Top decker: Difference between revisions
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==Gallery== | ==Gallery== | ||
=== On-gain (optional) === | === On-gain (optional) === | ||
{{ | {{Image|Bauble|cost=$2}}{{Image|Insignia|cost=$7*}}{{Image|Sleigh|cost=$2}}{{Image|Tiara|cost=$4}}{{Image|Tracker|cost=$2}}{{Image|Watchtower|cost=$3}}{{Image|Sickness|size=320|cost=$0}}{{Image|Trappers' Lodge|link=Trappers' Lodge|file=Trappers'_Lodge|size=320|cost=$0}}{{Image|Travelling Fair|link=Travelling Fair|file=Travelling_Fair|size=320|cost=$2}}{{Image|Way of the Seal|link=Way of the Seal|file=Way_of_the_Seal|size=320|cost=$0}} | ||
=== On-gain (mandatory) === | === On-gain (mandatory) === | ||
{{ | {{Image|Armory|cost=$4}}{{Image|Artificer|cost=$5}}{{Image|Beggar|cost=$2}}{{Image|Bureaucrat|cost=$4}}{{Image|Clerk|cost=$4}}{{Image|Develop|cost=$3}}{{Image|Fool's Gold|link=Fool's Gold|file=Fool's_Gold|cost=$2}}{{Image|Graverobber|cost=$5}}{{Image|Replace|cost=$5}}{{Image|Rocks|cost=$4}}{{Image|Supplies|cost=$2}}{{Image|Treasure Map|link=Treasure Map|file=Treasure_Map|cost=$4}}{{Image|Crafters' Guild|link=Crafters' Guild|file=Crafters'_Guild|size=320|cost=$0}}{{Image|Demand|size=320|cost=$5}}{{Image|Greed|size=320|cost=$0}}{{Image|Invasion|size=320|cost=$10}}{{Image|Progress|size=320|cost=$0}}{{Image|Stampede|size=320|cost=$5}} | ||
=== From Hand === | === From Hand === | ||
{{ | {{Image|Artisan|cost=$6}}{{Image|Bureaucrat|cost=$4}}{{Image|Count|cost=$5}}{{Image|Courtyard|cost=$2}}{{Image|Haunted Castle|link=Haunted Castle|file=Haunted_Castle|cost=$6}}{{Image|Haunted Woods|link=Haunted Woods|file=Haunted_Woods|cost=$5}}{{Image|Mandarin|cost=$5}}{{Image|Pilgrim|cost=$5}}{{Image|Sibyl|cost=$6}}{{Image|City Gate|link=City Gate|file=City_Gate|size=320|cost=$3}}{{Image|Haunting|size=320|cost=$0}} | ||
===From Play=== | ===From Play=== | ||
{{ | {{Image|Alchemist|cost=$3P}}{{Image|Crew|cost=$5}}{{Image|Herbalist|cost=$2}}{{Image|Landing Party|link=Landing Party|file=Landing_Party|cost=$4}}{{Image|Mandarin|cost=$5}}{{Image|Merchant Camp|link=Merchant Camp|file=Merchant_Camp|cost=$3}}{{Image|Scheme|cost=$3}}{{Image|Student|cost=$3}}{{Image|Tent|cost=$3}}{{Image|Treasury|cost=$5}}{{Image|Walled Village|link=Walled Village|file=Walled_Village|cost=$4}}{{Image|Horn|size=320|cost=$0}}{{Image|Tireless|size=320|cost=$0}} | ||
===From the discard pile=== | ===From the discard pile=== | ||
{{ | {{Image|Harbinger|cost=$3}}{{Image|Herald|cost=$4+}}{{Image|Scavenger|cost=$4}}{{Image|Bad Omens|link=Bad Omens|file=Bad_Omens|size=320|cost=$0}}{{Image|Fated|size=320|cost=$0}}{{Image|The Moon's Gift|link=The Moon's Gift|file=The_Moon's_Gift|size=320|cost=$0}}{{Image|Order of Astrologers|link=Order of Astrologers|file=Order_of_Astrologers|size=320|cost=$0}}{{Image|Star Chart|link=Star Chart|file=Star_Chart|size=320|cost=$3}}{{Image|Way of the Frog|link=Way of the Frog|file=Way_of_the_Frog|size=320|cost=$0}} | ||
=== From Exile === | === From Exile === | ||
{{ | {{Image|Transport|size=320|cost=$3}} | ||
===Related=== | ===Related=== | ||
{{ | {{Image|Jewels|cost=$7*}}{{Image|Secret Passage|link=Secret Passage|file=Secret_Passage|cost=$4}}{{Image|Sibyl|cost=$6}}{{Image|Stash|cost=$5}}{{Image|Bury|size=320|cost=$1}}{{Image|Fated|size=320|cost=$0}} | ||
===Removed=== | ===Removed=== | ||
{{ | {{Image|Bag of Gold|link=Bag of Gold|file=Bag_of_Gold|cost=$0*}}{{Image|Ghost Ship|link=Ghost Ship|file=Ghost_Ship|cost=$5}}{{Image|Mandarin|cost=$5}}{{Image|Nomad Camp|link=Nomad Camp|file=Nomad_Camp|cost=$4}}{{Image|Royal Seal|link=Royal Seal|file=Royal_Seal|cost=$5}}{{Image|Sea Hag|link=Sea Hag|file=Sea_Hag|cost=$4}}{{Image|Secret Chamber|link=Secret Chamber|file=Secret_Chamber|cost=$2}}{{Image|Taxman|cost=$4}}{{Image|Tournament|cost=$4}} | ||
{{Navbox card categories}} | {{Navbox card categories}} | ||
[[Category:Other card categories]] | [[Category:Other card categories]] |
Revision as of 05:08, 13 September 2024
A top decker is a card which causes a card (sometimes itself, sometimes a different card) to be placed on top of the deck rather than somewhere else (often the discard pile).
Top deckers come in four general types:
- on gain: You place a gained card on your deck rather than in the discard pile giving quicker access to the card and sometimes allowing gain-and-play.
- from hand: This is typically a drawback or Attack effect that reduces handsize but can sometimes be used to set up your next turn.
- from play: enables you to reuse the played card on your next turn.
- from your discard pile: enables you to play a card more quickly without having to wait for a reshuffle.
List of top deckers
Cards in italics have been removed.
On gain
Optional
These abilities offer you the option of putting a gained card on your deck.
- Prosperity: Royal Seal, Tiara, Watchtower (when Reacting)
- Adventures: Travelling Fair
- Nocturne: Tracker
- Menagerie: Sleigh (when Reacting), Way of the Seal
- Allies: Bauble, Trappers' Lodge
- Plunder: Insignia
- Rising Sun: Sickness
Mandatory
These abilities specifically instruct you to put a gained card on top of your deck, even if you don't want it there.
- Base: Bureaucrat
- Intrigue: Replace, Secret Chamber
- Seaside: Sea Hag (Attack), Treasure Map
- Prosperity: Clerk (Attack)
- Hinterlands: Develop, Fool's Gold (when Reacting), Nomad Camp
- Dark Ages: Armory, Beggar (when Reacting), Graverobber
- Cornucopia & Guilds: Bag of Gold, Taxman, Tournament
- Adventures: Artificer
- Empires: Rocks
- Nocturne: Greed
- Menagerie: Demand, Stampede, Supplies
- Allies: Crafters' Guild
- Plunder: Invasion
- Rising Sun: Progress
From your hand
These cards place a card (or cards) from your hand on top of your deck. Some of these targets other players to perform a handsize attack.
- Base: Artisan, Bureaucrat (Attack)
- Intrigue: Courtyard
- Seaside: Ghost Ship (Attack)
- Hinterlands: Mandarin (when played)
- Dark Ages: Count
- Adventures: Haunted Woods (Attack)
- Empires: Haunted Castle (Attack, when gained)
- Nocturne: Haunting
- Renaissance: City Gate
- Allies: Sibyl
- Plunder: Pilgrim
From play
These cards allow you to place one or more of the cards you have in play on top of your deck rather than being discarded.
- Alchemy: Herbalist
- Hinterlands: Mandarin (when gained), Scheme
- Renaissance: Horn
These cards allow you to top-deck themselves.
- Seaside: Treasury
- Alchemy: Alchemist
- Allies: Merchant Camp, Student, Tent
- Plunder: Crew, Landing Party, Tireless
- Promo: Walled Village
From discard pile
- Base: Harbinger
- Cornucopia & Guilds: Herald (when bought)
- Dark Ages: Scavenger
- Nocturne: Bad Omens, The Moon's Gift
- Renaissance: Star Chart
- Menagerie: Way of the Frog
- Allies: Order of Astrologers
- Plunder: Fated
From Exile
Related
The following cards allows cards to be placed at the bottom of your deck:
The following cards allow cards to be placed anywhere in your deck:
Gallery
On-gain (optional)
On-gain (mandatory)
From Hand
From Play
From the discard pile
From Exile
Related
Removed