Market Towns

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Market Towns
Info
Type(s) Ally
Set Allies
Illustrator(s) Marco Morte
Ally text
At the start of your Buy phase, you may spend a Favor to play an Action card from your hand. Repeat as desired.

Market Towns is an Ally from Allies. It allows you to spend Favor tokens to play Action cards during your Buy phase.

FAQ

Official FAQ

  • Fully resolve playing the Action card before deciding if you want to spend a Favor to play another one.

Other rules clarifications

  • If you gain Favors while resolving Market Towns (e.g. by playing a Broker), you may continue spending those Favors to keep playing Actions.
  • If you gain a Villa or Cavalry in the middle of resolving Market Towns, you'll end your Buy phase (which will let you discard Wine Merchant and pay $1 to Pageant), and then continue resolving other "at the start of Buy phase" abilities (such as Arena or Market Towns itself).
  • If you play Leprechaun and receive either Envy or Delusion, you return the corresponding State after you finish resolving Market Towns.
  • Market Towns does not specify that you re-enter your Action phase. Therefore, cards that give additional Actions, such as Village, do not allow additional Actions to be played.

Strategy

Versions

English versions

Print Digital Text Release Date
Market Towns Market Towns from Shuffle iT At the start of your Buy phase, you may spend a Favor to play an Action card from your hand. Repeat as desired. Allies March 2022

Other language versions

Language Name Print Digital Text Notes
German Marktstädte German language Market Towns German language Market Towns from Shuffle iT Zu Beginn deiner Kaufphase darfst du 1 Gefallen einlösen,
um eine Aktioskarte aus deiner Hand zu spielen
Wiederhole das beliebig oft.

Trivia

Official card art.

Secret History

Unchanged.


Cards $2 BaubleSycophantTownsfolk (Town Crier / Blacksmith / Miller / Elder) $3 Augurs (Herb Gatherer / Acolyte / Sorceress / Sibyl) • Clashes (Battle Plan / Archer / Warlord / Territory) • Forts (Tent / Garrison / Hill Fort / Stronghold) • ImporterMerchant CampOdysseys (Old Map / Voyage / Sunken Treasure / Distant Shore) • SentinelUnderlingWizards (Student / Conjurer / Sorcerer / Lich) $4 BrokerCarpenterCourierInnkeeperRoyal GalleyTown $5 BarbarianCapital CityContractEmissaryGalleriaGuildmasterHighwaymanHunterModifySkirmisherSpecialistSwap $6 Marquis
Allies Architects' GuildBand of NomadsCave DwellersCircle of WitchesCity-stateCoastal HavenCrafters' GuildDesert GuidesFamily of InventorsFellowship of ScribesForest DwellersGang of PickpocketsIsland FolkLeague of BankersLeague of ShopkeepersMarket TownsMountain FolkOrder of AstrologersOrder of MasonsPeaceful CultPlateau ShepherdsTrappers' LodgeWoodworkers' Guild
Other concepts FavorsSplit piles

View all Dominion cards