Clash
Clashes | |
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Info | |
Cost | |
Type(s) | Action - Clash |
Kingdom card? | Yes |
Set | Allies |
Illustrator(s) | Harald Lieske |
Card text | |
This pile starts the game with 4 copies each of Battle Plan, Archer, Warlord, and Territory, in that order. Only the top card can be gained or bought. |
Clash is a type of Kingdom card from the Allies expansion. There are 4 copies each of 4 differently-named Clashes with a single randomizer card, forming a split pile: when Clashes are selected as a Kingdom card for a game, they are put into a single Supply pile in order by increasing cost, of which only the top card can be gained at any given time. The cheapest of the four allows you to "rotate" the pile—move all copies of the current top card to the bottom of the pile, revealing the next card in the sequence.
List of Clashes
Image Gallery
Additional rules
General rules for playing with Dominion: Allies' six split piles are described in the rulebook.
Other rules clarifications
Strategy
Versions
English versions
Digital | Text | Release | Date | |
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This pile starts the game with 4 copies each of Battle Plan, Archer, Warlord, and Territory, in that order. Only the top card can be gained or bought. | Allies | 2022 |
Other language versions
Trivia
Card names
Art Descriptions
Dominion is set in medieval times, mostly in Europe. These cards all use the usual Dominion card dimensions (not the landscape ones).
Clash pile: These four cards show aspects of a military invasion:
Battle Plan: A chart on a table for planning a battle. People can be in the image.
Archer: A woman who uses a bow for combat.
Warlord: A man in a position of authority in a battle, while fighting in it.
Territory: Land conquered in the invasion. Peaceful but with signs of the battle.Secret History
For strumphf's 2022 advent calendar, Donald X. went in-depth on the development of Clashes.