Gainer

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A "Gainer" is any card which allows you to gain cards without using buys. The most basic example is [[workshop]]. Most of these cards are action cards and trigger on the action phase. However, [[Horn of Plenty]] and [[Hoard]] are treasures and trigger on the buy phase. Almost all of these cards work well with the cost-reduction from [[Highway]] and [[Bridge]]. These also mostly work with [[Gardens]] strategies as they allow you to gain more cards than you have buys. The only exceptions to this rule are cards such as [[Remodel]] which require a card to be trashed in order to gain a new card
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A "'gainer'" is any card which allows you to gain cards without buying them. The simplest example is {{card|Workshop}}. They often work well with {{card|Gardens}} strategies, as they allow you to gain more cards than you have buys. They're can also be useful for picking up [[engine]] components, especially cheap ones.
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Cards that allow you to trash one card and gain another, like {{card|Remodel}}, are usually considered to be in [[Trasher#Remodelers|a separate category from gainers]], since they don't increase your deck size. However, they can sometimes have similar functions for gaining engine components.
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==Types of gainers==
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===Workshop variants===
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These cards let you gain cards up to a specific maximum price. Most of them work well in combinations with cards like {{card|Highway}}, which will let you gain more expensive cards than you usually can.
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[[Dominion]]: {{card|Workshop}}, {{card|Feast}]
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[[Intrigue]]: {{card|Ironworks}}
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[[Seaside]]: {{card|Smugglers}}
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[[Alchemy]]: {{card|University}}
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[[Prosperity]]: {{card|Talisman}}
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[[Cornucopia]]: {{card|Horn of Plenty}}
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[[Hinterlands]]: {{card|Haggler}}
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[[Dark Ages]]: {{card|Hermit}}, {{card|Armory}}, {{card|Dame Natalie}}, {{card|Graverobber}}, {{card|Rogue}}
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===Silver gainers===
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Since {{card|Silver}} is present in every game, and is almost always a useful card but never super-powerful, there are a several cards that use gaining Silver as a decent but not overpowered bonus.
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[[Dominion]]: {{card|Bureaucrat}]
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[[Intrigue]]: {{card|Trading Post}}
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[[Seaside]]: {{card|Explorer}}
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[[Cornucopia]]: {{card|Trusty Steed}}
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[[Hinterlands]]: {{card|Jack of all Trades}}, {{card|Trader}}
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[[Dark Ages]]: {{card|Squire}}
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===Other treasure gainers===
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These cards can be used to gain other Treasures—some specifically {{card|Copper}}, {{card|Gold}}, or {{card|Spoils}}; others whatever Treasure happens to be available.
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[[Dominion]]: {{card|Thief}}
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[[Seaside]]: {{card|Treasure Map}}, {{card|Explorer}}
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[[Prosperity]]: {{card|Mint}}, {{card|Hoard}}
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[[Cornucopia]]: {{card|Bag of Gold}}
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[[Hinterlands]]: {{card|Tunnel}}, {{card|Noble Brigand}}, {{card|Ill-Gotten Gains}}
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[[Promo]]: {{card|Governor}}
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[[Dark Ages]]: {{card|Beggar}}, {{card|Market Square}}, {{card|Marauder}}, {{card|Bandit Camp}}, {{card|Count}}, {{card|Pillage}}
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===Other specific-card gainers===
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[[Intrigue]]: {{card|Baron}}—can gain an {{card|Estate}}
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[[Cornucopia]]: {{card|Followers}}—gains an {{card|Estate}}
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[[Cornucopia]]: {{card|Tournament}}—can gain a {[card|Duchy}} or a [[Prize]]
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[[Cornucopia}}: {{card|Jester}}—can gain whatever card is on top of the opponent's deck
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[[Dark Ages]]: {{card|Count}}—can gain a {{card|Duchy}} and/or a {{card|Copper}}

Revision as of 02:56, 10 November 2012

A "'gainer'" is any card which allows you to gain cards without buying them. The simplest example is WorkshopWorkshop.jpg. They often work well with GardensGardens.jpg strategies, as they allow you to gain more cards than you have buys. They're can also be useful for picking up engine components, especially cheap ones.

Cards that allow you to trash one card and gain another, like RemodelRemodel.jpg, are usually considered to be in a separate category from gainers, since they don't increase your deck size. However, they can sometimes have similar functions for gaining engine components.

Contents

Types of gainers

Workshop variants

These cards let you gain cards up to a specific maximum price. Most of them work well in combinations with cards like HighwayHighway.jpg, which will let you gain more expensive cards than you usually can.

Dominion: WorkshopWorkshop.jpg, {{card|Feast}] Intrigue: IronworksIronworks.jpg Seaside: SmugglersSmugglers.jpg Alchemy: UniversityUniversity.jpg Prosperity: TalismanTalisman.jpg Cornucopia: Horn of PlentyHorn of Plenty.jpg Hinterlands: HagglerHaggler.jpg Dark Ages: HermitHermit.jpg, ArmoryArmory.jpg, Dame NatalieDame Natalie.jpg, GraverobberGraverobber.jpg, RogueRogue.jpg

Silver gainers

Since SilverSilver.jpg is present in every game, and is almost always a useful card but never super-powerful, there are a several cards that use gaining Silver as a decent but not overpowered bonus.

Dominion: [[Bureaucrat}] Intrigue: Trading PostTrading Post.jpg Seaside: ExplorerExplorer.jpg Cornucopia: Trusty SteedTrusty Steed.jpg Hinterlands: Jack of all TradesJack of All Trades.jpg, TraderTrader.jpg Dark Ages: SquireSquire.jpg

Other treasure gainers

These cards can be used to gain other Treasures—some specifically CopperCopper.jpg, GoldGold.jpg, or SpoilsSpoils.jpg; others whatever Treasure happens to be available.

Dominion: ThiefThief.jpg Seaside: Treasure MapTreasure Map.jpg, ExplorerExplorer.jpg Prosperity: MintMint.jpg, HoardHoard.jpg Cornucopia: Bag of GoldBag of Gold.jpg Hinterlands: TunnelTunnel.jpg, Noble BrigandNoble Brigand.jpg, Ill-Gotten GainsIll-Gotten Gains.jpg Promo: GovernorGovernor.jpg Dark Ages: BeggarBeggar.jpg, Market SquareMarket Square.jpg, MarauderMarauder.jpg, Bandit CampBandit Camp.jpg, CountCount.jpg, PillagePillage.jpg

Other specific-card gainers

Intrigue: BaronBaron.jpg—can gain an EstateEstate.jpg Cornucopia: FollowersFollowers.jpg—gains an EstateEstate.jpg Cornucopia: TournamentTournament.jpg—can gain a {[card|Duchy]][[File:Bureaucrat}] Intrigue: Trading PostTrading Post.jpg Seaside: ExplorerExplorer.jpg Cornucopia: Trusty SteedTrusty Steed.jpg Hinterlands: Jack of all TradesJack of All Trades.jpg, TraderTrader.jpg Dark Ages: SquireSquire.jpg

Other treasure gainers

These cards can be used to gain other Treasures—some specifically CopperCopper.jpg, GoldGold.jpg, or SpoilsSpoils.jpg; others whatever Treasure happens to be available.

Dominion: ThiefThief.jpg Seaside: Treasure MapTreasure Map.jpg, ExplorerExplorer.jpg Prosperity: MintMint.jpg, HoardHoard.jpg Cornucopia: Bag of GoldBag of Gold.jpg Hinterlands: TunnelTunnel.jpg, Noble BrigandNoble Brigand.jpg, Ill-Gotten GainsIll-Gotten Gains.jpg Promo: GovernorGovernor.jpg Dark Ages: BeggarBeggar.jpg, Market SquareMarket Square.jpg, MarauderMarauder.jpg, Bandit CampBandit Camp.jpg, CountCount.jpg, PillagePillage.jpg

Other specific-card gainers

Intrigue: BaronBaron.jpg—can gain an EstateEstate.jpg Cornucopia: FollowersFollowers.jpg—gains an EstateEstate.jpg Cornucopia: TournamentTournament.jpg—can gain a {[card.jpg|200px|link=]] or a Prize [[Cornucopia}}: JesterJester.jpg—can gain whatever card is on top of the opponent's deck Dark Ages: CountCount.jpg—can gain a DuchyDuchy.jpg and/or a CopperCopper.jpg

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