Virtual coin

From DominionStrategy Wiki
(Difference between revisions)
Jump to: navigation, search
(List of cards that offer virtual coin)
Line 22: Line 22:
 
* {{Card|Duchess}}
 
* {{Card|Duchess}}
 
* {{Card|Squire}}
 
* {{Card|Squire}}
 +
* {{Card|Candlestick Maker}} - in [[Coin token]]s
 
=== Cost 3 ===
 
=== Cost 3 ===
 
* {{Card|Fishing Village}}
 
* {{Card|Fishing Village}}
Line 53: Line 54:
 
* {{Card|Ironmonger}}
 
* {{Card|Ironmonger}}
 
* {{Card|Scavenger}}
 
* {{Card|Scavenger}}
 +
* {{Card|Plaza}} - in Coin tokens
 
=== Cost 5 ===
 
=== Cost 5 ===
 
* {{Card|Festival}}
 
* {{Card|Festival}}
Line 73: Line 75:
 
* {{Card|Mystic}}
 
* {{Card|Mystic}}
 
* {{Card|Rogue}}
 
* {{Card|Rogue}}
* {{Card|Merchant Guild}}
+
* {{Card|Baker}} - in Coin tokens
 +
* {{Card|Butcher}} - in Coin tokens
 +
* {{Card|Merchant Guild}} - in Coin and Coin tokens
 
=== Cost 6+ ===
 
=== Cost 6+ ===
 
* {{Card|Goons}}
 
* {{Card|Goons}}

Revision as of 21:59, 7 December 2013

Virtual coin, also called virtual money, refers to an Action card which provides buying power.

Non-terminal virtual-coin Actions are often classified as either cantrip money or disappearing money based on whether they provide +Cards or not. Terminal virtual-coin Actions almost never provide +Cards.

Contents

Synergies/Combos

  • Poor HousePoor House.jpg - Poor house provides good buying power in decks without treasure, and the poor house itself is a form of virtual coin.
  • TacticianTactician.jpg - Tactician benefits from virtual coin played on the turn where Tactician is played; this strategy requires +Actions. First play the cards providing virtual coin, and play Tactician as the last action, discarding the hand, before making a purchase. The Double Tactician strategy usually relies heavily on this.
  • Counter to Pirate ShipPirate Ship.jpg - Virtual coin decks counter pirate ship effectively, as there are fewer or no targets for the pirate ship.

List of cards that offer virtual coin

There are a tremendous number of cards that offer virtual coin.

Cost 0-1

Cost 2

Cost 3

Cost 4

Cost 5

Cost 6+


Attacks Attack immunityCurserDeck inspection attackDeck order attackHandsize attackJunking attackTrashing attackTurn-worsening attack
Buy/Money +BuyCost-reducerDisappearing moneyOverpayPeddler variantTerminal silverVirtual coinVirtual +Buy
Cycling Deck discarderDeck inspectorDiggingDiscard for benefitSifter
Terminality CantripNon-terminalNon-terminal drawSoft terminalTerminalTerminal drawThrone Room variantVillageConditional non-terminal
Other Alt-VPBasic cardsDuration drawCommand variantGainerLuck-basedNon-Attack interactionOne-shotRemodelerSplit pileTop deckerTrasherVanillaExtra turn
Personal tools
Namespaces

Variants
Views
Actions
Navigation
Toolbox