentice — +1 Card per $1 and +2 Card per P
  • Bishop+1 VP per $2
  • Broker — +1 Attack, +1 Card, +$1, or +1 Favor per $1
  • Crucible+$1 per $1
  • Raze — Looks at a card per $1 and choose one to put into hand
  • Recruiter — +1 Villager per $1
  • Research — Sets aside a card per $1 to put into hand at start of next turn
  • Ritual+1 VP per $1
  • Salvager+$1 per $1
  • Scrap — A choice of different effects per $1
  • Trader — Gain a Silver per $1

Non-scaling effects based on cost

Other effects

These effects are based on the trashed card's type or other properties, rather than its cost.

Although Hideout does not provide a benefit, it does provide a penelty in the form of a Curse if the trashed card is a Victory, which can be considered related.

Gallery

Scaling with cost

Sort by Name


Effect based on type

Sort by Name


Conditional non-scaling effects

Sort by Name


Other effects


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn